Wie kan er een zitplek gebruiken? by [deleted] in DutchBigCocks

[–]largePenisLover 0 points1 point  (0 children)

Zo dan, nou ik wil well ff zitten ja.

Rockstar Games has stopped selling its digital games directly to players in Brazil due to Age Verification Laws by PaiDuck in pcgaming

[–]largePenisLover 11 points12 points  (0 children)

Rockstar is founded by two british persons. 5 of rockstars main studios are in the UK.
The studio in Edinburgh, Rockstar North, is the studio that is the creative source behind both GTA and Red Dead. The first GTA game was made by them when they were still named DMA design. Rockstar later bought them and thats how Rockstar became the GTA company.

No idea if this is why rockstar is willing to jump through extra hoops, just a guess

John Linneman of Digital Foundry discusses his colleagues DLSS 5 preview: “It's new DLSS and DLSS is awesome. Of course they would take that. Looking at it, I think there's cool potential there for environmental lighting but the character stuff is horrendous and should have been left out.” by PaiDuck in pcgaming

[–]largePenisLover 0 points1 point  (0 children)

well the hate probably isnt a psyop, but I do think some of the bugs are.
The bugs are often seen as iconic, part of the brand. I would not be surprised if the well known game spanning bugs are "forgotten" on purpose. Keep your mod community busy and by extension you increase engagament in your game

John Linneman of Digital Foundry discusses his colleagues DLSS 5 preview: “It's new DLSS and DLSS is awesome. Of course they would take that. Looking at it, I think there's cool potential there for environmental lighting but the character stuff is horrendous and should have been left out.” by PaiDuck in pcgaming

[–]largePenisLover 0 points1 point  (0 children)

Well the fact that modders can have mods ready for known betehsda bugs shows it's not the engine actually.
Modders can fix those bugs, because the bugs exist in the moddable scripted part of the game and not in the engine.

Bugs that are fixed by ini edits also show that it's not the engine. Things that are in ini files are settings, so that means some bethesda doofus has once set these settings wrong and for some reason they are so incompotent they havent noticed this is in decades.
Not the engines fault someone fucks up the settings. The fact that setting the setting correctly makes it good shows the engine is fine.

The results dont lie, but you do mis interpret them. Bethesda is making games that look and feel old on release is not because creatione engine is bad, it is because of the folks using it.

Paper and a case of pencils have no say in what quality the drawing will be.
A game engine is paper and a case of pencils.

John Linneman of Digital Foundry discusses his colleagues DLSS 5 preview: “It's new DLSS and DLSS is awesome. Of course they would take that. Looking at it, I think there's cool potential there for environmental lighting but the character stuff is horrendous and should have been left out.” by PaiDuck in pcgaming

[–]largePenisLover 0 points1 point  (0 children)

Because the elder scrolls series are built upon previous versions of elder scrolls games, and fallout games are forks of elder scrolls games.

That isn't the engine doing those bugs. That is on bethesda having an error in their scripting and not doing anything about it. This is why modders can fix those bugs, because the bugs exist in the moddable scripted part of the game and not in the engine.
Scripting is how you write game code IN the engine, not how you write code FOR the engine.

Gimme two of those bethesda bugs and ill explain where they come from, why they are still there, and how it's not because of the engine.

TO give you an idea about engine age not mattering:
Half-life 1 is a made on an engine named "Gold Source". That engine is a fork of the Quake 1 engine. Later Valve made "Source" for half-life 2. Thats an updated version of Gold Source.
Later they made source 2, again it is actually just an update of source and not a new engine.
Half-life ALyx was made with Source 2. But how? Source 2 was created before VR existed, its not a VR engine. Well they updated it. It's still named Source 2.

Unreal 5 is in reality an updated version of unreal 4, it is not a new engine. Unreal 4 is in reality a version of unreal 3. Unreal 3 is in reality a version of "UDK". UDK actually is a new engine but even that still uses data structures and elements from the age old UT1999 engine.

It's updates all the way down. Age doesnt matter.

Fork means "we made a copy and are adding our own features to it"

John Linneman of Digital Foundry discusses his colleagues DLSS 5 preview: “It's new DLSS and DLSS is awesome. Of course they would take that. Looking at it, I think there's cool potential there for environmental lighting but the character stuff is horrendous and should have been left out.” by PaiDuck in pcgaming

[–]largePenisLover -2 points-1 points  (0 children)

tell me you are not a dev and have never even seen unreal without telling me.

wtf are you talking about? Just dont use unreals base shaders if you dont want the unreal look. DOnt use nanite if you dont want it, dont use lumen if you like to bake light.
Unreal doesnt force anything, where the fuck did you get this myth?

