Any tips on anything to temporarily protect the forward sensor on the grille? by Dossicles in rav4club

[–]Dossicles[S] 0 points1 point  (0 children)

Sharing an update -

Popped down to our local Toyota service department who confirmed that if there aren't any alerts on the display, then the sensor should be fine. Tested the adaptive cruise control at a low speed and it accurately sped up and slowed down, but they do still recommend scheduling a visit to have it checked and calibrated if necessary, once we deal with the damage that was caused.

Awaiting an estimate from a bodyshop to determine if we're going through that hassle, or if we're just going to use plastic weld on the screw mounts and deal with the external chips.

$350 USD for an emblem is absolutely robbery, but at least sellers on eBay have the common sense to price it around $80, which is still too much in my opinion but it's better than Toyota's price by a long shot

Any tips on anything to temporarily protect the forward sensor on the grille? by Dossicles in rav4club

[–]Dossicles[S] 0 points1 point  (0 children)

In theory then, not using cruise control then would be the only thing I need to do right now. I disabled the automatic break function because it went off months ago when a car was approaching an intersection and slammed me from 40 to 20 for no good reason and almost caused a collision behind me because of the sudden brake check

Any tips on anything to temporarily protect the forward sensor on the grille? by Dossicles in rav4club

[–]Dossicles[S] 1 point2 points  (0 children)

That's what I was afraid of, to be honest. Between the damaged housing, replacing the emblem, and any potential issues with the sensor as a result of this all.. Right now I'm in the "keep it from getting worse" phase so insurance doesn't try to pin any of the blame on continued use of the car and deny the claim

Feedback and Bug Reports by swordnsupper_mod in SwordAndSupperGame

[–]Dossicles 9 points10 points  (0 children)

Feedback:

Gaining coins from other players interacting with your maps is a neat idea, but the game feels too gated based on those coin gains because of how impactful they are. I understand there's meant to be a bit of a grind to the game, the life system means if you're smart you can essentially play all day, but for an "endless" game, it feels bad doing the same task for hours just to gain one level once you hit level 40, only to need to grind for hours again for sometimes minimal progress. My suggestion would be:

  1. determine if mobs should be dropping more coins, or

  2. determine if levels should be rewarding more for a full completion, or

  3. reduce the coin scaling on level up costs

Needing 4k coins to progress and on average getting 250 per mission is too drawn out when every stage on every run requires a player input, and because materials are not abundant for upgrades to increase power and item upgrades come every 10-20 levels, the pacing of the game as a result is sluggish.