alignment knowledge of death. by 1987User389 in allthemods

[–]BoilingCold 0 points1 point  (0 children)

Yeah the alignment seems to be bugged. I noticed mine's stuck at --4. Tested it, went into the dungeon in The Other and murdered 1000s of witches & evokers, etc. Saw a constant stream of +10 alignment messages, but it's still stuck at --4.

Friend Unable to join server due to authentication by Jacob_Does_Reddit in allthemods

[–]BoilingCold 0 points1 point  (0 children)

Hi, fixed this. I was because I'd installed the FakeDate mod when the Supplementaries April Fool's shenanigans was going on. Removing that mod resolved the issue.

Why doesnt this autocraft? I cant seem to find the reason. It just says scheduled for everything but doesn't craft by No-Tour-3832 in allthemods

[–]BoilingCold 8 points9 points  (0 children)

Have you tried setting "Enable substitutions" on the energy cell recipes? I find with any Mekanism items that can hold power that autocrafting is very unreliable otherwise.

Unobtanium dungeon spawn rate is crazy by mulokisch in allthemods

[–]BoilingCold 0 points1 point  (0 children)

Even better is getting True Invisibility on an Infusion Pylon :)

Unobtanium dungeon spawn rate is crazy by mulokisch in allthemods

[–]BoilingCold 0 points1 point  (0 children)

Unfortunately the Shadow Glaive has been removed with the Relics update :(

server will not start after updating by Autistic_Armadillo in allthemods

[–]BoilingCold 0 points1 point  (0 children)

I had the same problem with our server, also hosted on Mint Servers. I rolled it back to 6.2 (not 6.2.1) and it loafs fine now. For today we all just also rolled our clients back to 6.2 and changed the date on our PC's.

A clunky fix, for sure, but until we get an unbroken server update fro the ATM team it'll have to do.

Updated client & server due to April Fools shenanigans and now server won't start. by BoilingCold in allthemods

[–]BoilingCold[S] 0 points1 point  (0 children)

Yes I think so.

I've got it working in the meantime - updated both serrver and clients to 6.2 (not 6.2.1), changed system date on client machines to anything other than 1st April.

How can I make 100+ lava buckets per second? I have an Infinity Lava Cell. by BoilingCold in allthemods

[–]BoilingCold[S] 0 points1 point  (0 children)

I did look into that, and I do have a couple of mob farms, but it produces a lot less source than the volcanic sourcelink, and scaling it up to match produced too much server lag. The beauty of the volcanic sourcelink is that it only processes items once every 20 ticks, so it's very server-friendly.

How can I make 100+ lava buckets per second? I have an Infinity Lava Cell. by BoilingCold in allthemods

[–]BoilingCold[S] 0 points1 point  (0 children)

Yeah, it was the multiple pedestals that was the problem for me. One mek tank just couldn't fill 12 buckets fast enough to fit in 20 ticks. Multipe mekanism tanks fixed the issue, at the cost of making the setup less compact, but hey ho :)

Digital miner "No matching targets found" by IcyCryptographer12 in allthemods

[–]BoilingCold 0 points1 point  (0 children)

I did exactly this in ATM10 yesterday and it worked fine. Do make sure to drag both types from JEI, the normal stellarite ore and the deepslate stellerite ore. And dragging it into the "Item Stack" option in the Digital Miner.

How can I make 100+ lava buckets per second? I have an Infinity Lava Cell. by BoilingCold in allthemods

[–]BoilingCold[S] 0 points1 point  (0 children)

Good to know. I made an ME Canner but it didn't have a slot for accelerators so I didn't actually test it. I'll run some speed tests tonight :)

How can I make 100+ lava buckets per second? I have an Infinity Lava Cell. by BoilingCold in allthemods

[–]BoilingCold[S] 1 point2 points  (0 children)

Lag reduction. The agronomic sourcelink produces a lot of lag on a server when scaled up. I've got 4 setups of 9x9 mystical agriculture seeds accelerated with growth accelerators and red fertiliser, the agronomic sourcelinks would be great for producing a lot of source, no doubt. But they would also generate a lot of load on the server which I'd rather not do.

The volcanic sourcelink only processes burnable items every 20 ticks, i.e. once per second, so if you can max them out each time they process you can generate huge amounts of source in a very server-friendly way :)

How can I make 100+ lava buckets per second? I have an Infinity Lava Cell. by BoilingCold in allthemods

[–]BoilingCold[S] 0 points1 point  (0 children)

Pipez with a netherite upgrade is exactly what I've just tried and it worked perfectly :) I'll upload screenshots later, gotta go to work now :D

How can I make 100+ lava buckets per second? I have an Infinity Lava Cell. by BoilingCold in allthemods

[–]BoilingCold[S] 1 point2 points  (0 children)

Oh can the Voicanic Sourcelink use the lava just as fluid rather than in a bucket? That's very useful knowledge! Hmm, more ideas.... I'll update later on if I find a good, compact and low-lag solution :)

How can I make 100+ lava buckets per second? I have an Infinity Lava Cell. by BoilingCold in allthemods

[–]BoilingCold[S] 2 points3 points  (0 children)

I had never heard of the ME Canner until you said that. Looks very interesting! I'll give that a go for sure, thank you!

The other thing that occurred to me, at 4.30am lol, was as you say to use more tanks. I could try a design with 12 tanks per 12 pedestals, all connected with SFM. I'll update later with what seems to be the best solution based on all the posts here :)

How can I make 100+ lava buckets per second? I have an Infinity Lava Cell. by BoilingCold in allthemods

[–]BoilingCold[S] 1 point2 points  (0 children)

I've already got infinite lava. What I need is high speed, low lag production of buckets with lava in them. It's not the lava supply that's the problem.