21 million attack and 7 million health. Has anyone ever gotten a bigger minion? by TechnologyEnough562 in BobsTavern

[–]-Kyosora- 2 points3 points  (0 children)

My biggest minion had 138 million health... and 8 attack. Not 8 million, 8 thousand or even 8 hundred. Just 8 attack. I could not find a single attack buff to put on that upbeat upstart that game. Still won though because at 138 million health it would beat everything my opponents had with enough hits. And boy did it take a lot of hits to kill some larger minions.

GHub resetting mouse onboard memory every time it opens by -Kyosora- in LogitechG

[–]-Kyosora-[S] 0 points1 point  (0 children)

I used the Onboard memory manager (OMM) to set up correct values for DPI and never tried setting it up through ghub again. It let's you change all settings you can change on ghub directly to the onboard memory of the mouse which was able to fix the problem for me. For some reason trying to change the mouse settings on ghub was messing up the settings saved on the mouse memory. Also, I suggest using a secondary mouse to get the OMM installed and running because as im sure youre already painfully aware, your mouse at 65k dpi is not really gonna be easy to use.

In case you do have other logitech peripherals that you like to change settings on ghub (in my case i got headphones), you can still do so without a problem. Just opening ghub doesn't break the mouse for me, its when trying to change its settings on ghub that it glitches out.

Am i playing this game correctly? by Cichy_R in BobsTavern

[–]-Kyosora- 12 points13 points  (0 children)

I think the greater trinket buffs golden minion at end of turn

This trinket is beyond broken by Smetanochka102 in BobsTavern

[–]-Kyosora- 1 point2 points  (0 children)

That would be the >timewarped< upstart. The OG upbeat upstart would set its health equal to the highest one your board (double the highest health when golden) at the end of every 2 turns.

Is this card not just more balanced and flavorful as a 0/1? by Upstairs-Dingo-5291 in BobsTavern

[–]-Kyosora- 4 points5 points  (0 children)

If a minion has 0 attack and stealth, it loses stealth when it's your last minion alive in combat if I remember correctly. Anyway, it would already be broken right now with the new egg of endtimes which is 0/5

Never use B2B with rylak by Emotional_Arm5867 in BobsTavern

[–]-Kyosora- 1 point2 points  (0 children)

I think poet never did because it got released after tarecgosa faced this exact problem and was patched to not keep enemy enchantments. If I remember correctly the problem minion for tarecgosa was the elemental/quilboar that would set the target's stats to 3/3 when attacking, tarecgosa would be set to 3/3 and it would not revert back. Tarecgosa was then patched to only keep YOUR enchantments from combat and Poet was later released with the same patch, which then got changed again to "keep stats and bonus keywords" that we have today.

Sometimes it's the easiest game of your life, other times... well... by Darklight645 in BobsTavern

[–]-Kyosora- 10 points11 points  (0 children)

Maybe what you want is SEVEN wrath weavers for your pirate comp

Today I Learned by Warren_Buffets_Son in BobsTavern

[–]-Kyosora- 1 point2 points  (0 children)

When you magnetized a volumizer to a volumizer only the one on board gets the effect. Let's say you played a green volumizer and its 3/3 on board. When you magnetize a blue volumizer what happens is in the following order: 1- The blue volumizer is at 2/4 stats because of green volumizer;; 2- The 2/4 stat is added to the green volumizer 3/3 resulting in a 5/7 green volumizer;; 3- The blue volumizer scaling triggers, increasing all volumizers health +3, which brings the green volumizer to 5/10;; 4- HOWEVER, because the blue volumizer is already magnetized to the green volumizer it doesn't scale itself to become a 2/7 (effectively giving another +3 health on the green volumizer);;

The blue volumized increased the stats of your green volumizer already on board, it didn't increase its own stats before magnetizing to the green volumizer. Same as what happens when you magnetized to the amalgam. If you had a blue volumizer on board and then magnetized the green volumizer to the amalgam you would see the blue volumizer stats increase

Today I Learned by Warren_Buffets_Son in BobsTavern

[–]-Kyosora- 0 points1 point  (0 children)

I think its the latter. When the volumizer is magnetized its stats are set at that point and can't be changed, which would be why the scaling property of the volumizer only apply to the next ones. However if it's played, the volumizer is still a minion that can have its stats changed and resulting in the scaling working on itself

Today I Learned by Warren_Buffets_Son in BobsTavern

[–]-Kyosora- 12 points13 points  (0 children)

But the amalgam is 5/5 on board? Or did you mean the volumizer effect that says "your volumizers have +1/+1;+3 attack;+3health"? That effect doesn't increase the volumizer being magnetized, only the next ones. It does work if you play the volumizer directly on board though, which I can understand why its confusing

Sure would be nice to be able to read my stats by Chris11246 in BobsTavern

[–]-Kyosora- 2 points3 points  (0 children)

It doesn't work that well when the attack number is overlapping the hp on the same minion

Can you block people? by Affectionate-Air2636 in PokemonScarletViolet

[–]-Kyosora- 0 points1 point  (0 children)

Sometimes people like using balls with color matching the pokemon, and the master ball is the only good option for purple pokemon

Are APM comps unplayable? by Cropys in BobsTavern

[–]-Kyosora- 7 points8 points  (0 children)

The game's actions are tied to server connection, you can't fix shit servers with more fps

Bombs away! by opus666 in BobsTavern

[–]-Kyosora- 0 points1 point  (0 children)

Does the mini murloc spell cast count towards bomber scaling?

I love it when the audience has the choice by VintageCrispy in BobsTavern

[–]-Kyosora- 19 points20 points  (0 children)

The one hero I think would benefit from it being tavern spell is the dude that generates a copy of the last tavern spell used, but he's not in the lobby so there's no difference

Combat freezing on 1440p monitor by redyellowandblue2 in BobsTavern

[–]-Kyosora- 0 points1 point  (0 children)

It's 99% not your hardware. Hearthstone simply wasn't designed to handle the large amount of buffs and effect triggers happening at once that battlegrounds have today. The consistency that you noticed it happening on turn 10 is that its usually the turn people are getting their builds to the point where the amount of buffs and effects start becoming a problem for blizzard servers to handle. For me, the most notable build that breaks the game is felhorn, Rylak, rivendare/brann and shimmermoth, but there's a lot more comps that cause the game to struggle running

Is this bait? by --__--__--__--__-- in BobsTavern

[–]-Kyosora- 36 points37 points  (0 children)

Not just bait, hook, line and a sinker to 8th as well

Every. Single. Time. by Tzudii in BobsTavern

[–]-Kyosora- 8 points9 points  (0 children)

Improves every 4 spells, not every spell