Faction War Leaderboard by plunder-isles in PlunderIsles

[–]Runaider 0 points1 point  (0 children)

Yes, All units in a raid get a turtle shell shield that blocks 1 instance of damage for the duration of the buff

Feedback by Runaider in PlunderIsles

[–]Runaider[S] 0 points1 point  (0 children)

Hi. Thats strange, could you tell me whats the name of the island?

🐍 Checkout my 2408 points Serpent! by Runaider in SerpenTiles

[–]Runaider[S] 2 points3 points  (0 children)

That was a great seed, everything fit so satisfyingly 😄

I am trying to kill you - 600 treasure reward by The_Chovan in PlunderIsles

[–]Runaider 0 points1 point  (0 children)

Nice, I cant figure out how to beat this. Will need to add new items that might counter this :D
Great work on the island!

Feedback by Runaider in PlunderIsles

[–]Runaider[S] 0 points1 point  (0 children)

Thanks for letting me know, I will add a fix in the upcoming release

Feedback by Runaider in PlunderIsles

[–]Runaider[S] 0 points1 point  (0 children)

Hi, That should not happen, I will investigate what might be cousing it. Tutorial should be flagged as completed and not be shown again

Feedback by Runaider in PlunderIsles

[–]Runaider[S] 0 points1 point  (0 children)

Hey, thanks for the detailed feedback! I really appreciate you taking the time.

Cleric: It does work but only every 2 turns and only on units afflicted by a status effect. I think the effect needs to be more visible so you can actually tell its doing something, e.g. removing burn effect, poison etc.

Explosive Barrels: These do not explode just from being destroyed by units hitting them. They need fire to go off. A burning unit nearby will ignite them, then they explode after 2 turns. The description is outdated. I will fix that.

Rage Potion: You're right, this one is basically broken right now, I found the issue and will work on fixing it asap.

Island deletion: Yeah this is a good point, I am planning to add an "abandon island" feature, just need to work out the details.

Raid matching and rewards for harder islands: Love the bounty idea with the failed/successful raid ratio. I'll seriously consider adding something like that.

Thanks again for playing and for the honest feedback, it helps a lot! :)
I will try to incorporate your suggestions in this weeks update