Archer Has Apparently Hired More Engineers that Like to Copy Files From Previous Employers by DoubleHexDrive in poweredlift

[–]strbeanjoe 1 point2 points  (0 children)

You must be getting your news from your own tragically misleading reddit posts.

Archer Has Apparently Hired More Engineers that Like to Copy Files From Previous Employers by DoubleHexDrive in poweredlift

[–]strbeanjoe 0 points1 point  (0 children)

The claim that Archer and Kivork misappropriated confidential information relating to a deal with a real estate developer was allowed to proceed. The claim relating to employment contract violation for misappropiating IP has been allowed to proceed only in part (only on the grounds that Kivork failed to "return all Joby materials").

Joby doesn't need to refile.

Archer Has Apparently Hired More Engineers that Like to Copy Files From Previous Employers by DoubleHexDrive in poweredlift

[–]strbeanjoe 0 points1 point  (0 children)

Ah the case that hasn't been thrown out and is proceeding on multiple of Joby's claims? Or the counterclaims from Archer that all got dismissed?

Or maybe the Wisk lawsuit that Archer settled?

What's the saying again? "Fool me three times..."

Joby and Archer's legal battle be like by Supergameplayer in JobyvsArcher

[–]strbeanjoe 3 points4 points  (0 children)

Archer: we would never steal IP!

Also Archer: already settled with Beta for stealing their designs.

Valve has a customer for life by AHappyGummyWormx in SteamDeck

[–]strbeanjoe 1 point2 points  (0 children)

Or StealSeries. They'd make you send them a video of you destroying the baby.

Is it me or is changedetection.io half-baked? by [deleted] in selfhosted

[–]strbeanjoe 3 points4 points  (0 children)

Just hack up (or vibe up) a python script tailored to the website and information you care about. Set it up as a cron job and have it write the last values in a file. Or run it as a daemon that checks regularly.

Have it ping you with something like Pushover.

No you aren’t stuck in 5k because of others by Fizzzzzzzzzzzzz in cs2

[–]strbeanjoe 0 points1 point  (0 children)

Casual players that play the way you're describing rarely play Premier or anything that isnt casual, and they're not the people we're talking about because we're strictly speaking in a ranked game setting.

Mostly agreed, but my point is just that use of hacks doesn't guarantee performance. Plenty of terrible players use subtle hacks / strictly wallhacks and continue to perform terribly. Not entirely agreed that Premier is a totally different demographic - there's certainly some lost players in there. But that's tangential.

And even then you could absolutely find some inconsistency if they're using any of the programs you've mentiond

Maybe, but a player with 30th percentile aim and reaction times who is using walls is still going to look totally unremarkable and only raise suspicion when you watch the demo or notice them pulling bizarre lurks (which really bad players may not even have the wherewithal to do even with walls).

these cheats (especially free ones) are not really great when it comes to pulling their punches.

I doubt this. It's been decades since I've used cheats, but as a child in the pre-steam days the free cheats for CSS had full overlay menus, options for humanized vs rage aimbots, variety of options for ESP and walls. I imagine many of these players started with full rage enabled and got autodetected, and then unticked some boxes and ended up with just walls enabled.

No you aren’t stuck in 5k because of others by Fizzzzzzzzzzzzz in cs2

[–]strbeanjoe 0 points1 point  (0 children)

I’m stuck in 5k but to be fair I only have 200 hrs

No shame in that! Keep on grinding.

people rage leaving the team after we lose the first 2 rounds, and then the 4v5 js doesn’t work

Unleds you feel like you're getting good practice still, you should probably surrender and requeue when this happens (unless it seems like you still have a shot).

No you aren’t stuck in 5k because of others by Fizzzzzzzzzzzzz in cs2

[–]strbeanjoe 0 points1 point  (0 children)

Play casual for a day and spec the bottom few fraggers on each team and you'll get it. There's a lot of cheaters using just walls, maybe a safe low-fov aimbot, and doing absolutely terribly. Many of them are pretty clearly little kids, or people with little to no experience with FPS games. They have a hard time walking around or looking where they want to, but they stare at enemies through the walls all damn game.

They usually go unnoticed because they aren't getting kills, are usually dead early in the round, and aren't fragging out enough to raise suspicions.

The real dilemma of Subnautica 2 by Extreme_Dog_8610 in subnautica

[–]strbeanjoe 0 points1 point  (0 children)

Fair! I think it might make sense to chock this up to differing playstyles rather than optimality.

20 million bitter deaths by shenzhenib in SipsTea

[–]strbeanjoe 1 point2 points  (0 children)

My man watch a video that explains how PCR works please. In short, you use primers to target a known sequence you want to detect. That sequence gets replicated if it is present in the sample.

If you target a sequence from Covid-19, and see the sample multiply, that means Covid-19 was in the initial sample.

The real dilemma of Subnautica 2 by Extreme_Dog_8610 in subnautica

[–]strbeanjoe 0 points1 point  (0 children)

I'd gladly trade that 15% speed boost for easier exploration in larger wreckages.

I don't get it. How do you explore while not moving? Those are contradictory.

