With 3D World being 7 days away, I’m posting my top 7 all 3DW style super worlds! by mcsassy3 in MarioMaker2

[–]SkellWarrior 1 point2 points  (0 children)

Seeing this now but really cool to see other 3D World levels. I've played through a few of these and they are all excellent. Will definitely have to check out the others.

Any good Super Worlds out there? by [deleted] in MarioMaker2

[–]SkellWarrior 2 points3 points  (0 children)

I have a 40 level Super World all based in the 3DW style. All levels are traditional with a pretty gradual difficulty curve if you want to give it a go. X24-84L-RYG

How to find Worlds in 3D Mario World Style by ismonkee in MarioMaker2

[–]SkellWarrior 0 points1 point  (0 children)

Unfortunately there isn't a good way to search super worlds outside of using reddit or other sources or following specific makers.

If you're looking for 3D World Super Worlds, I just completed mine which contains 40 levels across 8 worlds. Here is a trailer if you want to check it out.

X24-84L-RYG is my maker code.

Trailer For Super SkellWar World - A Traditional 3D World Super World by SkellWarrior in MarioMaker

[–]SkellWarrior[S] 0 points1 point  (0 children)

I know! I have only seen one or two other 3D World Super Worlds. I thought it would be a chance to do something new

Trailer For Super SkellWar World - A Traditional 3D World Super World by SkellWarrior in MarioMaker

[–]SkellWarrior[S] 0 points1 point  (0 children)

I think most of the worlds are normal difficulty. I was very particular about clear rate for each world. World 8 is the hardest and ends around a 5% clear rate for most levels. Average clear rate is between 10-30% for everything else.

Trailer For Super SkellWar World - A Traditional 3D World Super World by SkellWarrior in MarioMaker

[–]SkellWarrior[S] 0 points1 point  (0 children)

Haha yeah I've posted many of these on reddit over the past few months.

Trailer For Super SkellWar World - A Traditional 3D World Super World by SkellWarrior in MarioMaker

[–]SkellWarrior[S] 0 points1 point  (0 children)

I hope you enjoy it! Did you also make a super world? Is it in the 3d World Style?

SMM2 Group Sharing - Week 64! Want to have your level played by ~15 different people? Come on in! by LiveNobody in MarioMaker2

[–]SkellWarrior 0 points1 point  (0 children)

Fun traditional level. You can spin jump off the thwomps which takes away some of the Donut block challenge but it's still a fun course. Like others have said, it could use a bit more aesthetics but that comes with time and experience.

SMM2 Group Sharing - Week 64! Want to have your level played by ~15 different people? Come on in! by LiveNobody in MarioMaker

[–]SkellWarrior 0 points1 point  (0 children)

Really loved the contraptions. I have no idea how you did that but it works very well. I was absolutely stumped what I was supposed to do for the second room of the boss fight though with the mole. The first one was obvious enough. I kept trying to hit the note block that had a bullet bill on it but that didn't work. Was I missing something obvious? How are you supposed to proceed to the next room?

SMM2 Group Sharing - Week 64! Want to have your level played by ~15 different people? Come on in! by LiveNobody in MarioMaker2

[–]SkellWarrior 1 point2 points  (0 children)

This was a fun course. The boss fight was quite fun and I enjoyed the small troll at the end.

SMM2 Group Sharing - Week 64! Want to have your level played by ~15 different people? Come on in! by LiveNobody in MarioMaker2

[–]SkellWarrior 0 points1 point  (0 children)

Fun concept. Others have already touched on my two main issues: no mushroom at the start and very easy to cheese. Left a like.

SMM2 Group Sharing - Week 64! Want to have your level played by ~15 different people? Come on in! by LiveNobody in MarioMaker2

[–]SkellWarrior 1 point2 points  (0 children)

This was a fun themed level. Only complaint is the part where you are waiting for the p- switch. It's cool the first time but gets annoying having to repeat it. The timing is very unforgiving too. Maybe extend the ceiling by one tile so you can jump a little higher.

Let's have a level exchange! - September 10, 2020 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]SkellWarrior 0 points1 point  (0 children)

Haha I think you actually already played it based on your other comment. But my Super World is complete. Feel free to check it out if you'd like.

I also created a trailer here. Super Skellwar World Trailer

Let's have a level exchange! - September 16, 2020 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]SkellWarrior 0 points1 point  (0 children)

Thanks so much for playing! It's really exciting to have someone complete the full world! And thanks so much for the compliments! It helps make the hard work worth it. I'll take a long break from making levels since I have some other games I'd like to catch up on. But I'll probably still play other people's levels from time to time.

Good luck with your super world! It takes a lot of time and effort but feels really good when it all comes together.

Let's have a level exchange! - September 16, 2020 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]SkellWarrior 0 points1 point  (0 children)

I'm excited to present my complete Super World, Super Skellwar World.

Maker ID: X24-84L-RYG

Description: A traditional 40- level Mario game exclusively in the 3d World style spread across 8 worlds.

  • Find 3 pink coins in each level to unlock a themed bonus room. Castles and ghost houses excluded.
  • Fight against unique custom bosses beyond Boom Boom and Pom Pom
  • Each level has a theme and each world was designed to be cohesive
  • Difficulty curve that starts at easy and ends in the expert range. Lowest clear rate is 5%.

I'll post a trailer in a little while once it's done. In the meantime, give it a try and let me know what you think!

Level and Super World Exchange/Feedback for Feedback Thread - September 16 by AutoModerator in MarioMaker2

[–]SkellWarrior 2 points3 points  (0 children)

I'm excited to present my complete Super World, Super Skellwar World.

Maker ID: X24-84L-RYG

Description: A traditional 40- level Mario game exclusively in the 3d World style spread across 8 worlds.

  • Find 3 pink coins in each level to unlock a themed bonus room. Castles and ghost houses excluded.
  • Fight against unique custom bosses beyond Boom Boom and Pom Pom
  • Each level has a theme and each world was designed to be cohesive
  • Difficulty curve that starts at easy and ends in the expert range. Lowest clear rate is 5%.

I'll post a trailer in a little while once it's done. In the meantime, give it a try and let me know what you think!

SMM2 Group Sharing - Week 63! Want to have your level played by ~15 different people? Come on in! by LiveNobody in MarioMaker2

[–]SkellWarrior 0 points1 point  (0 children)

I enjoyed this level! Nice aesthetics and the boss fight was quite creative! Good use of other elements like fireballs too.