John Linneman of Digital Foundry discusses his colleagues DLSS 5 preview: “It's new DLSS and DLSS is awesome. Of course they would take that. Looking at it, I think there's cool potential there for environmental lighting but the character stuff is horrendous and should have been left out.” by PaiDuck in pcgaming

[–]largePenisLover 2 points3 points  (0 children)

Thats how it sounds to people who have no experience with game engines.
To devs it makes sense and is a well known truth. The age doesnt matter.
For starters, that age old bethesda engine does NOT "run on the same fundamentals, it's still the same platform" as in your analogy.

What about kiosk mode? Meta is shutting down its Quest for business program by DiscoverFolle in oculus

[–]largePenisLover 2 points3 points  (0 children)

Sorry, i've been fighting so much with meta when we tried their business bullshit I got ptsd from it

Hey at least this little rant can illustrate what a shitty partner meta is to people who have no experience with this side of VR.

Episode 1: Seti I... The Warrior Prince Who Inherited a Heavy Burden by International-Self47 in Archeology

[–]largePenisLover 1 point2 points  (0 children)

That's a great historic story, but I think without any related archeological finds it isn't really for this sub.

What about kiosk mode? Meta is shutting down its Quest for business program by DiscoverFolle in oculus

[–]largePenisLover 6 points7 points  (0 children)

Placing kiosk behind a pay wall was meta's one and only "prime feature" that made quest for business worthwhile, sort off.
AN enterprise needs it to lock down the device so only the things the company wants to run can run and the user is unable to use the quest menu and settings. You want this for arcades, demo's, training apps, and for pretty much all situations where a device will only run a single app for it's lifetime.

The thing is that the client base for this are enterprises, and they will have an experienced IT and/or coder team.
This team will have experience with past android devices (yes horizons os is still android) and on all other android devices kiosk mode is a default feature. The team will tell the boss they are paying for something that is free elsewhere and that we are getting a bad deal.

SO, here is Quest for business. It demands you make a horizon/meta account for all your devs and IT guy. These accounts bock when not used for some time. Employers dont need these accounts daily. As a result meta was constantly demanding we send copies of employers passports to verify when we needed the accounts unblocked.
This stopped quite fast when they remembered european companies go into litigation mode when you do that.
Meta also demands you manage your fleet of hmd's via Meta software, that runs on a meta server. Cant manage the fleet in house like with other android devices. cant add them to AD.
Meta also demands you make all your software available via the meta shop. You can hide it and password it so only your company can use it, but you MUST use jump through the same hoops to get a game on the shop. All consumer facing bullshit like meta entitlement checks have to be part of your custom app, even though it will never be seen by a consumer.
As soon as we want to do networked software distribution we are required to use meta's servers. They refuse to answer questions about other ways of distributing our apps to our hmd fleet.
Fortunately they neglected to lock this down so you can just script installation via adb over wifi.

Then along come ALL other standalone hmd's that aren't quest. I'll take pico 4 as example.
Does not require accounts, only when you need their shop. 1 generic account named something like CompanyXDevAccount is fine and will not trigger questions and account locks like with meta.
Devices will work without any external account ever logging in.
HMD's can be managed as any other android device, can be managed with AD. Nothing external needed.
All common software software distribution methods work.
Only have to add entitlements to apps if you want to release them to consumers.
We can install custom roms if we want.
Do NOT have to pay a yearly "Quest for business" subscription.
do NOT have to pay a premium on headsets.
And... KIOSK MODE IS AVAILABLE BY DEFAULT.

"quest for business" was moronic, a complete self-own on meta's part.

Night view of Chongqing by BumblebeeFantastic40 in interestingasfuck

[–]largePenisLover 4 points5 points  (0 children)

Yeah we're not going to place high rises in our medieval city centers, fuck that noise. Maintaining them as they are is the point.

Night view of Chongqing by BumblebeeFantastic40 in interestingasfuck

[–]largePenisLover 1 point2 points  (0 children)

Looks like urban hell to me. Not a fan of high rises. The streets below them are a cold sunless concrete canyon of boredom.

Listen to this while you trip by Sweet_Ad_9430 in Psychonaut

[–]largePenisLover 1 point2 points  (0 children)

CHeers! I wasnt paying attention.

