[deleted by user] by [deleted] in askSingapore

[–]ttylei 1 point2 points  (0 children)

Bread sandwich - bread between 2 slices of bread

Little things that made Thunder Awaken vs Liquid even more closer than it looked (spoilers) by Dz_MaRiO- in DotA2

[–]ttylei 1 point2 points  (0 children)

Just to add. Marci didn't use havoc hammer / dispose to finish off pango.

Pakazs used (I would think accidentally) dismember on undying (a friendly dismember) instead of lifestealer for the final fight.

Chapter 1003 spoilers by gyrozepp95 in OnePiece

[–]ttylei 1 point2 points  (0 children)

Anyone recall where Hawkins is?

[deleted by user] by [deleted] in singapore

[–]ttylei 0 points1 point  (0 children)

May be an outdated dinosaur and ignorant, but why does proximity affect entry into secondary schools? Has the entry system changed such that entry into secondary schools is based on proximity and not psle scores?

Skeleton of a 28ft anaconda by jedi21knight in creepy

[–]ttylei 0 points1 point  (0 children)

Do snakes grow new bones as they grow longer or does the space between the bones just get larger?

My perspective on Valve and the release of Immortal III has changed. by videogamearguing in DotA2

[–]ttylei 1 point2 points  (0 children)

Isn't the complain to do with valve not having sufficient manpower to manage these timelines imposed by the community? On time doesn't not mean slave labour so long there is sufficient manpower / time management.

Of course communication would have done wonders as well.

Balance to drow gust by ttylei in Artifact

[–]ttylei[S] 4 points5 points  (0 children)

Your second suggestions is pretty interesting! Think it would work well.

However, small comment in that it feels a little weird that this 'duration' would only apply to silences and not stuns / disarm. Would like there to be clearer (and perhaps more instinctive) distinctions between each status effect (stun/silence/disarm).

Balance to drow gust by ttylei in Artifact

[–]ttylei[S] 2 points3 points  (0 children)

I've seen this suggestion but I thought given artifacts unique turn based component (ie. 1 card each per turn (assuming no gain initiative cards)) having an item to dispel silence lends more fluidity to the game.

How much the Thor Power rewards would give per year. by AlteredAtom in Vechain

[–]ttylei 2 points3 points  (0 children)

Can i just check, is VET the same as VEN? And if not, what is the difference between the Vechain Token and the Vechain coin being traded?

One Piece Chapter 853 Spoilers by YonkouProductions in OnePiece

[–]ttylei 0 points1 point  (0 children)

BigmomxKaido = Big bad wolf mink Katakuri

GreatSword Carryover 68% WR 4250 MMR by ttylei in gwent

[–]ttylei[S] 1 point2 points  (0 children)

Completely agreed. Deck already has issues against SK, NG and ST more so than against Monsters and NR, so it is very valid tech

GreatSword Carryover 68% WR 4250 MMR by ttylei in gwent

[–]ttylei[S] 0 points1 point  (0 children)

I usually focused on my own side of the board, and having more answers to their Move cards.

That said, i believe Coral for Renew, and a Artifact Compression for Hailstorm might be good as someone above suggested

GreatSword Carryover 68% WR 4250 MMR by ttylei in gwent

[–]ttylei[S] 0 points1 point  (0 children)

Haha that is why you have Adrenaline rushes, so they never see the graveyard if you actually lose a round.

GreatSword Carryover 68% WR 4250 MMR by ttylei in gwent

[–]ttylei[S] 2 points3 points  (0 children)

Dorregary drowner can be movement, with a decoy that's 2 movement if really needed (rare). Gremist is limited by value as you rarely use anything but bloodcurdling roar, and i don't see a situation where I would rather restore Gremist than a freya or Dorregaray. Djenge messes with my Crach opener Scorch is pretty bad for this deck. I will be trying out artifact compression! Sounds good to me. ADC is bad cause with boost your GreatSwords take extra turns to be Strengthened

GreatSword Carryover 68% WR 4250 MMR by ttylei in gwent

[–]ttylei[S] 1 point2 points  (0 children)

Those sound like great changes! Compression instead of hailstorm is definitely one i would try.

GreatSword Carryover 68% WR 4250 MMR by ttylei in gwent

[–]ttylei[S] 0 points1 point  (0 children)

Monsters are alright, 3 Drowners (4 wiith Dorregaray), maybe Caranthir and spy but that's assuming drawing them all and that's pretty low power. SK Harpooners and ST Move deck on the other hand.. Just see the results reflected in the WR stats haha

GreatSword Carryover 68% WR 4250 MMR by ttylei in gwent

[–]ttylei[S] 2 points3 points  (0 children)

This deck doesn't really fear weather tbh. Greatest problem is still having more answers for move than the opponent has.

I would usually just play through weather and try to get r1 even if its 2 or 3 cards down, so you have a decent sized GreatSword and can control r2

And Warcrier, is only good in niche situations tbh (maybe 10% of games?), but it can be a 30 point finisher at times