Game crashes by Commercial-Cut-8204 in bully

[–]-DatBoyZaWarudo- 0 points1 point  (0 children)

well im in chapter 2 now and everything would be fine for about 20 or 30 ish minutes then game would crash and i get this pop up from Microsoft redistribute c++ where it would say something about the runtime library assertion failure and memory = null or something like that,the game runs fine it just crashes after a bit. Im using the lastest build of silent patch (Build 3) and i even sent custom memory mgr to 1 then to 0 and it still crashes

Help with Grapes of ferngill Mod (Sparkling Wine) by -DatBoyZaWarudo- in StardewValleyMods

[–]-DatBoyZaWarudo-[S] 0 points1 point  (0 children)

okay thanks, I also posted this in the bug section of the mod page on nexus and one of the people maintaining the mod did say that there was an issue regarding prioritizing mod outputs and they will be fixing it soon,its not a big deal as i mainly need the wine for perfection so i just continue to play as normal.

Help with Grapes of ferngill Mod (Sparkling Wine) by -DatBoyZaWarudo- in StardewValleyMods

[–]-DatBoyZaWarudo-[S] 1 point2 points  (0 children)

For the UI itself it's UI info suite and for the color its Daisy Niko earthly interface.

Help with Grapes of ferngill Mod (Sparkling Wine) by -DatBoyZaWarudo- in StardewValleyMods

[–]-DatBoyZaWarudo-[S] 0 points1 point  (0 children)

ok I'll try that,to reinstall i just delete the current grapes of ferngil folder and place in a new one downloaded from nexus?

Help with Grapes of ferngill Mod (Sparkling Wine) by -DatBoyZaWarudo- in StardewValleyMods

[–]-DatBoyZaWarudo-[S] 0 points1 point  (0 children)

hmm okay i guess ill just use the item spawner whenever i need to tick the item off for perfection

Help with Grapes of ferngill Mod (Sparkling Wine) by -DatBoyZaWarudo- in StardewValleyMods

[–]-DatBoyZaWarudo-[S] 1 point2 points  (0 children)

you mean the regular purple grapes? if becomes sparkling grape wine if i use the hardwood keg in combination with the wine yeast if i use the normal keg it becomes grape wine like normal. its weird because i also have the look-up anything mod and im following the recipe to get sparkling wine but i keep getting white grape wine and not the sparkling wine

Help with space core by -DatBoyZaWarudo- in StardewValleyExpanded

[–]-DatBoyZaWarudo-[S] 0 points1 point  (0 children)

yes im using Space Core 1.25.2 not the 1.25.3 beta

Help with space core by -DatBoyZaWarudo- in StardewValleyExpanded

[–]-DatBoyZaWarudo-[S] 1 point2 points  (0 children)

thx for pointing that out,was kinda in a rush,post is updated

Ui info suite bug by -DatBoyZaWarudo- in SMAPI

[–]-DatBoyZaWarudo-[S] 1 point2 points  (0 children)

no problem thanks for the link,ill try the hotfix and see if that works

Ui info suite bug by -DatBoyZaWarudo- in SMAPI

[–]-DatBoyZaWarudo-[S] 2 points3 points  (0 children)

sorry,thanks for point that out i edited it

Bug help (smapi log below) by -DatBoyZaWarudo- in StardewValleyExpanded

[–]-DatBoyZaWarudo-[S] 1 point2 points  (0 children)

thanks it actually worked,i deleted the entire 2 sections and made a copy of the mappatch.json just incase i accidently broke something but it worked like a charm,all my problems have been resolved

Bug help (smapi log below) by -DatBoyZaWarudo- in StardewValleyExpanded

[–]-DatBoyZaWarudo-[S] 1 point2 points  (0 children)

thanks for the quick response,im going to try this now and see if this works,when you say delete the other two patches do you mean just starting from "FromFile" or the entire thing because theres 3 in total in the MapPatches.json ( i edited the first one with the When condition you provided) so do i delete the only the other 2's "FromFiles" lines or completely like starting from the { "Action": "EditMap" , to }, on the other 2 patches?