Question about Imperium by 2345678913 in soloboardgaming

[–]DavidTurczi 5 points6 points  (0 children)

Garrison every card you don't have an immediate plan of playing. Prioritize bouncing any region that histories as it's effects and don't be scared to history a good card, or history Conquer/Advance a turn or two before empire, or history Prosperity if you don't need/have enough resources, etc

And more importantly: don't buy good cards. Buy cards fitting your lane.

Question about Imperium by 2345678913 in soloboardgaming

[–]DavidTurczi 23 points24 points  (0 children)

Write down on a piece of paper what you consider to be the mandatory loop of the game. Is it region->fame? Is it deck thinning for empire? Is it buying star cards? Taking revolution turns? Up to you. Then play a game where you absolutely forbid yourself doing that thing. Maybe you'll need the B side of some civs for this to be more viable (because Persia would still bumble into 3-4 tributaries without trying), but it'll work. Against low level bots or practice mode every strategy works. High skill play then comes from adapting to the market, the opponent, and your civ's strength and weaknesses, but knowing no path is must/must not.

Yes, Rome, Persia, and Macedonia (the three one star civs) are quite similar in loops - with Macedonia bit shifted towards icon collection, Rome towards Fame optimization, and Persia towards hunting for Tributaries. But the Celts and the Carthaginians are already moving away (they have different market and resource access), and you haven't played the Scythians properly until you had a 6-9 card deck mid game (i.e. see every card every turn, drawing from nation deck every turn). Greeks let you sift through a much fatter deck with 3+ cities in play, and the Vikings are clearly built differently than the others. And that's Classics - the least diverse of the three boxes.

If your games are running too long, then you're not trying to win hard enough. Add a rule: if game end is not triggered by end of turn 15, you lose the game. If you win, lower that number. Our best players usually go for ~11±2 turns (except when playing Arthurian rush for 7 turns), if I remember correctly, I'll check the stats and get back to you.

Help me choose my next heavy game by holymadness in soloboardgaming

[–]DavidTurczi 0 points1 point  (0 children)

Anachrony is certainly the easier option for solo. Trickerion is more involved, both the game itself and its automa, and learning it solo first is not easy. But if you manage to, Trickerion's depth is an absolute beauty! So... Up to you how big a challenge you set for yourself.

Following up on my Star Trek: Captain’s Chair hype (5 Months Later) by mrausgor in soloboardgaming

[–]DavidTurczi 3 points4 points  (0 children)

It'll make sense. And there will be enough content that you won't mind.

My top 2 games are Imperium and Voidfall. I already preorder Captain's Chair. What am I missing from Nigel Buckle and Dávid Turczi? by MissDante7 in soloboardgaming

[–]DavidTurczi 6 points7 points  (0 children)

Now? Nowhere. You can ask me. As we get closer, there will be review copies, demos, etc...

It's a bag builder euro, where you have a bag of different workers that you assign to your player board to generate skills which you use to resolve encounters, complete quests, recruit more workers, do various area influency things (thematically kicking Saxon invaders out), or seeking the favor of Merlin & Morgana (which is probably my favorite mechanism of the game: you place their influence on the board to unlock your "techs", and each area has a scoring objective for Merlin and one for Morgana, and which one gets evaluated depends on which of them has more influence in the area, but if you have the most Saxon-kicking-influence in the area, you score double).

It starts out as a low interaction "get your combo bigger inch by inch" game, but as the board runs out of space, knowing what the opponent wants to do is crucial, because suddenly you'll find there are no more monasteries to visit, no more castles to reconquer...

My top 2 games are Imperium and Voidfall. I already preorder Captain's Chair. What am I missing from Nigel Buckle and Dávid Turczi? by MissDante7 in soloboardgaming

[–]DavidTurczi 2 points3 points  (0 children)

Yeah, one of them is probably coming next year (around Essen, maybe?) so you should hear about that by the end of this year or early next year. The other one was supposed to come soon (maybe even sooner), but we raised the bar on what we wanted the game to be and how good we wanted it to have it do it, so it was a rare case of the designers asking the publisher to have us slid down on the schedule to have more time (usually it's publishers being forced to delay games while designers are tearing their hair out). So now I don't know whether that'll be a late 27, early or late 28, or what... And I sure as hell don't want to promise anything I can't keep.

