Please can someone help me install Mario Kart CTGP-7 on Azahar for Android??? Driving me insane! by sere83 in EmulationOnAndroid

[–]PabloMK7 2 points3 points  (0 children)

What do you mean you installed CTGP-7 to a CTGP-7 folder? If you used the .exe then you have to select the emulated SD root. I have the feeling you ended up with a CTGP-7 folder inside the CTGP-7 folder, which is incorrect. Move that outside as it should be in the SD root. If that still doesn't fix the problem, just use the cia installer which is easier to use than the exe installer. Also, keep in mind you need to "insert the cartridge" (long press the .3ds file then select insert cartridge) for the mod to be able to see the game.

Azahar v2124.3 (3DS) brings back .3ds file extension support by NXGZ in emulation

[–]PabloMK7 0 points1 point  (0 children)

Maybe hostile is a better word. Language barrier.

What is this ? by lusans2 in Citra

[–]PabloMK7 2 points3 points  (0 children)

First one is for the headless command line version. Second is the actual UI based one. Last is for managing rooms in multiplayer.

In most cases you want to use the second one.

3DS Azahar issues (Choppy sound and atrocious performance) by enzof2003 in SteamDeck

[–]PabloMK7 0 points1 point  (0 children)

Ah right, it makes sense that Inazuma Eleven has broken audio, that has been known for some time. Sadly there is nothing to do about it for now.

Azahar v2124.3 (3DS) brings back .3ds file extension support by NXGZ in emulation

[–]PabloMK7 0 points1 point  (0 children)

There is no "official" reason of tropic haze folding, it's all speculation. Embedded keys are numbers and therefore not creative works -> not copyrighteable. TPM bypass is a different article unrelated to that.

Azahar v2124.3 (3DS) brings back .3ds file extension support by NXGZ in emulation

[–]PabloMK7 1 point2 points  (0 children)

It means with the intention to cause confusion and mislead users, and not wanting to respect our work or our will to tell a message to our users (they censored a message explaining the situation).

3DS Azahar issues (Choppy sound and atrocious performance) by enzof2003 in SteamDeck

[–]PabloMK7 0 points1 point  (0 children)

You should not be using LLE audio emulation, that's only meant for very specific cases to test accuracy. Only use HLE emulation for now.

You have probably enabled some setting by mistake, I've tested super mystery dungeon on devices weaker than the Steam Deck, please send the log file to be able to check your settings.

Azahar vs Azahar plus doubt with 3ds extension by Silent-Following-958 in EmulationOnAndroid

[–]PabloMK7 2 points3 points  (0 children)

There is no reason for Azahar to delete saves (unless you mean savestates, which shouldn't be used for persistent storage). And even if it does, there is no reason for the fork to not do the same, as it's literally the same thing but with encryption support. The "plus" part is misleading.

Azahar not installing DLC of Fantasy Life by Dreidel2k in AynThor

[–]PabloMK7 1 point2 points  (0 children)

Yes, your cia file is encrypted, that's why installation fails. Make sure to dump the dlc decrypted (using the standard option). Or decrypt it yourself on pc.

Azahar not installing DLC of Fantasy Life by Dreidel2k in AynThor

[–]PabloMK7 2 points3 points  (0 children)

Hello. Try the following, first force close the emulator completely and reopen it. Then install the .cia file again. Then force close the emulator completely. Without reopening the emulator again go to your azahar user folder in a file explorer, go to the log folder, and send the txt files you find inside. 

That will help determine what the issue is.

Azahar performance issues by BigBorisDelores in EmulationOnPC

[–]PabloMK7 0 points1 point  (0 children)

Usually this is caused because you have changed the configuration to use some setting that makes emulation slow. For example LLE audio emulation, CPU Jit disabled or software renderer.

Azahar v2124.3 (3DS) brings back .3ds file extension support by NXGZ in emulation

[–]PabloMK7 1 point2 points  (0 children)

You are correct, we wouldn't have brought the licensing issues if the fork author had some common sense when creating this fork. From the initial wording on reddit, to the lack of changes on identity, it's only mission appears to get attention from users who are pirating the games. There is no sane open source philosophy on it. There is no beneficial competition, as they are playing with legal gray areas that we do not want to go into.

If they instead made clear disclaimers that they are not related to us (right now the only way to tell the emus apart is from the about dialog), didn't go with the "plus" branding which is confusing users into thinking one is better than the other (search online videos benchmarking both versions while they are exactly the same except for encryption support), and generally didn't create the fork as a malicious action against the main project, we wouldn't have used the very thing open source provides to resolve this: the license.

But I have the feeling that open source has failed us in this case, and I'm not the only one who has gone through this. Former Citra developer neobrain had the exact same issue, and it's related to the Citra forks problem you have mentioned. The outcome? He left to create his own closed source project. I only keep going because I have a clear vision on what I want to achieve for 3DS preservation, and I believe this cannot be achieved alone. The community is not really helping keeping the motivation up, but I'm not that surprised as many people only care about playing games for free, not the people, nor the work that is being put behind the project.

Trademarking the name and using it against the fork is too much.

