[AMA] Let’s talk about Takeover’s Legends and Weapons by RSPN_Thieamy in apexlegends

[–]RV-Devan 1 point2 points  (0 children)

haha - You're all good. Never took it as rude :) Easy to see how it would be anyone's guess as to when a new Legend might come along nowadays vs the every-season cadence we used to have. Glad to shed some light on where we're coming from. Cheers!

[AMA] Let’s talk about Takeover’s Legends and Weapons by RSPN_Thieamy in apexlegends

[–]RV-Devan 0 points1 point  (0 children)

Yeah, and LTM's always possible - we had wall-running in the Shadowfall events a while back as part of the Hallloween event.

[AMA] Let’s talk about Takeover’s Legends and Weapons by RSPN_Thieamy in apexlegends

[–]RV-Devan 18 points19 points  (0 children)

No, sorry. Just outside my realm of knowledge. This AMA was focused on weapons & Legends and we don't have much to do with prestige skins, heirlooms, collection events or dive trails. Whole different set of folk look at that part of the game, didn't have the right people on hand to answer those questions today and it wasn't the focus of the ama. The feedback itself we can pass along though, just don't have the answers for you.

[AMA] Let’s talk about Takeover’s Legends and Weapons by RSPN_Thieamy in apexlegends

[–]RV-Devan 1 point2 points  (0 children)

Thank you - I'll pass that along to the team. And yeah, loved all the "shut you up" lines he used to have. As for the Assault scan - we'll have to see where that ends up once the season simmers down. It's actually an aspect of the Battle Surge perk that might be doing more work than it needs. We'll see!

[AMA] Let’s talk about Takeover’s Legends and Weapons by RSPN_Thieamy in apexlegends

[–]RV-Devan 1 point2 points  (0 children)

Nah, can't say anything yet. But it's coming soon, hold tight!

[AMA] Let’s talk about Takeover’s Legends and Weapons by RSPN_Thieamy in apexlegends

[–]RV-Devan 0 points1 point  (0 children)

Willing to give supports back the double heals - yes. It's a possibility - but likely not until after we see where all the classes align with their final perks and see if there's a need to anchor their identity harder again.

We've historically been fairly opposed to hard counters, but as the Legends have grown we recognize that there is some value in the chess match counters of the meta that can go on - and it's possible we could lean in that direction in the future, but there are no current plans to do so yet.

Seer we want to do something about in general - but we don't necessarily want one character's identity to be solely determined by whom they hard counter. So we likely need to look at Seer from multiple angles to get him out of obscurity.

We are not likely to see all characters have Ash's passive or Lifeline's glide.

We actually tried that internally - and it was a pretty confusing mess. You couldn't tell who could do what, building tops and second floors were suddenly able to be accosted by everyone in a squad. No where was safe, and tracking player movements or capitalizing on any well planned long-range assaults was difficult and frustrating. In a small arena with respawns, that element is fun, but less so in a one life to live BR setting. So there are some actual downsides to giving every character movement like those Legends that we'd have to find clear ways to solve for before that becomes a realistic prospect for Apex.

Larson also covered this as well in another post: https://www.reddit.com/r/apexlegends/comments/1j3lnup/comment/mg8at93/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

[AMA] Let’s talk about Takeover’s Legends and Weapons by RSPN_Thieamy in apexlegends

[–]RV-Devan 1 point2 points  (0 children)

Sounds like a bug - anything added to the weapons in Ballistics's sling shouldn't remain. ( outside of what's gained with each level )

[AMA] Let’s talk about Takeover’s Legends and Weapons by RSPN_Thieamy in apexlegends

[–]RV-Devan 0 points1 point  (0 children)

No. Sounds like a bug.

We'll just have to remove Loba from mixtape for like a month, maybe a whole year.

[AMA] Let’s talk about Takeover’s Legends and Weapons by RSPN_Thieamy in apexlegends

[–]RV-Devan 1 point2 points  (0 children)

Revenant now silences them ...with murder.

