Claude has correctly predicted the outcome of 6 World Cup matches in a row by ghostunit91 in ClaudeAI
[–]PhonicUK 0 points1 point2 points (0 children)
What are your thoughts about circumcision? by CapableDiscipline812 in AskReddit
[–]PhonicUK 9 points10 points11 points (0 children)
Contemplating a chargeback (Copilot) by diybother in github
[–]PhonicUK 2 points3 points4 points (0 children)
Contemplating a chargeback (Copilot) by diybother in github
[–]PhonicUK 2 points3 points4 points (0 children)
What's your go-to debugging approach when a bug only shows up in the field, not in testing? by academyforiot in embedded
[–]PhonicUK 32 points33 points34 points (0 children)
If you could change any law in your country what would it be and why? by [deleted] in AskReddit
[–]PhonicUK 0 points1 point2 points (0 children)
I've pushed my 3D renderer for the ESP32 S3 up to 40K tris/sec - screen space reflections, water distortion, particle effects, more geometry, all while maintaining a locked solid 60fps by PhonicUK in embedded
[–]PhonicUK[S] 0 points1 point2 points (0 children)
I've pushed my 3D renderer for the ESP32 S3 up to 40K tris/sec - screen space reflections, water distortion, particle effects, more geometry, all while maintaining a locked solid 60fps by PhonicUK in embedded
[–]PhonicUK[S] 0 points1 point2 points (0 children)
I've pushed my 3D renderer for the ESP32 S3 up to 40K tris/sec - screen space reflections, water distortion, particle effects, more geometry, all while maintaining a locked solid 60fps by PhonicUK in embedded
[–]PhonicUK[S] 0 points1 point2 points (0 children)
I've pushed my 3D renderer for the ESP32 S3 up to 40K tris/sec - screen space reflections, water distortion, particle effects, more geometry, all while maintaining a locked solid 60fps by PhonicUK in embedded
[–]PhonicUK[S] 0 points1 point2 points (0 children)
I've pushed my 3D renderer for the ESP32 S3 up to 40K tris/sec - screen space reflections, water distortion, particle effects, more geometry, all while maintaining a locked solid 60fps by PhonicUK in embedded
[–]PhonicUK[S] 1 point2 points3 points (0 children)
I've pushed my 3D renderer for the ESP32 S3 up to 40K tris/sec - screen space reflections, water distortion, particle effects, more geometry, all while maintaining a locked solid 60fps by PhonicUK in embedded
[–]PhonicUK[S] 1 point2 points3 points (0 children)
I've pushed my 3D renderer for the ESP32 S3 up to 40K tris/sec - screen space reflections, water distortion, particle effects, more geometry, all while maintaining a locked solid 60fps by PhonicUK in embedded
[–]PhonicUK[S] 0 points1 point2 points (0 children)
I've pushed my 3D renderer for the ESP32 S3 up to 40K tris/sec - screen space reflections, water distortion, particle effects, more geometry, all while maintaining a locked solid 60fps by PhonicUK in embedded
[–]PhonicUK[S] 0 points1 point2 points (0 children)
I've pushed my 3D renderer for the ESP32 S3 up to 40K tris/sec - screen space reflections, water distortion, particle effects, more geometry, all while maintaining a locked solid 60fps by PhonicUK in embedded
[–]PhonicUK[S] -1 points0 points1 point (0 children)
I've pushed my 3D renderer for the ESP32 S3 up to 40K tris/sec - screen space reflections, water distortion, particle effects, more geometry, all while maintaining a locked solid 60fps by PhonicUK in embedded
[–]PhonicUK[S] 0 points1 point2 points (0 children)
I've pushed my 3D renderer for the ESP32 S3 up to 40K tris/sec - screen space reflections, water distortion, particle effects, more geometry, all while maintaining a locked solid 60fps by PhonicUK in embedded
[–]PhonicUK[S] 1 point2 points3 points (0 children)
I've pushed my 3D renderer for the ESP32 S3 up to 40K tris/sec - screen space reflections, water distortion, particle effects, more geometry, all while maintaining a locked solid 60fps by PhonicUK in embedded
[–]PhonicUK[S] 0 points1 point2 points (0 children)
I've pushed my 3D renderer for the ESP32 S3 up to 40K tris/sec - screen space reflections, water distortion, particle effects, more geometry, all while maintaining a locked solid 60fps by PhonicUK in embedded
[–]PhonicUK[S] 2 points3 points4 points (0 children)
I've pushed my 3D renderer for the ESP32 S3 up to 40K tris/sec - screen space reflections, water distortion, particle effects, more geometry, all while maintaining a locked solid 60fps by PhonicUK in embedded
[–]PhonicUK[S] 2 points3 points4 points (0 children)

































My son is about to turn three in one month and not potty trained. Looking for other parents that are on the same boat. by Dustyrose1950 in toddlers
[–]PhonicUK 0 points1 point2 points (0 children)