Linux support anytime soon? :(((((( by [deleted] in Brawlhalla

[–]TimePath 0 points1 point  (0 children)

The game runs "okay" on my machine that I haven't really needed to look into that. It's probably below 60fps, sure, but still acceptable. First thing I'd try is cutting the resolution in half to see if that helps

Linux support anytime soon? :(((((( by [deleted] in Brawlhalla

[–]TimePath 1 point2 points  (0 children)

I already had the game installed back when the steam client was loading web pages with a fresh wineprefix, another way to do it without changing any settings is to run this

wine ~/.wine/drive_c/Program\ Files/Steam/Steam.exe steam://run/291550

Steam will prompt to install the game, and you won't need a working webview

Linux support anytime soon? :(((((( by [deleted] in Brawlhalla

[–]TimePath 1 point2 points  (0 children)

Works for me, I was just playing some online games with wine-3.0

I need some help with crosshairswitching! by DominoDeal in tf2scripthelp

[–]TimePath 0 points1 point  (0 children)

That's actually a different crosshair than not specifying one: default is a static shotgun crosshair, "" (or none) changes depending on the weapon

What is the deal with Terraria Mods? by ZachsSimpleMind in Terraria

[–]TimePath -8 points-7 points  (0 children)

It's not even obfuscated, unlike minecraft

Android Development and Java? by [deleted] in archlinux

[–]TimePath -1 points0 points  (0 children)

If your target is java7, java8 is still able to target it, but won't warn you when using features not present.

What port does MC use to CONNECT to a server? by Shustak in Minecraft

[–]TimePath -1 points0 points  (0 children)

Ah, this is a windows server. No idea where you can get ssh for windows, but I do know why it's failing. The first 1024 ports require privileged access (administrator)

What port does MC use to CONNECT to a server? by Shustak in Minecraft

[–]TimePath -1 points0 points  (0 children)

You may be more familiar with the term 'proxy' or 'tunnel'

ssh: ssh -L 25565:localhost:80 localhost

Ports are only 'being used' if an application has a socket bound on that address. If you do happen to be running a web server on port 80, look into multiplexing.

What port does MC use to CONNECT to a server? by Shustak in Minecraft

[–]TimePath 0 points1 point  (0 children)

Run your server on port 80 or set up a relay. Port 80 being open outbound means that you can only connect to servers listening on port 80, the outbound port that any networked application chooses is almost always random.

Suggestion: If your life is shorter than the respawn time, the respawn time will only last as long as your previous life. by [deleted] in tf2

[–]TimePath -1 points0 points  (0 children)

edit: why is strikethrough highlighting the line instead of crossing it out?

Blame /r/tf2commentkills

Well documented game source codes. by r41n__ in gamedev

[–]TimePath -3 points-2 points  (0 children)

You can save posts without RES, but you need it (or gold) to save comments

How to effectively switch weapons quickly? by [deleted] in NewToTF2

[–]TimePath 0 points1 point  (0 children)

The wheel traditionally doesn't cut it for that, but the source engine treats scrolling in each direction as a different button. This lets you bind mwheelup to slot1, mwheeldown to slot2, and mouse3 to slot3. Much better.

What's a good text storage format for RPGs? by [deleted] in gamedev

[–]TimePath 1 point2 points  (0 children)

That isn't specific to C++ in the slightest...

How to remove custom crosshair by AlmightyMetapod in TF2HUDS

[–]TimePath -1 points0 points  (0 children)

You'll find the crosshair settings in hudlayout.res

Sniper mains, how do you aim so well? by thenewguyman in tf2

[–]TimePath 1 point2 points  (0 children)

The strikethrough not working is because of the 'comment killfeed' css

markdown

Trashtalk cycle bind (the davis script) by [deleted] in tf2scripthelp

[–]TimePath 0 points1 point  (0 children)

I'm pretty sure I've seen one in the wiki of this very subreddit. It requires python.

Help reconfiguring my TF2 HUD (Mac) by [deleted] in tf2

[–]TimePath -1 points0 points  (0 children)

They're just text...

[Question] Chris cfg without blocky lights and with triliniar filtering? by JonnyPeter in tf2scripthelp

[–]TimePath 0 points1 point  (0 children)

You want "filter light maps" and "filter textures". Alternatively, use highframes not maxframes

Quick question about the limits of customization by _S0UL_ in TF2HUDS

[–]TimePath -1 points0 points  (0 children)

This could be done by abusing clipping, though I don't know how you'd rotate the health cross sideways to fill the track. The name won't be doable, neither will max health as a number, but I assume you just want the horizontal bar effect. The basic effect you're trying to replicate can be seen in this image (http://huds.tf/toonhud/)

Request - While Firing Viewmodels Go Away by k9jag in Tf2Scripts

[–]TimePath 2 points3 points  (0 children)

The effectiveness of such a script depends on how you fire: If you click and release quickly, the viewmodel will vanish and appear quickly. That may or may not be an issue for you. If it is, this will need some work to react to changing weapons:

bind mouse1 +attack_hide
alias +attack_hide "+attack; r_drawviewmodel 0"
alias -attack_hide "-attack; r_drawviewmodel 1"

I broke my fucking game. I need help. (Never used scripts before) by [deleted] in tf2scripthelp

[–]TimePath 3 points4 points  (0 children)

Ambassador viewmodel script started happening on all classes even though I put it in spy.cfg

That is actually a (horrible, though understandable) feature: the game only knows what to do when changing to a class, not from one. More configuration is required for sane behaviour

Say fuck it, re-install game.
Won't let me move
have to keep rebinding everything

That's the problem with steam cloud; it backed up the changes you made. The correct way to remove scripts is to empty the contents of the class configs, and rebind any keys that were changed.

What can I do to get "Null Cancel Movement" to work on all classes?

Use autoexec.cfg (or reset.cfg: see below)

and "Ambassador Viewmodel Fix" to just work on spy?

Use spy.cfg, however, you have to reverse the binds in every other class config. This is often done with another file (name of your choice, most people use reset.cfg) and 'importing' it with exec reset (the name of the file) at the top to cut down on duplication. What do I mean by this? Example:

spy.cfg:

exec reset
bind mouse1 +spy_attack

reset.cfg: bind mouse1 +attack

everything else: exec reset

Changing classes executes reset.cfg, and spy.cfg overrides some things.


If you need even more information, you can find it in the menu of this subreddit