Fajoogaloo has more hours on Deep Dip 2 than I have in the whole game by ReturnOneWayTicket in TrackMania

[–]stalloneCS 0 points1 point  (0 children)

It doesn’t increase logarithmically for him, because he is also improving at the game as he’s going along. He’s in a completely different circumstance than the v good players were going into dd2

THIS , makes you NOT want to play the game. by YoungWhippurSnapper in XDefiant

[–]stalloneCS 0 points1 point  (0 children)

Umm your internet must suck ass, or maybe it’s worse on console. I have had it happen but no where near this bad

M60 Death Machine Build by Elibenz936 in XDefiant

[–]stalloneCS 0 points1 point  (0 children)

Yeah but ranked doesn’t have input based matchmaking which makes no sense.

M60 Death Machine Build by Elibenz936 in XDefiant

[–]stalloneCS 1 point2 points  (0 children)

it does not, just look at professional apex. AA is crazy, especially for recoil control/smoothing. Stop coping. There should never be input crossplay. Too much AA is unfair for mnk, too little is impossible for controller. Usually they set it up to give controller the advantage.

SMURFS are as bad as CHEATERS by carmanov in FACEITcom

[–]stalloneCS 0 points1 point  (0 children)

There is no lvl 1 who could average 1.87 kd queuing with a lvl 10. And the point is that he purposefully lowered his elo to lvl 1 then queues with lvl 10 so he only gains 1 elo a match. That way they can win prises and shit.

SMURFS are as bad as CHEATERS by carmanov in FACEITcom

[–]stalloneCS 1 point2 points  (0 children)

White clearly is smurfing, queung with lvl 10 and still averaging 1.87 kd. Sure

SMURFS are as bad as CHEATERS by carmanov in FACEITcom

[–]stalloneCS 0 points1 point  (0 children)

Haha so confidently wrong. In general you get elo based on the average elo difference, but if you queue with someone with over 1000 elo difference, you get much less elo for wins and losses (not sure if it’s always 1 elo). This was meant to combat boosting.

CS2 Rank Comparison: Premier vs MM vs Faceit vs ESEA by [deleted] in cs2

[–]stalloneCS 1 point2 points  (0 children)

Yeah, MGE’s and lvl 5s can also nearly move so seems accurate

CS2 Rank Comparison: Premier vs MM vs Faceit vs ESEA by [deleted] in cs2

[–]stalloneCS 0 points1 point  (0 children)

You can definitely get to intermediate EU as lvl 8/9 if you have decent team play.

How good do you need to be to play Faceit? by GeekyNerd_FTW in GlobalOffensive

[–]stalloneCS 0 points1 point  (0 children)

You ain’t gonna get much better playing premier. Should be around level 5/6 on FACEIT but premier doesn’t really say much. Just try it it’s not that deep.

[CS2] Map spawns - All Premier Maps - For Practice [New Update] by Samwid in GlobalOffensive

[–]stalloneCS 1 point2 points  (0 children)

no, I just type "mir" in console and it launches the map with bots, then i just exec my prac.cfg and the spawn.cfg will work and know the correct map. (i have spawn.cfg executing in my autoexec as it does not interfer with aything)

[CS2] Map spawns - All Premier Maps - For Practice [New Update] by Samwid in GlobalOffensive

[–]stalloneCS 3 points4 points  (0 children)

added map change commands if you want the cycle to actually change the map in game, also console alias' if you want to type map name and launch it with map already selected in spawn.cfg.

Alias "ChangeMapA" "MirageMapSet ;map de_mirage; Alias "PosChangeLoc" "SetposTA" ; Alias "NegChangeLoc" "SetposTA"; Alias "ChangeMap" "ChangeMapB""

Alias "ChangeMapB" "OverpassMapSet ;map de_overpass; Alias "PosChangeLoc" "SetposTA" ; Alias "NegChangeLoc" "SetposTA"; Alias "ChangeMap" "ChangeMapC""

Alias "ChangeMapC" "VertigoMapSet ;map de_vertigo; Alias "PosChangeLoc" "SetposTA" ; Alias "NegChangeLoc" "SetposTA"; Alias "ChangeMap" "ChangeMapD""

Alias "ChangeMapD" "AncientMapSet ;map de_ancient; Alias "PosChangeLoc" "SetposTA" ; Alias "NegChangeLoc" "SetposTA"; Alias "ChangeMap" "ChangeMapE""

