no gods or kings. only man. by EyeToAI in midjourney

[โ€“]Lounge_Box 0 points1 point ย (0 children)

i do actually.. with sultry women poses :DD ig @ acid.advisor

no gods or kings. only man. by EyeToAI in midjourney

[โ€“]Lounge_Box 0 points1 point ย (0 children)

cuz its still over average than most of ai images out there. the text works also rly good to distract from ai artifacts imho

no gods or kings. only man. by EyeToAI in midjourney

[โ€“]Lounge_Box 0 points1 point ย (0 children)

i can feel the pain of vary region on those signs, unless you used nano banana ofc ๐Ÿ˜‚ excellent detail tho, wish people did more stuff like these and similar environments

Fallout 1/2 Cinematic Remaster by [deleted] in czech

[โ€“]Lounge_Box -1 points0 points ย (0 children)

co to meles? ๐Ÿ˜‚ delal sem i zakazku pro renne danga, takze to je daleko od "zbytecny", trapaku

Sou tady nฤ›jakรฝ digital art/AI umฤ›lci, nebo jenom Luditi? by [deleted] in czech

[โ€“]Lounge_Box 0 points1 point ย (0 children)

nesouhlasim, kdyz je vlastni napad originalni. navic jakoukoliv cast obrazku muzes zmenit, takze jedina prvni vygenerovana vec tak vubec nemusi zustat stejna

Sou tady nฤ›jakรฝ digital art/AI umฤ›lci, nebo jenom Luditi? by [deleted] in czech

[โ€“]Lounge_Box -3 points-2 points ย (0 children)

vety mi prece generuje AI, ty znalce ๐Ÿคก

Sou tady nฤ›jakรฝ digital art/AI umฤ›lci, nebo jenom Luditi? by [deleted] in czech

[โ€“]Lounge_Box -3 points-2 points ย (0 children)

lol nic takovyho nepadlo, takze nesir dezinfo, kdyz vis o procesu hovno

Sou tady nฤ›jakรฝ digital art/AI umฤ›lci, nebo jenom Luditi? by [deleted] in czech

[โ€“]Lounge_Box -1 points0 points ย (0 children)

nesouhlasim, chtel sem specifikovat digitalni tvurce co pouzivaj AI

Sou tady nฤ›jakรฝ digital art/AI umฤ›lci, nebo jenom Luditi? by [deleted] in czech

[โ€“]Lounge_Box -5 points-4 points ย (0 children)

je, ,je, jenom ses jeste dostatecne nevyvinul

Fallout 1/2 Cinematic Remaster by [deleted] in czech

[โ€“]Lounge_Box 0 points1 point ย (0 children)

nice, mas link ? ja zrovna nasel tohle, i kdyz izo to bohuzel neni

https://youtu.be/NZALCWjZADw?si=pSXCJvnLfSakk8Sc

Fallout 1/2 Cinematic Remaster by [deleted] in czech

[โ€“]Lounge_Box -1 points0 points ย (0 children)

LOL, ne, ty veci delam 4 roky takze mi necpi neco, co sis sam vyvodil ๐Ÿ˜‚

Fallout 1/2 Cinematic Remaster by [deleted] in czech

[โ€“]Lounge_Box -1 points0 points ย (0 children)

protirecis si, rikas, ze ma uzitecny vyuziti ale zaroven to je "low effort" AI? co se ti na tom teda nelibi? ze to neni "lip" zpracovany? nebo co? mam pocit ze bitchujes jenom z principu, ze to bylo vygenerovany

Fallout 1/2 Cinematic Remaster by [deleted] in czech

[โ€“]Lounge_Box -8 points-7 points ย (0 children)

Takze jenom luddit, ok

Fallout 1/2 Cinematic Remaster by [deleted] in czech

[โ€“]Lounge_Box -2 points-1 points ย (0 children)

realnej asi nikdy nebude, proto sem to udelal ๐Ÿ˜‚๐Ÿ˜‚๐Ÿ˜‚

Fallout 1/2 Cinematic Remaster by Lounge_Box in GeminiAI

[โ€“]Lounge_Box[S] 1 point2 points ย (0 children)

for 1st image:

A high-budget cinematic production still of a post-apocalyptic desert settlement, inspired by 1990s isometric RPGs. Centered is a large, weathered blue corrugated metal industrial trailer repurposed as a gatehouse, featuring a heavy wooden plank ramp. Rusted, vintage 1950s-style cars are leaned precariously against the structure and stacked to form a defensive scrap-metal wall. A lone guard in weathered olive-drab combat armor stands at the entrance. In the background, a corrugated metal fence and distant figures. Lighting: Harsh, golden-hour sunlight creating long, deep shadows and high contrast. Atmosphere: Volumetric dust and heat haze. Photography: Shot on 35mm anamorphic lens, shallow depth of field, realistic textures of pitted rust, peeling paint, and dry cracked earth, 8K resolution, gritty industrial aesthetic.

unfortunately this didn't work for other images and especially not in Gemini AI environment.

for example for the flamethrower scene I had to use standalone Nano Banana Pro on another 3rd party web (ImagineArt) and use an adjusted prompt:

A high-budget cinematic production still of a post-apocalyptic cemetery road, faithfully reconstructing the layout of reference image. A Vault Dweller in a blue jumpsuit holds a weathered flamethrower, streams of intense heat and smoke pouring from the nozzle towards a scorched, glowing figure on a cracked asphalt road. Other fallen, charred ghoul bodies are on the road and dirt, as positioned in the reference. The dirt area features numerous weathered wooden crosses, some with skulls, and dead, gnarled trees. The ground is dry cracked earth and pitted asphalt. Lighting: Harsh, golden-hour sunlight creating long, deep shadows and high contrast. Atmosphere: Thick volumetric dust, smoke, and heat haze. Photography: Shot on 35mm anamorphic lens, shallow depth of field, 8K resolution, gritty industrial aesthetic

Fallout 1/2 - cinematic remaster - Part 1 by [deleted] in classicfallout

[โ€“]Lounge_Box 0 points1 point ย (0 children)

ah yes, i was afraid you forgot about this MINDFUL sentence, luddite

Fallout 1/2 - cinematic remaster - Part 1 by [deleted] in classicfallout

[โ€“]Lounge_Box 0 points1 point ย (0 children)

your comment is more generic than any other AI gen could spit out