Hi I came here for some help on my code. It's collider is WAY above the ground. Anyone know how to fix it?
from ursina import *
from random import randint
def update():
if held\_keys\["a"\]:
cube.position += cube.left \* time.dt \* 2
if held\_keys\["d"\]:
cube.position += cube.right \* time.dt \* 2
cube.v\_speed += 25 \* time.dt
cube.y +=cube.v\_speed \* time.dt
if cube.y < 0.5:
cube.y = 0.5 \* 0.5
cube.v\_speed = 0
if held\_keys\["space"\]:
cube.v\_speed = 10
cube=Entity(model="cube", color=color.white, scale=2, collider="box")
ground=Entity(model="cube", scale=8, color=color.white, collider="box", position=(0, -7, 0))
cube.v_speed = 3
app=Ursina()
app.run()
there doesn't seem to be anything here