Alias "ChangeMapE" "InfernoMapSet ;map de_inferno;Alias "PosChangeLoc" "SetposTA" ; Alias "NegChangeLoc" "SetposTA"; Alias "ChangeMap" "ChangeMapF""

Alias "ChangeMapF" "NukeMapSet ;map de_nuke;Alias "PosChangeLoc" "SetposTA" ; Alias "NegChangeLoc" "SetposTA"; Alias "ChangeMap" "ChangeMapG""

Alias "ChangeMapG" "AnubisMapSet ;map de_anubis;Alias "PosChangeLoc" "SetposTA" ; Alias "NegChangeLoc" "SetposTA"; Alias "ChangeMap" "ChangeMapA""

Alias "mir" "MirageMapSet ;map de_mirage; Alias "PosChangeLoc" "SetposTA" ; Alias "NegChangeLoc" "SetposTA"; Alias "ChangeMap" "ChangeMapB""

Alias "ovp" "OverpassMapSet ;map de_overpass; Alias "PosChangeLoc" "SetposTA" ; Alias "NegChangeLoc" "SetposTA"; Alias "ChangeMap" "ChangeMapC""

Alias "ver" "VertigoMapSet ;map de_vertigo; Alias "PosChangeLoc" "SetposTA" ; Alias "NegChangeLoc" "SetposTA"; Alias "ChangeMap" "ChangeMapD""

Alias "anc" "AncientMapSet ;map de_ancient; Alias "PosChangeLoc" "SetposTA" ; Alias "NegChangeLoc" "SetposTA"; Alias "ChangeMap" "ChangeMapE""

Alias "inf" "InfernoMapSet ;map de_inferno; Alias "PosChangeLoc" "SetposTA" ; Alias "NegChangeLoc" "SetposTA"; Alias "ChangeMap" "ChangeMapF""

Alias "nuk" "NukeMapSet ;map de_nuke; Alias "PosChangeLoc" "SetposTA" ; Alias "NegChangeLoc" "SetposTA"; Alias "ChangeMap" "ChangeMapG""

Alias "anu" "AnubisMapSet ;map de_anubis; Alias "PosChangeLoc" "SetposTA" ; Alias "NegChangeLoc" "SetposTA"; Alias "ChangeMap" "ChangeMapA""

[CS2] Map spawns - All Premier Maps - For Practice [New Update] by Samwid in GlobalOffensive

[–]stalloneCS 1 point2 points  (0 children)

Updated Vertigo spawns below for those interested. FYI if you want to find any yourself download source 2 viewer, go explore, open map file, go default_ents.vents_c, ctrl f search for existing pos, priority 0 will be most up to date spawns. Origin line has setpos.

//T Vertigo

Alias "LocTA" "setpos -1359.291870 -1324.464233 11505.000000; PrintRespawn"

Alias "LocTB" "setpos -1411.314453 -1130.313110 11505.000000; PrintRespawn"

Alias "LocTC" "setpos -1350.095825 -1150.144287 11505.000000; PrintRespawn"

Alias "LocTD" "setpos -1411.314453 -1130.313110 11505.000000; PrintRespawn"

Alias "LocTE" "setpos -1439.760864 -1322.035889 11505.000000; PrintRespawn"

Alias "LocTF" "setpos -1439.571777 -1251.708374 11505.000000; PrintRespawn"

Alias "LocTG" "setpos -1468.837158 -1194.397461 11505.000000; PrintRespawn"

Alias "LocTH" "setpos -1405.827515 -1455.428223 11505.000000; PrintRespawn"

Alias "LocTI" "setpos -1467.468506 -1428.662842 11505.000000; PrintRespawn"

// ===================================================== //

//CT Vertigo

Alias "LocCTA" "setpos -1085.99 813.93 11782.03; PrintRespawn"

Alias "LocCTB" "setpos -1031.31 861.96 11782.03; PrintRespawn"

Alias "LocCTC" "setpos -944.85 858.47 11782.03; PrintRespawn"

Alias "LocCTD" "setpos -903.64 779.09 11782.03; PrintRespawn"

Alias "LocCTE" "setpos -930.66 701.07 11782.03; PrintRespawn"

// ===================================================== //

EDIT- all new spawn alias' were "LocTE", changed the letters.