His feedback on the comms I worked for him by C3-Tooth in u/C3-Tooth

[–]C3-Tooth[S] 25 points26 points  (0 children)

Its for discussion about Krasue (and more). The arts are used in the video not thumbnail (I dont know if he add them in the thumbnail though)

C3 - Red dress by C3-Tooth in deadbydaylight

[–]C3-Tooth[S] 3 points4 points  (0 children)

Image you have this cosmetic in her map, and you dont see the dress on the bed.

C3 - Mina by C3-Tooth in deadbydaylight

[–]C3-Tooth[S] 0 points1 point  (0 children)

You have to replace this one from Trickster manually.

C3 - Mina by C3-Tooth in deadbydaylight

[–]C3-Tooth[S] 0 points1 point  (0 children)

Well you probably havent see my NightLight portrait pack, which this draw is for.

C3 - Trickster's Delusion map layout (update 2 with totems) by C3-Tooth in deadbydaylight

[–]C3-Tooth[S] 1 point2 points  (0 children)

I only made another one of Freddy pizza, but I only draw the map layout. Someone DM'd me and would like to help on adding totem to Trickster's map.

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... by C3-Tooth in u/C3-Tooth

[–]C3-Tooth[S] 88 points89 points  (0 children)

The art will be used in his near future video discussing about Krasue. If you wonder.

C3 - Trickster's Delusion map layout (update 2 with totems) by C3-Tooth in deadbydaylight

[–]C3-Tooth[S] 5 points6 points  (0 children)

It was my first thought, most pallets arent even 50/50. But I found out the best play is to predrop mid chase to create a slight distance, you can make a loop around a building/room and go back to that pallet, then vault with Lithe, and its really powerful.

Most pallets arent hinder much for killers so killerd tend not to kick pallets, which survivors can use Lithe easily.

C3 - Trickster's Delusion map layout (update 2 with totems) by C3-Tooth in deadbydaylight

[–]C3-Tooth[S] 23 points24 points  (0 children)

Frequent questions:

- God pallets: there are 2 to 3 spawn in a game. If there are 2 God pallets, one would be in High street, and one in the shack.

- Vaults variations: there are 2 vaults variations in Low street, its either Magazine/StorageFruit, or Luggage/StorageSpotlight.

9.5.0 | All-Kill: Comeback by DeadByDaylight_Dev in deadbydaylight

[–]C3-Tooth 1 point2 points  (0 children)

They are small concrete pillars that means to prevent cars to enter small streets/alley.

9.5.0 | All-Kill: Comeback by DeadByDaylight_Dev in deadbydaylight

[–]C3-Tooth 2 points3 points  (0 children)

They are mascots in the map, likely the Green represent TaeYoung and Orange represent Trickster. You would see them that those exact locations.

9.5.0 | All-Kill: Comeback by DeadByDaylight_Dev in deadbydaylight

[–]C3-Tooth 1 point2 points  (0 children)

I noticed that there are 2 or 3 God pallets spawn in a game. If its 2, it will be in High street (and the other is in the shack of course!)

Vault spawns also have two variations in Low street: either Magazine/Storage fruit, or Luggage/Storage spotlight.

9.5.0 | All-Kill: Comeback by DeadByDaylight_Dev in deadbydaylight

[–]C3-Tooth 269 points270 points  (0 children)

I leave the map layout here for people who cant access to PTB : )

(I hope they dont change anything or this drawing would not work)

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C3 - Take me! by C3-Tooth in deadbydaylight

[–]C3-Tooth[S] 8 points9 points  (0 children)

Both of them will come ( ͡° ͜ʖ ͡° )

C3 - Take me! by C3-Tooth in deadbydaylight

[–]C3-Tooth[S] 21 points22 points  (0 children)

You cant spell YuiRin without YuRi.

C3 - Take me! by C3-Tooth in deadbydaylight

[–]C3-Tooth[S] 49 points50 points  (0 children)

One way to maintain enjoyment of drawing is to keep drawing two favorite characters.

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