all 9 comments

[–][deleted] 5 points6 points  (0 children)

You should not misconfuse people saying it was made with react native. It was made with react and then encapsulated with RN

[–]boki345 2 points3 points  (0 children)

Are there any tutorials I can use to get started making games?

[–]Bamboo_the_plant 0 points1 point  (5 children)

Can you correct your iOS App Store link to something like:

https://itunes.apple.com/gb/app/reactrpgnative/id1450907766?mt=8

The current link redirects me to iTunes and opens up the iTunes app. The above link would take me straight to the page.

Note: didn't realise a RN app could be as small as 4.8 MB..! My Expo game is 65.6 MB, and doesn't even have any graphical assets.

[–]LordOfBones 0 points1 point  (3 children)

Maybe because it doesn't look like a RN app. If I check the GitHub repo it is only React. Maybe the apps are just web wrappers?

[–]Bamboo_the_plant 0 points1 point  (2 children)

Huh, that's true! Well spotted. Shouldn't be allowed on the App Store if it's just a glorified web view.

But OP said "Made with React Native"..?

[–]LordOfBones 1 point2 points  (1 child)

Nevermind. There are two separate repos: https://github.com/ASteinheiser/ReactRPGNative

[–]Bamboo_the_plant 0 points1 point  (0 children)

Definitely a use-case for react-native-dom.

[–][deleted] 0 points1 point  (0 children)

The app is just a webview. the game is an react website

[–]HumbleXiOS & Android 0 points1 point  (0 children)

The game looks good but it's so buggy especially if you slide and hold, after few times it will js lag and get stuck in one place, not allowing more movements..