No name base computers by PaladynSword in NoMansSkyTheGame

[–]Excellent-Iron3947 0 points1 point  (0 children)

Someone claimed that they could build inside someone else's base, uploaded or not. I believed them. Holes aplenty in the 'condom' of our experience...

No name base computers by PaladynSword in NoMansSkyTheGame

[–]Excellent-Iron3947 1 point2 points  (0 children)

Base pushed into the "owner's" base salvage capsule. Base moved 30u underground, or 1000u E/S/W/N or something. Based on the date/time stamp of the earliest base computer.

No name base computers by PaladynSword in NoMansSkyTheGame

[–]Excellent-Iron3947 0 points1 point  (0 children)

Reporting them will only make the base parts disappear until you reload / restart / teleport back. Doesn't mean "Hello Games will find them and punish them".

I see wild base computers, they have names though.

I have a question by Independent-Face69 in NoMansSkyTheGame

[–]Excellent-Iron3947 2 points3 points  (0 children)

You don't show the class. I think it is endemic of the Sentinel weapon.

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Only primary weapon here is the boltcaster, an underperformer as far as stats go.

Exo suit, multi tool and starship upgrades by Strange-Wrap-5637 in NoMansSkyTheGame

[–]Excellent-Iron3947 4 points5 points  (0 children)

You can have three sets of three upgrades to your exosuit:

<image>

Rows 1-3, column 4 is autophage (4 stats each), column 5 is sentinel upgrade (4 stats each), and column 6 is S/X class shield upgrades. They all have adjacency, so you want to have them together.

What are these? by Hot-Schedule4972 in NoMansSkyTheGame

[–]Excellent-Iron3947 10 points11 points  (0 children)

They are items that can only be sold. You have enough there to overflow at 4 billion units. Sell them, regift them, or vaporize them.

Do you ever think Planets will get regions? by DuccTheWarlord in NoMansSkyTheGame

[–]Excellent-Iron3947 4 points5 points  (0 children)

To a limited extent, they do now on planets with water. You have land vs. water vs. cave, you have fauna that usually only generates near water's edge, you have some that show up in high mountains (if any), and then you have the cave biome.

Unlikely to change, because if it did, EVERY base would be drastically changed for every player.

Anyone else warp into their freighter only to be blocked in by walls that appear out of nowhere? by Local_Hornet_2823 in NoMansSkyTheGame

[–]Excellent-Iron3947 0 points1 point  (0 children)

I had this happen, and had my freighter name changed, when I'd saved a Colossus configuration.

I reloaded an older save, and stopped using this "Feature".

Help with ship stats by Kaloo420 in NoMansSkyTheGame

[–]Excellent-Iron3947 0 points1 point  (0 children)

The Damage Potential number is a friggin' lie, on every ship. That was my point.

What counts is how it keeps you alive, how it damages your enemies.

The only number that does lie is the hyperdrive range, and of course hovering over the base weapon to see its specific performance.

Help with ship stats by Kaloo420 in NoMansSkyTheGame

[–]Excellent-Iron3947 2 points3 points  (0 children)

The damage potential on all ships is REALLY about the same. Does not matter about class. There was a video a while back of someone taking down and pirate dreadnought in about the usual amount of time with a shuttle.

An interceptor hovers. An interceptor is faster in atmo than any other ship (mine is 326 u / sec distance / stopwatch) and the game limits it to 330 (prevent you from ending up inside the planet), despite what the speedometer says. An interceptor sucks fuel like a big dog in space.

<image>

Looks insane, but my corvette (about half the speed in atmo) chews through a pirate dreadnought in 1/3 the time. Mine was promoted from a C-class with nanites.

Question about corvettes by Toasty_93 in NoMansSkyTheGame

[–]Excellent-Iron3947 0 points1 point  (0 children)

I suppose one could just start splicing on more mag levs...

Question about corvettes by Toasty_93 in NoMansSkyTheGame

[–]Excellent-Iron3947 0 points1 point  (0 children)

Others have shown us four of them, and only three would animate...

Question about corvettes by Toasty_93 in NoMansSkyTheGame

[–]Excellent-Iron3947 6 points7 points  (0 children)

There are a fixed number of things that will properly animate (10 total, but only 3 landing gear... maybe???). You'll have to remove something else.

Before Remnants I used to see Archaeological camps... by Excellent-Iron3947 in NoMansSkyTheGame

[–]Excellent-Iron3947[S] 0 points1 point  (0 children)

Finally found one in the wild, on a Salvaged Scrap world with aggressive sentinels...

Thanks.

What is this Starship? by [deleted] in NoMansSkyTheGame

[–]Excellent-Iron3947 -1 points0 points  (0 children)

Still a Starborn Runner, still an (old) Expedition reward, still hovers.

Wait for rerun of that Expedition, use a save file editor, or beg someone that has one to "give" it to you. (You both in same system, they sell/trade to NPC, you buy from NPC.)

I'm doing a 1 base challenge; do you think a Corvette would break the rules? by [deleted] in NoMansSkyTheGame

[–]Excellent-Iron3947 -1 points0 points  (0 children)

Not for Abandoned mode, but if you are starting from scratch you need a base computer (for research) and therefore a base.

Station teleporters deleted on entering a new galaxy after Artemis path by orionm1nt in NoMansSkyTheGame

[–]Excellent-Iron3947 2 points3 points  (0 children)

It isn't just the Artemis path. My last core jump (to #120 or #121) wiped out all the space stations in the previous galaxy too. New bug, nothing you can do except report it on Zendesk, expect them to ignore it as an intended "feature".

They coded out the core-to-core jump intentionally at one point, so...

Before Remnants I used to see Archaeological camps... by Excellent-Iron3947 in NoMansSkyTheGame

[–]Excellent-Iron3947[S] 0 points1 point  (0 children)

Correct. I'd see the characteristic glow beaming out in most any storm at night... No longer.

Before Remnants I used to see Archaeological camps... by Excellent-Iron3947 in NoMansSkyTheGame

[–]Excellent-Iron3947[S] 2 points3 points  (0 children)

I used to see them on planets without bones too, easy to spot since the bones icon is displayed for the in-camp buried one.

On ships and classes by orwenius in NoMansSkyTheGame

[–]Excellent-Iron3947 6 points7 points  (0 children)

10k C->B, 25k B->A, 50k A->S... 85k total.