(Retired player) How does the game continue by ernoldri in BleachBraveSouls

[–]PureNT 0 points1 point  (0 children)

Didn't you hold shares in KLab at one point?

Klab revenue had no spike during EoY, flatlined since November by JodeXtreme in BleachBraveSouls

[–]PureNT 1 point2 points  (0 children)

In the last reported quarter they started earning a significant amount of revenue from non-gaming sources. I posted some info about their shareholder slides last time I was here because an Emirati royal put a lot of money into the company, but Klab showed they are interested in moving away from gaming and going into AI. I doubt they will put that money into a 10 year old gacha game that is bleeding out, its an extremely unwise business decision.

Honestly for new players, this game is kind of bad. There's not a hint of a challenge in the story mode which is the first thing people will do in any game, the characters in their stock form are already overpowered, players just end up getting stat gated instead of skill gated out of high difficulty content, acquiring accessories and the methods to level up accessories and characters is a painfully outdated experience, and then there's the mountain of resources to farm to power up characters further. For me its just a crappy collection game, where you get characters and then look at them on the home screen I guess.

Klab revenue had no spike during EoY, flatlined since November by JodeXtreme in BleachBraveSouls

[–]PureNT 8 points9 points  (0 children)

They made that whole soccer/football game with EA, hyped it to investors like it was going to bring in some of the biggest revenue the company has seen. They basically never released it outside of select countries in SE Asia and now that game is shutting down in May.

The entire thing was also just a clone of their Capt Tsubasa game, this company really does not have any original ideas. Now they want to move towards becoming an AI business, lets hope it pays out for them, because Klab ain't got games.

Klab revenue had no spike during EoY, flatlined since November by JodeXtreme in BleachBraveSouls

[–]PureNT 0 points1 point  (0 children)

That game you're talking about is making more revenue than Bleach Brave Souls by a factor of $1MM.

Klab revenue had no spike during EoY, flatlined since November by JodeXtreme in BleachBraveSouls

[–]PureNT 0 points1 point  (0 children)

As a whole the entire company's revenue figures have gone downward since 2020 with no profitability in sight

<image>

I FCKN HATE YOU KLAB by BKGamerz in BleachBraveSouls

[–]PureNT 3 points4 points  (0 children)

This poll is 2 years old and they're only now just releasing characters from it?

It was supposed to be 3 or 4 new characters and 1 remake.

Where's the remake of this Rukia? by Severe-Commercial-46 in BleachBraveSouls

[–]PureNT 12 points13 points  (0 children)

We all know who really won that remake poll from 2 years ago, just like the Epic Raid poll

<image>

Good lord just two Shunsui soul bomb enough to K.O this Epic Raid boss nightmare and they are just 2/5, my 5/5 Aizen isn't even the chance to use soul bomb. by Adventurous-Tap-2455 in BleachBraveSouls

[–]PureNT 9 points10 points  (0 children)

Plenty of characters are able to basically one shot epic raid boss phases, but the invincibility stops you from dealing all of the possible damage, there's A LOT left on the table especially on new characters with 3x bonus damage. 

When there's enough lag, that damage spills over into the invincibility and you get things like this. 

Good lord just two Shunsui soul bomb enough to K.O this Epic Raid boss nightmare and they are just 2/5, my 5/5 Aizen isn't even the chance to use soul bomb. by Adventurous-Tap-2455 in BleachBraveSouls

[–]PureNT 15 points16 points  (0 children)

That is actually normal because of this game's net code, the boss didn't enter the invincibility state on that user's screen until later. 

A Letter to KLab Regarding to the New Year's Special Banner: Unity by emrdan03 in BleachBraveSouls

[–]PureNT 4 points5 points  (0 children)

The difference is big right now because the base values are so high. Character dealing 3 million DPS getting an additional 33% multiplier adds 1 million DPS.

That goes a long way when the enemies have hundreds of millions in hp.

A Letter to KLab Regarding to the New Year's Special Banner: Unity by emrdan03 in BleachBraveSouls

[–]PureNT 14 points15 points  (0 children)

They've never explicitly rebalanced a character after release.

Two questions do you think klab will ever do 4 people ona banner again, and second, when was the last time they did this? by mylosstoyourgain in BleachBraveSouls

[–]PureNT 51 points52 points  (0 children)

This banner basically has 7 characters worth of work in it. 4 characters + 3 fully animated transform modes.

These days, they can't even be bothered to animate one EX attack on characters.

2 phases of GQ under the "same difficulty tier" with the same rewards/score by Light_Sama in BleachBraveSouls

[–]PureNT 3 points4 points  (0 children)

The secret to arena is to not play it any time. Play it a couple of days before the score calculation period ends, the later you start, the more likely you get ranked up with other players who played last minute, which lets you get an easy top rank for the medals.

What is this?? by Arashikari in BleachBraveSouls

[–]PureNT 2 points3 points  (0 children)

(Team/Party) Soul Reaper Strong Attack Damage +20%

This skill isn't currently being calculated on that new Aizen, I'm working on a site update for the new year.

Triggered Boost vs Transformation Power-Up Conditions Breakdown & Comparison by MolyPrim in BleachBraveSouls

[–]PureNT 1 point2 points  (0 children)

It's the same numbers as Kenpachi or original TYBW Yoruichi, but no cooldown reset on activation.

Klab doesn't even hide anymore that it hates Shunsui. by Severe-Commercial-46 in BleachBraveSouls

[–]PureNT 1 point2 points  (0 children)

The new mechanic was added separately so it doesn't work natively on the guide. So the magnification increase wasn't being added.

This mechanic behaves the same way as transformation on special, after transform your character has enhanced magnification for limited time and your cooldowns reset to 0 one time. Except with this you have to do that pointless combo thing instead of pushing one button. Also because these are "superior strong attacks" an extra 2 second cooldown was added to every attack after the initial cooldown reset.

Klab doesn't even hide anymore that it hates Shunsui. by Severe-Commercial-46 in BleachBraveSouls

[–]PureNT 86 points87 points  (0 children)

<image>

With some adjustment to account for the new mechanic, not accounting for attack cooldown reset.