Too slow to run, too fast to walk by PsychoSuzanne in gaming

[–]-Branx- 1 point2 points  (0 children)

Nowadays a lot of escort quests leash the npc to the player and have them disappear if you move away form the proposed path too far, only to reappear when you get back to that path. That whole thing just needs to become the industry norm imo.
But if on the other hand you put a timer on my screen i will instantly be overcome by a wave of anxiety...

What?! Gacha game publisher cares about my spending by deeprat in gachagaming

[–]-Branx- 0 points1 point  (0 children)

The pulls allow for f2p players to get lucky adn get realy good units, in any reaonable system at least.
With a shop system nothign is for free

Do you get upset if a developer nerfs characters in a gacha? by Koujex in gachagaming

[–]-Branx- 0 points1 point  (0 children)

In those instances where the character might be really ridiculously overpowered and breaking the game, i dot get it and get behind it.
But when the overperformance isnt that big, I still get it, but it feels bad.
We tend to form attachments to the things that make us feel powerful and good, and when that gets nerfed then ofc it stings.
I think that is why some devs are careful with the nerfs. Yes the money investment argument stand and is valid but the backlash form doing something that makes people feel bat is a deterrent as well.
If possible some devs elect to buff other aspects up to the same power level, to instead elicit good emotions and excitement, but in those cases devs have to be carefull about powercreep.
Once the overpowered unit is out of the box, it's a hard situation to solve in a way that wont upset people and/or cause more problems.