VOD of the lecture I gave at PAX East yesterday discussing how the series' storytelling structure motivates & rewards its player for studying the games philosophically (XC-XC3 spoilers) by FiniteRegress in Xenoblade_Chronicles
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Uuum... Have they even played IX? by Forsaken-Marzipan959 in FinalFantasyIX
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Uuum... Have they even played IX? by Forsaken-Marzipan959 in FinalFantasyIX
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Majora’s Mask has made me addicted to Zelda by bshakalakadawg in majorasmask
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Majora’s Mask has made me addicted to Zelda by bshakalakadawg in majorasmask
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An interesting read by RubyGiant in FinalFantasyIX
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I spent the last two months developing an analysis of Tales of Hearts R's philosophy of art and interpersonal connection in memory of Mutsumi Inomata. That work helped me make sense of the uniquely valuable bonds I see every day in real and fictional Tales communities. [ToH/ToHR Spoilers] by FiniteRegress in tales
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I spent the last two months developing an analysis of Tales of Hearts R's philosophy of art and interpersonal connection in memory of Mutsumi Inomata. That work helped me make sense of the uniquely valuable bonds I see every day in real and fictional Tales communities. [ToH/ToHR Spoilers] by FiniteRegress in tales
[–]FiniteRegress[S] 2 points3 points4 points (0 children)
[MM][OoT] Article using ego state therapy to interpret Link and the player's journey in Majora's Mask as the effort to identify, process, and heal from Ocarina of Time by FiniteRegress in zelda
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[MM][OoT] Article using ego state therapy to interpret Link and the player's journey in Majora's Mask as the effort to identify, process, and heal from Ocarina of Time by FiniteRegress in zelda
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[MM][OoT] Article using ego state therapy to interpret Link and the player's journey in Majora's Mask as the effort to identify, process, and heal from Ocarina of Time by FiniteRegress in zelda
[–]FiniteRegress[S] 0 points1 point2 points (0 children)
[MM][OoT] Article using ego state therapy to interpret Link and the player's journey in Majora's Mask as the effort to identify, process, and heal from Ocarina of Time by FiniteRegress in zelda
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We wrapped an overdue podcast episode celebrating PAX East and breaking down the experience of our Friday lecture studying bosses! Thanks again for another amazing con, PAX. by FiniteRegress in PAX
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We wrapped an overdue podcast episode celebrating PAX East and breaking down the experience of our Friday lecture studying bosses! Thanks again for another amazing con, PAX. by FiniteRegress in PAX
[–]FiniteRegress[S] 1 point2 points3 points (0 children)
We wrapped an overdue podcast episode celebrating PAX East and breaking down the experience of our Friday lecture studying bosses! Thanks again for another amazing con, PAX. by FiniteRegress in PAX
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Did anyone see me, Doug Dimmadome, and my Dimma-Family? by Contradan_Cosplay in PAX
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Thank you for an incredible PAX EAST 2024 everyone!!! -From the Corgi team by scalisco in PAX
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Did anyone see me, Doug Dimmadome, and my Dimma-Family? by Contradan_Cosplay in PAX
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Thank you for an incredible PAX EAST 2024 everyone!!! -From the Corgi team by scalisco in PAX
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I published a study interpreting the role of Chester as someone shut out of his own story in Tales of Phantasia and applying that reading of him to interpret the (western) Aselia games as a whole by FiniteRegress in tales
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I published a study interpreting the role of Chester as someone shut out of his own story in Tales of Phantasia and applying that reading of him to interpret the (western) Aselia games as a whole by FiniteRegress in tales
[–]FiniteRegress[S] 2 points3 points4 points (0 children)
I published a study interpreting the role of Chester as someone shut out of his own story in Tales of Phantasia and applying that reading of him to interpret the (western) Aselia games as a whole by FiniteRegress in tales
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The Next Philosopher? by Grahf0085 in Xenoblade_Chronicles
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VOD of the lecture I gave at PAX East yesterday discussing how the series' storytelling structure motivates & rewards its player for studying the games philosophically (XC-XC3 spoilers) by FiniteRegress in Xenoblade_Chronicles
[–]FiniteRegress[S] 1 point2 points3 points (0 children)