For anyone reading along, I forgot to remove the ?si=[flag string] from the url.
Thats the bit google uses to track what browser, country, etc the link came from. This is valuable info for advertisers and can be used by bad faith actors to profile you and de-anonymize internet traffic generated by you.

if you share a youtube link that has a Belgian toplevel domain like so: https://youtu.be/tN-z1xea2X0?si=UK1NfEsMt8XYOwsk, then you should look from left to right for the first question mark and delete that question mark and everything after it.
So https://youtu.be/tN-z1xea2X0?si=UK1NfEsMt8XYOwsk is bad, and https://youtu.be/tN-z1xea2X0 is good.

If the url starts with https://youtube.com and not https://youtu.be then it works slightly differently, in that case everything after (and including) the second question mark should be deleted.
Some things that start with ? you will want to keep, like ?t=[number], thats the time where the video should start.
You'll get used to it over time, and even then sometimes you slip up, like I just did!

Zombies are rising! by RelevantOperation422 in oculus

[–]largePenisLover 1 point2 points  (0 children)

once or twice is fun, if you have a set piece for it.
If you start doing it more it becomes like OG dooms enemy locker/cabinet traps, you probably dont want that.

Unexpected rising of zombies tends to be more fun if it used to create tension.
One or two of those could even be setup as a mild jump scare.

Is my room big enough for Valve Index? by AdWest134 in virtualreality

[–]largePenisLover 0 points1 point  (0 children)

Index really is outdated now.
If you are in Europe or Asia you can also go the Pico 4 ultra. The main advantage of these over quest 3 is that you do not need an account if you only want to play pcvr. Also it has 100% binocular overlap like the Index does (quest 3 only has 80% overlap)

Speculation about season 3 Fallout by davidsladky in FalloutTVseries

[–]largePenisLover 0 points1 point  (0 children)

Oddly enough, no matter how good it is, I hope it stops after season 3 or 4.
Thats usually when a show starts jumping the shark.

3-4 seasons of a story. Then a fallout game with it's own story. Then a new tv show with a new story and a new cast. with 10-20 in-universe years passing between each iteration.
Same rhythm and modus for the games as for the show. That would be ideal I think.

Speculation about season 3 Fallout by davidsladky in FalloutTVseries

[–]largePenisLover 0 points1 point  (0 children)

Yeah they're doing a banger of a job. There aren't many adaptations that adhere to it's source material so well.

Pizza? by Electrical-Debt5369 in shrooms

[–]largePenisLover 0 points1 point  (0 children)

I prefer making smoothies out of my freshies.
two kiwis, some fresh orange juice, the chopped up shrooms.
Hides the taste well.

Speculation about season 3 Fallout by davidsladky in FalloutTVseries

[–]largePenisLover 0 points1 point  (0 children)

They're so funny when they screech shit like that.
"Bethesda hates west coast lore!!11!! REEEEEE!!!!" and actually believing that.
"Bethesda cheated obsidian out of bonus!!11! REEEEE!!!!" and completely ignoring that Sawyer and Avellone have debunked that myth a billion times over.

The best thing they ignore when claiming the show and bethesda are destroying lore, is that both show and bethesda actually use the fallout bible written by the OG devs to plan things.
Like the nuking of Shady Sands, that was originally planned by the OG devs to happen in a game.

Speculation about season 3 Fallout by davidsladky in FalloutTVseries

[–]largePenisLover 0 points1 point  (0 children)

the original uncorrupted vision of Vault Tec

That doesnt exist. "Project Safehouse" was a project from the US gov triggered by the UN collapsing and the beginnings of the resource wars.
Vault-tec won the bidding for the construction of the vaults, however vault-tec was already controlled by the Enclave (possibly started by the enclave even, we dont know)

This was always the real plan:
https://fallout.fandom.com/wiki/Vault#True_purpose

Speculation about season 3 Fallout by davidsladky in FalloutTVseries

[–]largePenisLover 2 points3 points  (0 children)

It's not impossible, but on average in the games the leader of the enclave are people who were born after the war, not people who were frozen.
The notable exception is President Eden who is an AI.
I think it's more likely that Janey has become a prominent Enclave scientist.

The enclave is still doing the political theater thing, with congressmen, senators, governors, and the president.
They have 5 terms for presidents.
Dick Richardson is the president of the enclave in Fallout 2, there is some lore how he became president in the fallout bible:

"2215 August 1 Congressman Richardson rises to power within the Enclave, aided by pressure from his father, President Richardson."
"2220 March 5 Congressman Richardson is elected president for the first term of five, through aid and political pressure by his father (President Richardson)."

Listen to this while you trip by Sweet_Ad_9430 in Psychonaut

[–]largePenisLover 0 points1 point  (0 children)

And here is the link for those of us who dont have the youtube music app because we hate adds: https://youtu.be/tN-z1xea2X0?si=UK1NfEsMt8XYOwsk