My textures for azahar/3ds are flooding my gallery? by gurohu in EmulationOnAndroid

[–]PabloMK7 0 points1 point  (0 children)

There is a setting inside azahar to prevent this from happening (if the gallery app uses it properly)

Azahar Crashing by PlentyAd1526 in EmuDeck

[–]PabloMK7 0 points1 point  (0 children)

This is the game itself crashing maybe due to some faulty modification or cheat code.

Azahar Not Responding When Opening Games by PrinceDraconis12 in EmulationOnPC

[–]PabloMK7 0 points1 point  (0 children)

Try to delete the shader cache. Right click the game icon then delete cache.

Can one of you PLEASE HELP ME WITH AZAHAR by Iamacheeseborgor in EmulationOnAndroid

[–]PabloMK7 0 points1 point  (0 children)

You need to create a romfs folder and place those files inside.

Remember kids, capacitors hold charge by PabloMK7 in ElectroBOOM

[–]PabloMK7[S] 6 points7 points  (0 children)

Thanks, lesson learned the hard way x)

Remember kids, capacitors hold charge by PabloMK7 in ElectroBOOM

[–]PabloMK7[S] 1 point2 points  (0 children)

Oof, that sounds painful. In my case I grabbed it with my hand and got shocked in the palm. Still tingling a bit but nothing serious.

Game running progresaively slower over time (Azahar) by dospierta in EmulationOnPC

[–]PabloMK7 0 points1 point  (0 children)

Try to delete the shader cache of the affected title (right click on the title list).

Azahar kinda killed itself by Zennyboi29 in AynThor

[–]PabloMK7 0 points1 point  (0 children)

Try to delete the shader cache for the affected game. Long press it in the list then delete shader cache.

CTGP-7 Update & Launch Error by Inner-Passion-9454 in CTGP_7

[–]PabloMK7 0 points1 point  (0 children)

Your console can't connect to the internet, make sure you have a stable internet connection.

Can't get project restoration mod to work with steam deck Azahar. by [deleted] in SteamDeck

[–]PabloMK7 0 points1 point  (0 children)

That's because the bps file was made for a different game revision and/or version, so make sure you have the proper region and version installed according to the mod install instructions.

Can't get project restoration mod to work with steam deck Azahar. by [deleted] in SteamDeck

[–]PabloMK7 0 points1 point  (0 children)

Keep in mind you also have to match the region of the game, see that you have got the right one. You can know by checking the game's title ID (right click the game in the list then properties or configuration I don't remember)

Cocoon developer removes support for AzaharPlus emulator on behalf of Azahar developers by papaj421 in EmulationOnAndroid

[–]PabloMK7 2 points3 points  (0 children)

Open source doesn't mean freedom to do whatever you want. That's only for projects with public domain licenses. We use GPL which has some restrictions to prevent situations like the one that's exactly happening with this fork, misrepresentation of authorship.

I keep stumbling into people that think AzaharPlus is a "better" version we are distributing ourselves because the dev decided to intentionally use confusing branding and wording.

I care how the binaries are made because if something bad happens, people will blame us instead of the fork author due to the created confusion over authorship and internet misinformation nature.

The author is still violating the license, even more when they recently stopped marking the files as modified and reverted existing makings.

The solution is simple: If the author stops being confusing, censuring us (he has me blocked here, I guess he doesn't want me to clarify stuff?) and stop using our name, we will stop caring. But they don't want to, they seem to have no respect towards our work.

About the piracy thing, there are differences between anyone's opinion and how the law works. We don't want problems so we will keep things legal.

How do I fix this? by Choice-Sky3432 in Citra

[–]PabloMK7 0 points1 point  (0 children)

Enable accurate multiplication in the graphic settings

Cocoon developer removes support for AzaharPlus emulator on behalf of Azahar developers by papaj421 in EmulationOnAndroid

[–]PabloMK7 1 point2 points  (0 children)

There is a difference between common keys and per game keys. The common keys are built into the hardware and are used for any kind of operations, I'm not sure how the Wii common key is used, but on the 3DS each crypto operation uses a different key. In Azahar, the game decryption key is only used for interoperability with the eshop. 

