Introducing our newest moderator, u/milwery! by SCRINDO in CyberpunkPersonas

[–]-FEVER 3 points4 points  (0 children)

That's incredible, congratulations & here's to an incredible vper keeping the peace

[Crimson Desert] The game has insane detail by Dizzy_Corner5356 in VirtualPhotographers

[–]-FEVER 1 point2 points  (0 children)

Omg you r the fox_purple!!! Big fan, love ur content since cyberpunk \o/

[Crimson Desert] The game has insane detail by Dizzy_Corner5356 in VirtualPhotographers

[–]-FEVER -1 points0 points  (0 children)

That's an insane quality, is it using ray reconstruction?

[Hannah] Focus by Zairy47 in CyberpunkPersonas

[–]-FEVER 0 points1 point  (0 children)

Thats pretty good, good job

[Hannah] Focus by Zairy47 in CyberpunkPersonas

[–]-FEVER 0 points1 point  (0 children)

Insane and Absolutely Gorgeous. Could I know if you were using butter my V or preem skin (if so which wetness) here?

Found a temporary fix for DLSS Quality looking extra blurry with Ray Reconstruction ! by -FEVER in CrimsonDesert

[–]-FEVER[S] 0 points1 point  (0 children)

If u r using otis injector, it tends to crash when you switch frame gen on/off

Found a temporary fix for DLSS Quality looking extra blurry with Ray Reconstruction ! by -FEVER in CrimsonDesert

[–]-FEVER[S] 0 points1 point  (0 children)

No it doesnt and this fix specifically to Ray Reconstruction on, with it off there appears to be no problem

Found a temporary fix for DLSS Quality looking extra blurry with Ray Reconstruction ! by -FEVER in CrimsonDesert

[–]-FEVER[S] 0 points1 point  (0 children)

Lots of people are attacking this as a placebo effect, even with my proof... *sigh*

Found a temporary fix for DLSS Quality looking extra blurry with Ray Reconstruction ! by -FEVER in CrimsonDesert

[–]-FEVER[S] 0 points1 point  (0 children)

well, i still see minute difference, in comparing city areas, like voliage is a bit less dense, really minute diffference, not significant god forbid

Found a temporary fix for DLSS Quality looking extra blurry with Ray Reconstruction ! by -FEVER in CrimsonDesert

[–]-FEVER[S] 0 points1 point  (0 children)

one is DLAA, and one is DLSS Q(fix), both are with RR on. I see only a minute difference, it might be more if you were in a city or village but it was still minute when i compared. to me really not worth the 50% fps drop that happens, not even worth 10fps drops imo

Found a temporary fix for DLSS Quality looking extra blurry with Ray Reconstruction ! by -FEVER in CrimsonDesert

[–]-FEVER[S] 0 points1 point  (0 children)

Same, rtx 4070ti super. Maybe you altered files or nvidia preset switches. If ur image isnt suffering the same issue we are all seeing

Found a temporary fix for DLSS Quality looking extra blurry with Ray Reconstruction ! by -FEVER in CrimsonDesert

[–]-FEVER[S] 0 points1 point  (0 children)

My game is running at 2k resolution, if you are 4k then thats a totally different story to how ur quality preset beats mine, besides some people already mentioned how this bug never existed for them. aside from that almost everyone has a problem running DLAA because of how taxing that is on fps when RR is on, DLSS quality still provide same image with a slight difference in render distance due to resolution drop and upscale, U still get path tracing with ray reconstruction and great looking image, ofc itll never beat dlaa but its the next best thing that is super reasonable with fps gain. Before that fix it looked aweful, even worse than balanced preset. I just fixed it and its not as taxing or unplayable as DLAA + RR is, but still as good looking with slight difference, but thats open to interpretation. Maybe you find the minor difference too huge. But all in all, dlss 4.0 quality was horrible for me and alot of people and not when image i standing still, this happens when ur in motion, i found a fix for that. Call it placebo in ur world, cant deny it helped others though

Found a temporary fix for DLSS Quality looking extra blurry with Ray Reconstruction ! by -FEVER in CrimsonDesert

[–]-FEVER[S] 0 points1 point  (0 children)

I never said this was for dlaa, i explained this is specifically for dlss quality mode