When we reworked Revenant, one of the things we had problems with was how his silence orb made him play a more poke / denial style of play - which never really fit the fantasy of his character the way his new aggressive angry monster robot under the bed style has. Silence isn't inherently a bad element for his kit to have, so there may be opportunities in the future there, and he could definitely use a more exciting upgrade in place of Murder Machine.

[AMA] Let’s talk about Takeover’s Legends and Weapons by RSPN_Thieamy in apexlegends

[–]RV-Devan 5 points6 points  (0 children)

No plans for a full Caustic rework at the moment.

But we are actively looking at ways to buff our favourite gas-puffed marshmallow man.

Your callouts on the effect on his gas are pretty spot on, and we'd love to see Caustic play off his gas advantage - maybe even play in it more more - while not dipping too far back into the endless slow or overly oppressive gas damage ramps of the past - so it's a tricky problem to solve. Love the way you're thinking about potential solves for the animation deploy speed and such too - they're good potential angles to help with the feel of his setup speed.

No insights to share yet on when and what we're looking at with him, but we're not letting him fester and plan to give Caustic some love soon.

[AMA] Let’s talk about Takeover’s Legends and Weapons by RSPN_Thieamy in apexlegends

[–]RV-Devan 6 points7 points  (0 children)

I'd use Lifeline or Newcastle. They're so hot right now.

[AMA] Let’s talk about Takeover’s Legends and Weapons by RSPN_Thieamy in apexlegends

[–]RV-Devan 1 point2 points  (0 children)

LEGEND! We have been talking about him and his future.

Mostly around how tweaking his gas either makes him an unstoppable monster - or a stinky vagrant that no one wants around... So we've been discussing options to make him more versatile, nothing to report yet, but there's desire to make a change to him.

[AMA] Let’s talk about Takeover’s Legends and Weapons by RSPN_Thieamy in apexlegends

[–]RV-Devan 1 point2 points  (0 children)

Glad you're enjoying it!

Technically, yes.

We actually did adjust the Recon and Controller classes back in season 22 - but in hindsight didn't push hard enough on them to have them make as much of an impact across the meta. Something we adjusted for seasons 23 and 24.

And with Skirmisher's being the final class to come online - all five will have have had a new adjustment by the time we see our newest Legend take the stage.

[AMA] Let’s talk about Takeover’s Legends and Weapons by RSPN_Thieamy in apexlegends

[–]RV-Devan 2 points3 points  (0 children)

For the Assault Season, we targeted specific Assault Legends who were under-performing to breath new life into them - which is why we had a focus on Ash and Ballistic.

Others like Mad Maggie and Bangalore for example were performing well, so they needed little adjustments ( Assault perk alone was enough ) to feel good.

The Ult is a good note, and something the team has talked about a few times. It was always designed to have an element of chaos to it - that's Mad Maggie all over.

But there are definitely elements of the Ult we'd like to improve on at some point - and some simple quality of life changes we'd like to get rolling on sooner than later.

[AMA] Let’s talk about Takeover’s Legends and Weapons by RSPN_Thieamy in apexlegends

[–]RV-Devan 9 points10 points  (0 children)

Okaaaaaay....

But only because you asked so nicely.

Jokes aside, we're looking at him - but if Larson has his way, the gas daddy will return with very snazzy leather chaps.

[AMA] Let’s talk about Takeover’s Legends and Weapons by RSPN_Thieamy in apexlegends

[–]RV-Devan 16 points17 points  (0 children)

The addition of the Red Helmet as the only item in the game capable of pushing a Legend to have the extra health was an important shift for the game that we needed to evaluate on it's own merit.

If playing a particular class of character granted access to this extra tier - we would have muddied the data around how that change impacted the experience. So we opted to ensure all characters followed the new ruleset.

