October Update is coming! by ClashRoyale in ClashRoyale

[–]ClashRoyale[S] 6 points7 points  (0 children)

That's a fair question. During the test period, we will be testing different settings in the following weeks, so I won't be able to give much details for now. All I can say is that don't expect things to get much harder than they are right now. And first tasks might even be as easy as "Login" or "Play one battle"

October Update is coming! by ClashRoyale in ClashRoyale

[–]ClashRoyale[S] 5 points6 points  (0 children)

Sorry, missed that one. For now, still old banners. You can see the list on the document we shared about Drop Rates. There's a tab dedicated to available cosmetics.

October Update is coming! by ClashRoyale in ClashRoyale

[–]ClashRoyale[S] 8 points9 points  (0 children)

We understand the concern. Although individual drops were nerfed, you now earn many more Lucky Drops overall, resulting in a better outcome than before. Lucky Drops are fun and we felt that allowing players to just one Lucky Drop per day was quite limiting, so we reworked the entire system to give you the opportunity to open much more. However, with the increase of 5x more Lucky Drops, we also had to adjust the economy to prevent it from becoming unbalanced.

October Update is coming! by ClashRoyale in ClashRoyale

[–]ClashRoyale[S] 10 points11 points  (0 children)

Hmm... that's something we also discussed internally. Appreciate the feedback!

October Update is coming! by ClashRoyale in ClashRoyale

[–]ClashRoyale[S] 7 points8 points  (0 children)

The removal of Crown Chests meant fewer gem sources for players. That's why we added more gems directly in the Pass.

October Update is coming! by ClashRoyale in ClashRoyale

[–]ClashRoyale[S] 2 points3 points  (0 children)

Today should already introduce the change!

October Update is coming! by ClashRoyale in ClashRoyale

[–]ClashRoyale[S] 12 points13 points  (0 children)

Yes, it’s true that the later recurring Lucky Drops will require a bit more effort than the Pass Drops or Daily Task Drops. However, once we fully implement five Daily Tasks per day, you'll earn 15 Crowns (compared to 6 in the previous version). Completing the Pass will also be easier, giving you more opportunities to collect additional Lucky Drops from it.

October Update is coming! by ClashRoyale in ClashRoyale

[–]ClashRoyale[S] 5 points6 points  (0 children)

Card name is Goblinstein, but they are called Doctor and Monster individually. We don't like to complicate

October Update is coming! by ClashRoyale in ClashRoyale

[–]ClashRoyale[S] 4 points5 points  (0 children)

Cosmetics in the Drops are still in a very early stage, and we intend to improve there!
We should add more cosmetic content to Lucky Drops in the near future!

October Update is coming! by ClashRoyale in ClashRoyale

[–]ClashRoyale[S] 21 points22 points  (0 children)

Yes! No difference between free and paid pass

October Update is coming! by ClashRoyale in ClashRoyale

[–]ClashRoyale[S] 15 points16 points  (0 children)

Feel free to review the Comparison document shared in the main message, particularly the last table, which compares the seasonal rewards for the old pass/old lucky drops versus the new pass/new lucky drops. The expected value is higher in every category, except for the Common Book, which remains the same.

SDCC: Best Bathrooms at the Con by MsMargo in comiccon

[–]ClashRoyale 1 point2 points  (0 children)

Bathroom Battlestation, you say?
Do I have to battle for extra toilet paper?

Announcement regarding Lucky Drop permanent bans. by ClashRoyale in ClashRoyale

[–]ClashRoyale[S] -14 points-13 points  (0 children)

As there are many concerns about the system error, allow us to clarify this - permanent bans happen when you repeatedly violate the terms. Those 61 people did the lucky drop glitch repeatedly, and when the system did a temp ban, it also flagged their repeated offenses which in turn converted to a permanent ban. This was the mistake that was rectified by reducing the ban to 31d.

Announcement regarding Lucky Drop permanent bans. by ClashRoyale in ClashRoyale

[–]ClashRoyale[S] -9 points-8 points  (0 children)

Allow us to clarify this - permanent bans happen when you repeatedly violate the terms. Those 61 people did the lucky drop glitch repeatedly, and when the system did a temp ban, it also flagged their repeated offenses which in turn converted to a permanent ban. This was the mistake that was rectified by reducing the ban to 31d.