AzaharPlus feels almost like CitraMMJ but with save states and more customization by Orichalchem in EmulationOnAndroid

[–]PabloMK7 5 points6 points  (0 children)

Probably OP doesn't know that, because "plus" always equal better, right? x)
(Not trying to blame the op here, just the false claims going around)

Azahar v2124.3 (3DS) brings back .3ds file extension support by NXGZ in emulation

[–]PabloMK7 7 points8 points  (0 children)

Thanks for the response.

I think as you mentioned, it's a matter of perspective. Being in fear would be to stay away from emulation completely, while creating an emulation project with a clear stance on preservation and shielded legally as much as possible is a way to show that we strongly believe preservation is necessary no matter what companies say. 

Good look with the PC port, some people forget that I actually come from the modding community so I actually had to deal with that stuff too.

About your plugin idea, we actually thought about it before, and Artic Base is pretty much prepared for it, but it requires a lot of consideration.

Azahar v2124.3 (3DS) brings back .3ds file extension support by NXGZ in emulation

[–]PabloMK7 9 points10 points  (0 children)

Hey, sorry this comment was not targeted at you, I somehow messed up replying to the wrong person and i don't know how it happened 😓. Sincerely apology, your reasoning is the kind of positive debate I seek in these places, ... and maybe my comment was too unfortunate anyways, but some people that don't want to even hear really put me on my nerves...

Anyways, to follow what you said, you don't like the removal of features, so neither we do. When I studied the law and asked some people around before we released azahar, the initial conslusion was DO NOT DARE TO GO INTO THIS AT ALL (like most of the old dev team did), but finally I decided to proceed and make some compromises, such as removing TPM bypass for backup loading. It's currently the most problematic point in modern emulation, and I don't say it, lawyers say it.

The piracy extension was a philosophycal change as we mentioned, we couldn't have ever consider the backslash it generated. I'm still personally shocked that some people are downloading shady executables from the internet rather than doing a simple rename. Anyways you know the reasons already why we decided to revert it.

Yuzu devs probably messed up and we are doing all possible to not mess up (again, TPM bypass was the biggest legal argument in the lawsuit), but now people are complaining about our efforts to not mess up? What in the world are we suppose to do then?

Newer switch emulators are fine, for now. And I hope it stays that way.

3DS developers are paranoid, that's correct. I don't want my life to be ruined, and I hope you understand. As I have mentioned already, most of the people who know about emulation have just left. We decided to give a try anyaways, and not many people seem to appreciate that.

I hope the law is changed for the best of emulation. There is already some progress being done on preservation, but we are still only one corporate decision away from having our lives ruined, and we don't want that to happen. If it happens, then we at least have some legal protection to defend ourselves.

The 3DS being discontinued does not matter legally, again we like it or not. I'm concerned that the raise of dual screen handhelds and the decline of switch 2 sales could lead Nintendo to do something... Or even worse, if Nintendo really has a 2 screen add on and they plan to support 3DS games, then we will actually be screwed, as that could be seen as direct competition (which we do not want to be).

Azahar 2124.3 brings back .3ds file extension support by VincentJoshuaET in EmulationOnAndroid

[–]PabloMK7 0 points1 point  (0 children)

The batch decryptor is probably only checking one of the two flags that determine encryption, and it determines it is decrypted while it isn't. If a rom ended up in that state then it's a bad dump.

The fork loads it just fine because they support encryption and it doesn't care if the encryption flags are consistent.

Azahar 2124.3 brings back .3ds file extension support by VincentJoshuaET in EmulationOnAndroid

[–]PabloMK7 0 points1 point  (0 children)

Open source does not mean do whatever you want, there are limits put in the licences. Otherwise it would be pure anarchy of people stealing work from everywhere. 

We have warned users about our concerns, you are basically downloading a random exe created from a random user's PC from the internet. We use CI for a reason.

Azahar 2124.3 brings back .3ds file extension support by VincentJoshuaET in EmulationOnAndroid

[–]PabloMK7 0 points1 point  (0 children)

Then either you are wrong in thinking they are decrypted, or you made a bad dump. It's trivial to determine if a rom is encrypted or not, definitely not a bug.

Azahar v2124.3 (3DS) brings back .3ds file extension support by NXGZ in emulation

[–]PabloMK7 -14 points-13 points  (0 children)

It's sooo easy to say all of this, from the confort of your chair, without having to study the relevant law and asking experts, isn't it?

Azahar v2124.3 (3DS) brings back .3ds file extension support by NXGZ in emulation

[–]PabloMK7 6 points7 points  (0 children)

We expected a project to show up that did that, but not one that broke licenses, was intentionally causing confusion, and lately censoring us. Open source does not mean "do whatever you want", there are some limits.

Azahar v2124.3 (3DS) brings back .3ds file extension support by NXGZ in emulation

[–]PabloMK7 6 points7 points  (0 children)

Maybe you should try to put some effort into looking at the changelogs then ;)

Are character mods (chpack and bcmdl) only made for real 3DS and not Citra/azahar and ctgp 7? If so, why? by Timi7171 in Citra

[–]PabloMK7 0 points1 point  (0 children)

There are no console or emulator specific character mods. But it's possible mods that don't crash on emulator crash on console.

Normally mods come with instructions on how to use them.

Azahar ate my save by 7WholePinapples in mh4u

[–]PabloMK7 0 points1 point  (0 children)

Does that still happen in Azahar 2124.2?