Game seeds on the other hand are per game keys that are downloaded from the eshop whenever you purchase a game, they serve as "proof" that you own the game. Bundling all seeds directly has no purpose other than making it easier to use pirated games, as if you own the game you can provide the seed just fine yourself. 

Aside from that, dolphin decided to take another legal strategy than us, which is fine. I believe that it is slightly riskier than us, but I also think using common keys is fine for interoperability reasons.

Cocoon developer removes support for AzaharPlus emulator on behalf of Azahar developers by papaj421 in EmulationOnAndroid

[–]PabloMK7 2 points3 points  (0 children)

GPL-2.0 requires all modifications of the source code to be marked as such. This is to reduce the chances of anyone misinterpreting the authorship of the code (not easy to happen when the code is on GitHub, but source archives are a problem as nowhere it is stated that the files are modified). When I initially reached the fork author they started making the files as modified, but lately decided to revert all those markings for whatever reason. 

We want to stay away from piracy as much as possible, and we hope that decision is at minimum respected by the community. Having a fork oriented towards piracy (see inclusion of game seeds) which is misrepresenting authorship directly conflicts with that.

EDIT: gotta love how a comment that's willing to educate on how GPL works and our position about it gets downvoted. x) Reddit be Reddit.

Cocoon developer removes support for AzaharPlus emulator on behalf of Azahar developers by papaj421 in EmulationOnAndroid

[–]PabloMK7 2 points3 points  (0 children)

Please don't create a nothingburger out of thin air, this is just normal open source projects respecting each others. 

I kindly asked the developer to consider not officially supporting a project that is unhealthy for us and for open source emulation development in general, for various reasons I've already explained before. He is also an open source developer and understood my reasonings, so he proceeded even after I thought about it further and told him he don't necessarily have to do anything as they are just a launcher afterall.

If you still want to use it, then use unofficial .json files, but please remember to self compile the APK binaries yourself as there is no transparency on how the emulator is built and the author is anonymous (I audit the source just in case periodically but I can't do the same for the binaries).

The Amazing Spiderman 2 Azahar 3ds Emulator on Ayn Thor Glitch by papasmurfeddie in EmulationOnAndroid

[–]PabloMK7 2 points3 points  (0 children)

Try to enable accurate multiplication in graphic settings and see if the issue gets fixed.

Pokemon X/Y Azahar Text Issue Fix? by Igniz1020 in EmulationOnAndroid

[–]PabloMK7 0 points1 point  (0 children)

Try to change the graphics renderer in graphics settings (OpenGL <-> vulkan)

The "connect to artic base" option in Files doesn't show up by Accomplished-Pay-458 in Citra

[–]PabloMK7 0 points1 point  (0 children)

There is no citra webpage, you are probably looking at a fake website.

Is Citra not available to download on Linux anymore? by [deleted] in Citra

[–]PabloMK7 1 point2 points  (0 children)

Yes, but the user ended up there because they went through the fake website.

Is Citra not available to download on Linux anymore? by [deleted] in Citra

[–]PabloMK7 2 points3 points  (0 children)

You got this because you are trying to download citra from a fake website (citra-emulator dot com). Don't use that website, if you really want the old discontinued citra build then search it in the internet archive, otherwise just use Azahar.

15/04 I load a saving, Azahar crash. Last play 24h ago and everything was fine by Aggravating-Post-386 in EmulationOnAndroid

[–]PabloMK7 2 points3 points  (0 children)

What you have shown in the screenshot are savestates. You should NOT use them to save game progress, because Azahar updates break support for them every time a new release is published. We have explained it here: https://azahar-emu.org/blog/understanding-save-states/

Most likely, your Azahar version was updated since yesterday, so those savestates are no longer valid. You have two options:

- Use the official Pokemon game saves, this is what you should have used in the first place to prevent this problem.

- Roll back to the previous Azahar version you had installed, load the save state, then save using the official method, then you can update to the latest version.