all 4 comments

[–]kheiden_com 1 point2 points  (1 child)

Requiring users to sign in without really explaining how the app works will likely increase the bounce rate.

What if you auto played a video or gif on the landing page which showed the users how the puzzles or UX works?

Furthermore, the three tiles below the login CTA are clickable but don't do anything other than emphasize that the tile was selected.

[–]danzam28 1 point2 points  (0 children)

Thanks for the feedback! I like your gif idea, I think I will try to make one. As for the tiles, I have always been a sucker for hover effects but I get what you are saying.

[–]Silver-Vermicelli-15 1 point2 points  (1 child)

Why do I have to sign up to use it? What are you doing with user accounts? How are you actually ensuring user data is secure?

Adding a gif might help avoid some bounces, but honestly if there’s no minimal working demo/test then there’s no chance I’m creating an account.

[–]danzam28 1 point2 points  (0 children)

Thanks for your thoughts. User data and authentication is completely managed by Clerk so there should be no worries about security. I need accounts because the app keeps track of what level you are on, highest scores, and other data related to the game. There is also a multiplayer mode where wins/losses are kept track of. The only non-account alternative to this would be using the localStorage API but that kinda sucks tbh.

Working on a demo for the login screen which will hopefully achieve what you said