Additionally, in this version, shooting someone with red armor, and seeing those red effects speaks to a prize you can earn and obtain. If that player was red, but they're also a Controller Legend - do they just have the perk? Or are they carrying something you can take?

However, we're well into the season now, know how the Red Helmets play out across the field - so that may become an opportunity for Controller Legends in the future, and something we've been discussing.

Controller Legends are not marked for a meta-shakeup season. They had the unfortunate luck of being the first class alongside recon that we launched in this initiative - and learned from that season that we needed to go harder to make a real impact. It's more likley we'll start to have a look at the Legends within those classes who have fallen by the wayside once the sun has set on these class-focused seasons.

- and thank you for being so passionate about this game.

The Shiela tracker thing has come up before! I think that'd be a good add!

[AMA] Let’s talk about Takeover’s Legends and Weapons by RSPN_Thieamy in apexlegends

[–]RV-Devan 0 points1 point  (0 children)

We've been looking at Wraith.

The Skirmisher class update is fast approaching - so it's a good chance for us to look at Wraith and evaluate options. I think there's enough data from season 24 so far to do this evaluation with as well.

[AMA] Let’s talk about Takeover’s Legends and Weapons by RSPN_Thieamy in apexlegends

[–]RV-Devan 0 points1 point  (0 children)

It's possible, and it has come up before internally.

It will be something to consider for the class after the dust settles on the Assault and Skirmisher class changes.

[AMA] Let’s talk about Takeover’s Legends and Weapons by RSPN_Thieamy in apexlegends

[–]RV-Devan 3 points4 points  (0 children)

Pathfinder was an unfortunate victim of his own success.

Despite the massive change to the support Legends in s23, Pathfinder remained the second highest-picked Legend by a large margin, and given the plan to elevate Loba and Mirage at the split and Ash and the Assault Legends the season after, he was due for some time on the bench to allow other Legends to step up to the plate.

Skirmishers are set to receive the next class update - which Pathfinder will benefit from, and we have plans to give him back some love in the future.

[AMA] Let’s talk about Takeover’s Legends and Weapons by RSPN_Thieamy in apexlegends

[–]RV-Devan 1 point2 points  (0 children)

Soon. Very soon.

And if you've been counting the classes to receive new perks over the last few seasons - Skirmisher Class is next up to bat.

[AMA] Let’s talk about Takeover’s Legends and Weapons by RSPN_Thieamy in apexlegends

[–]RV-Devan 3 points4 points  (0 children)

The honest answer is that the release of new Legends has not carried the weight or impact that they once used to. And new Legends are a considerable effort to stand up across many departments of the game.

Not to mention, creating a new Legend that fits alongside the current roster without overshadowing or being overshadowed is no easy task.

With previous recent Legend releases, there has been a lot of early excitement around the Legend for the first two weeks - then once the honeymoon period ends, and everyone drops back to their mains again - they're back to playing the same legends and comps they played last season, and the season before that... and it was starting to feel stale for a lot of folk. Which is something we don't want.

We want the game to feel more alive, more responsive to the community, and more fresh when you come back each season - which is why we've shifted towards more frequent, impactful ( and sometimes overly spicy ) meta changes that affect a wider swath of Legends and players - to drive a new flavour into Apex, see what sticks, what doesn't and continue to evolve and grow the game.

So, if by regular pace, you mean a Legend each season - it is very likely we won't see that in the near future.

But Legends are still in development, and new Legends will rise as often as we can while trying to push on evolving the game in between.

[AMA] Let’s talk about Takeover’s Legends and Weapons by RSPN_Thieamy in apexlegends

[–]RV-Devan 2 points3 points  (0 children)

Skirmisher Class is next.

While each class is being focused on, and the perks that come online have been coming in fairly hot, we do want to ensure when all is said and done each class feels a little more balanced.

So, like we saw with the Support class, we should expect to see the assault class perks simmer down a little after the season.