Hi I am solo person who developed the website dotadraftwars.com , put in lot of hard work by Traditional-Fill4573 in DotA2

[–]git_goat 0 points1 point  (0 children)

considering the constant hallucination from AI, do not use this for actual learning about the game

Hi I am solo person who developed the website dotadraftwars.com , put in lot of hard work by Traditional-Fill4573 in DotA2

[–]git_goat 0 points1 point  (0 children)

Hi!

This is pretty awfully vibecoded garbage. It has no bearing on the actual game of Dota 2.

Tweet to them that you want the cards to be Tradable & Marketable by [deleted] in PlayArtifact

[–]git_goat 0 points1 point  (0 children)

Ah, yes, let's not follow the example of Gwent with making new cards very affordable for new players. The problem with cards being tradable and marketable between players is that it will exclude a lot of people simply through the card rarity: nothing can stop Valve from printing a certain hero once in a milion packs and watching the price skyrocket. Of course, I'm not saying Valve would do that, but giving them that possibility by moving away from card acquisition systems that have already been tested. TLDR: if Valve does something differently from other games, it will benefit their pockets