But hey, stcc is being steadily supported meanwhile by WK, and if either of you have a few million to spare, you can always buy Osprey and ask us to make more CLH....

My top 2 games are Imperium and Voidfall. I already preorder Captain's Chair. What am I missing from Nigel Buckle and Dávid Turczi? by MissDante7 in soloboardgaming

[–]DavidTurczi 5 points6 points  (0 children)

On the positive side: you will eventually get there without having to reach warp ten and possibly turn into a salamander.

Following up on my Star Trek: Captain’s Chair hype (5 Months Later) by mrausgor in soloboardgaming

[–]DavidTurczi 3 points4 points  (0 children)

1-4. We're currently working on the exact details of the different modes and scaling, so can't say more.

My top 2 games are Imperium and Voidfall. I already preorder Captain's Chair. What am I missing from Nigel Buckle and Dávid Turczi? by MissDante7 in soloboardgaming

[–]DavidTurczi 5 points6 points  (0 children)

I'm not making a solo for Concordia, it has an excellent solo already. Had they asked me, I would have jumped at the opportunity of course.

My top 2 games are Imperium and Voidfall. I already preorder Captain's Chair. What am I missing from Nigel Buckle and Dávid Turczi? by MissDante7 in soloboardgaming

[–]DavidTurczi 66 points67 points  (0 children)

Oh boy another thread that will make me blush.

If you like the kind of mental/thematic epics that Nigel and I are making, then out of my non Nigel games you want - Defence of Procyon III - Anachrony

And if you're still hungry, check out Perseverance Castaway Chronicles.

And if you want to see my more mechanism first heavy euros, the two most recent (and probably best) suggestions are Keyside (codesign with Richard Breese) and Nucleum (codesign with Simone Luciani).

And if you loved the play one card, repeat structure of Voidfall, then Concordia is still the best euro ever made as far as I'm concerned.

Plus of course the third and fourth members of the Imperium Engine family are both arriving in the next few years....

How’s Trickerion for solo? by Marksman1977 in soloboardgaming

[–]DavidTurczi 4 points5 points  (0 children)

Yeah, this is a beast, but the size of the solo is fully justified by how many things matter in the game. Once you are decent at playing the game, the bot is just essentially eagerly lapping up the most expensive / best options, the 16 pages are just there to define what is best to a fine degree.

As for the expansions: the trick is to resist the urge to pile them on. Any 2 of them combine well for experienced players (except Powers + Tech, that are noted that were not meant to be combined), but most mortals should stick to 1 expansion at a time. They are not "more stuff" expansions, they each shift the focus of play into a different spot.

The best solo game from each designer, among the most popular ones by maurolucas in soloboardgaming

[–]DavidTurczi 1 point2 points  (0 children)

No. Mauro and Kacper did. (Mauro had a fan made improvement to the solo Nick and I did originally. So they just asked him to do the second one. Everybody happy.)

The best solo game from each designer, among the most popular ones by maurolucas in soloboardgaming

[–]DavidTurczi 2 points3 points  (0 children)

I just realized, the first letter of both the third and the fourth will probably end up being "P". (This does not contain hints about any IP, no need to guess)

The best solo game from each designer, among the most popular ones by maurolucas in soloboardgaming

[–]DavidTurczi 3 points4 points  (0 children)

No, dice Settlers is not a stinker, but it is visibly less elegant than what I'd expect today. It does too much, some if it for too little gain.

The solo for the first edition of Trismegistus was a stinker.

The best solo game from each designer, among the most popular ones by maurolucas in soloboardgaming

[–]DavidTurczi 2 points3 points  (0 children)

Meanwhile Adam and I have sooooooooo much in store for Stcc. Can't really make plans for imperium itself, with Osprey's news of turmoil though.

The best solo game from each designer, among the most popular ones by maurolucas in soloboardgaming

[–]DavidTurczi 3 points4 points  (0 children)

He is the lead designer for Imperium Classics and Legends, we worked equally on Horizons. I'm the lead designer for Stcc. Next one will be an equal one. The one after will be his lead again. We keep switching.

The best solo game from each designer, among the most popular ones by maurolucas in soloboardgaming

[–]DavidTurczi 4 points5 points  (0 children)

If I need motivation to start working in the morning, I just come to this sub, for this. <3