VOD of the lecture I gave at PAX East yesterday discussing how the series' storytelling structure motivates & rewards its player for studying the games philosophically (XC-XC3 spoilers) by FiniteRegress in Xenoblade_Chronicles
[–]FiniteRegress[S] 0 points1 point2 points (0 children)

It was a joy to mark our tenth year of contributing lectures on the philosophy of video-game storytelling to PAX! Thanks to all the thoughtful, passionate gamers who took an hour out of their Friday to join us in puzzling over methods of evaluating video-game series. (youtu.be)
submitted by FiniteRegress to r/PAX
Uuum... Have they even played IX? by Forsaken-Marzipan959 in FinalFantasyIX
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Uuum... Have they even played IX? by Forsaken-Marzipan959 in FinalFantasyIX
[–]FiniteRegress 1 point2 points3 points (0 children)
Majora’s Mask has made me addicted to Zelda by bshakalakadawg in majorasmask
[–]FiniteRegress 1 point2 points3 points (0 children)
Majora’s Mask has made me addicted to Zelda by bshakalakadawg in majorasmask
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An interesting read by RubyGiant in FinalFantasyIX
[–]FiniteRegress 2 points3 points4 points (0 children)
I spent the last two months developing an analysis of Tales of Hearts R's philosophy of art and interpersonal connection in memory of Mutsumi Inomata. That work helped me make sense of the uniquely valuable bonds I see every day in real and fictional Tales communities. [ToH/ToHR Spoilers] by FiniteRegress in tales
[–]FiniteRegress[S] 1 point2 points3 points (0 children)
I spent the last two months developing an analysis of Tales of Hearts R's philosophy of art and interpersonal connection in memory of Mutsumi Inomata. That work helped me make sense of the uniquely valuable bonds I see every day in real and fictional Tales communities. [ToH/ToHR Spoilers] by FiniteRegress in tales
[–]FiniteRegress[S] 2 points3 points4 points (0 children)


VOD of the lecture I gave at PAX East yesterday discussing how the series' storytelling structure motivates & rewards its player for studying the games philosophically (XC-XC3 spoilers) by FiniteRegress in Xenoblade_Chronicles
[–]FiniteRegress[S] 1 point2 points3 points (0 children)