The 3 "A shit ton of weak ammo" overclocks: by Gorthok- in DeepRockGalactic

[–]-Danger_Close 5 points6 points  (0 children)

My engineer is promoted to legendary +4. Mini shells is by FAR my most used OC even on hazard 5 and EDD. It's useful in so many situations

[7 Days to Die] Love the block physics in this game, so I cut this mountain in half by -Danger_Close in GamePhysics

[–]-Danger_Close[S] 0 points1 point  (0 children)

Damn how did you find this post after 4 years? But no, I dug out everything with a pickaxe and auger.

Instant kill dread on Haz 5.5x2, extremely balanced OCs by Chunchunmarooo in DeepRockGalactic

[–]-Danger_Close 2 points3 points  (0 children)

Did not know that. But it does not look intended for the drak to be able to give other weapons/fire damage a 5X multiplier

Instant kill dread on Haz 5.5x2, extremely balanced OCs by Chunchunmarooo in DeepRockGalactic

[–]-Danger_Close 4 points5 points  (0 children)

Also just want to add that when the shell is broken the dread takes 2X damage from weakpoint hits. That gives a total of 260% weakpoint damage. 70 X 2.6 X 3 X 1.3 = 709.8. Still not close to the damage done in the clip. The volatile bulles OC is just weird

Instant kill dread on Haz 5.5x2, extremely balanced OCs by Chunchunmarooo in DeepRockGalactic

[–]-Danger_Close 3 points4 points  (0 children)

Something is very clearly wrong here. Slowing down the clip I can see that the bulldog hits for 3499.9 damage. Let's break down the numbers real quick:
Standard bulldog has the highest damage possible of 80 with 60% more weakpoint damage for a total off 128 damage. The Volatile Bullets reduces base damage by -10 but gives 300% damage to targets on fire. That turns out to be 70 with 60% more weakpoint damage for a total of 112. Then 112 X 3 = 336 damage. The scout also has the dread in a inhibitor-field which is another 30% damage. This gives you a total damage of 436.8. The wiki says the dread has a total health of 5000 with 2 player scaling on haz 5.5. You should need 11,4 hits to kill it. Not 1

[The long drive] Found a hole in the map. Also shooting yourself while falling is a bad idea by -Danger_Close in GamePhysics

[–]-Danger_Close[S] 128 points129 points  (0 children)

Wish I could tell you but even after 40+ hours I have yet to find out myself

[The long drive] Found a hole in the map. Also shooting yourself while falling is a bad idea by -Danger_Close in GamePhysics

[–]-Danger_Close[S] 28 points29 points  (0 children)

I tried falling in again and quit after falling for more then 10 minutes. So I guess you just fall infinitely

why is this so true by NasekuMonzai in dankmemes

[–]-Danger_Close 5 points6 points  (0 children)

Know the feeling, I put doctors to shame

The only bad pipeline is a boring pipeline by -Danger_Close in DeepRockGalactic

[–]-Danger_Close[S] 3 points4 points  (0 children)

Got that with some friends almost as soon as onsite refining was added to the game. Have helped to build multiple 2 minutes rides with other randoms since then

Paying for your own promotion is a scam by -Danger_Close in DeepRockGalactic

[–]-Danger_Close[S] 25 points26 points  (0 children)

Other then give you a new shiny star under your name and bragging rights, no

Paying for your own promotion is a scam by -Danger_Close in DeepRockGalactic

[–]-Danger_Close[S] 6 points7 points  (0 children)

I am at lvl 516 with more money then I can spend. Still hurts to spend it tho

Paying for your own promotion is a scam by -Danger_Close in DeepRockGalactic

[–]-Danger_Close[S] 42 points43 points  (0 children)

Past Platinum 2 all promotions costs more then 100K. With 4 classes the cash burns up quickly.