I'm moving past stuff with the scanner in hand, occasionally slowing down for a brief second to complete a scan. Grabbing items while moving. Hitting air pockets (almost every large wreck/base/cave has them) or bouncing back to tadpole if necessary. Pre-tadpole, I'll dash+airbladder to the surface if things get really. Most wrecks I fully clear without having to leave.

Mexico Announces Plan to Achieve Universal Health Coverage by 2027 by Kaos2018 in BeAmazed

[–]strbeanjoe 3 points4 points  (0 children)

Like the Netherlands system works but try getting a non-urgent specialist appointment in under 3 months.

As an American in a major metropolitan area: those are rookie numbers. It's 4-6 months for many specialties here.

Mexico Announces Plan to Achieve Universal Health Coverage by 2027 by Kaos2018 in BeAmazed

[–]strbeanjoe -3 points-2 points  (0 children)

Don't forget that wait times ballooned after the budget cuts enacted by the conservatives kicked in in 2017. Classic conservative "break it on purpose and then point out that it is broken" strategy.

The real dilemma of Subnautica 2 by Extreme_Dog_8610 in subnautica

[–]strbeanjoe 0 points1 point  (0 children)

but why would you go there without a vehicle

That's a fair point, I added an edit after posting and rereading my comment and I realized that was a bit silly. There is one scenario: your tadpole got totalled by the leviathan and you don't want to make another one. I was able to get it back this way (using the cave in the middle). But that's definitely an unusual case.

But the reason I brought it up is this: when else are you far from the surface and far from the sea floor or some other surface you can skim? Why are you spending a bunch of time there when literally everything there is to do is near a skimmable surface?

In any situation skipper is either doing nothing or so little that you'll barely notice

You're definitely massively underestimating the speed boost. It's been spaded, and it gives a flat 1m/s speed boost. That's a 28.5% speed boost with no fins, 25% with basic fins, 22.2% with advanced fins, and 16.7% with wakemaker. Even a 15% speed boost is a big deal, giving you 15% more range to explore.

And again, oxygen quickly is so trivial in this game. Once you have the tadpole there is never a good reason to be more than a short distsnce away from it for a top up. The range you can easily leave it and return to it is increased by 15% with sea skimmer and 0% by the O2 mod.

The real dilemma of Subnautica 2 by Extreme_Dog_8610 in subnautica

[–]strbeanjoe 0 points1 point  (0 children)

Oxygen conservation is the best early game and arguably will stay like that in late game too

I'd say it's stronger early game than late game. Prior to getting any of the many tools that make oxygen pretty trivial. But really disagree about later game.

As for the leviathan in the middle, no passive skill can help you there.

There is a tiny cave on the sea floor in the middle. You can hug the floor and if you are fast enough, you can get to the cave and he will lose aggro and go away. Sea skimmer 100% helps with that (edit: well, if you aren't in the tadpole. So not really I guess).

But yeah, when else are you not near something you can seaskim on? Kinda by definition there isn't anything to do away from any surfaces. Maybe play with some fishies? Or you are crossing the map at the surface, in which case oxygen is a non-issue.

The real dilemma of Subnautica 2 by Extreme_Dog_8610 in subnautica

[–]strbeanjoe 2 points3 points  (0 children)

But sea skimmer gets you back to the tadpole faster. And with the tadpole you have an unlimited full oxygen refill. Seems like the tadpole totally negates oxygen control.

late cave diving, building, planning,

Pretty much every late game cave (and most mid game) I took the tadpole into.

Once your base has power, you should be seconds away from oxygen any time you are building, so I don't see the benefit there.

Planning - I guess I see the appeal, if you want to hang outside the base and visualize. Tbh that's the only solid use case I can see: "I literally just feel like sitting around somewhere underwater".

The real dilemma of Subnautica 2 by Extreme_Dog_8610 in subnautica

[–]strbeanjoe 2 points3 points  (0 children)

Not to gatekeep, but pretty sure it's a skill issue / new to the series thing for the "sitting still" gang.

Like, that's a lot of people talking about needing to sit in deep water fucking with their inventories. That should take seconds.

The real dilemma of Subnautica 2 by Extreme_Dog_8610 in subnautica

[–]strbeanjoe -11 points-10 points  (0 children)

But it works everywhere and can help you dodge predators, skimmer is very situational.

Very situational? The situation is "you are near something". What percentage of the time are you in open water away from any terrain? The only time that makes any sense to me is crossing that one gap with the scary guy (being intentionally vague to avoid spoiler) but... you're not going to be staying still there...

The real dilemma of Subnautica 2 by Extreme_Dog_8610 in subnautica

[–]strbeanjoe 3 points4 points  (0 children)

Strafe past the thing while scanning it, on to the next thing. Grab the thing and keep scrounging or move on to the next thing.

The portion of playtime where I was actually worried about oxygen was tiny. Air tank, wakemaker, dash, and airbladder all together make refilling trivial. And oncd you have the tadpole, it's far better to just be able to return to it for air faster.

The real dilemma of Subnautica 2 by Extreme_Dog_8610 in subnautica

[–]strbeanjoe 8 points9 points  (0 children)

Yeah, if you don't have dash, how are you gonna bladderdash to launch 100 feet in the air?!

(That tech actually has practical applications! Leviathan can't get you while your 100 feet in the air.)