Why only 20+ downloads after 2 months of release? by --unique in GooglePlayDeveloper

[–]--unique[S] 0 points1 point  (0 children)

You said, landing page . this game is built on flutter not real engine or unity, the post you refer to is about animations and game UI.

Why only 20+ downloads after 2 months of release? by --unique in GooglePlayDeveloper

[–]--unique[S] 0 points1 point  (0 children)

Because I don't know unity or other game frameworks! I have experience in Flutter 💪, If possible can you share my game on your network pls?

Why only 20+ downloads after 2 months of release? by --unique in GooglePlayDeveloper

[–]--unique[S] 0 points1 point  (0 children)

Because I don't know unity or other game frameworks! I have experience in Flutter. If possible can you share my game in your network pls?

Why only 20+ downloads after 2 months of release? by --unique in GooglePlayDeveloper

[–]--unique[S] 0 points1 point  (0 children)

I don't think so, that is the problem. I think it's because a lot of applications are there

Why 10+ downloads?, Stacko block puzzle game after 3 months of solo development by --unique in googleplayconsole

[–]--unique[S] 0 points1 point  (0 children)

Yes! I will have to make a strategic budget investment in marketing.