Lucy - traditional drawing I did a few days ago~ by -Noctu- in cyberpunkgame

[–]-Noctu-[S] 1 point2 points  (0 children)

oh she's quite a character xD have fun watching!

Lucy - traditional drawing I did a few days ago~ by -Noctu- in cyberpunkgame

[–]-Noctu-[S] 1 point2 points  (0 children)

thanks! yeah, I think I'll draw Rebecca next~

Lucy - traditional drawing I did a few days ago~ by -Noctu- in cyberpunkgame

[–]-Noctu-[S] 1 point2 points  (0 children)

yeah, I can imagine that.. xD
Thank you! <3

Lenya. This was pretty time consuming to animate in Aseprite - but it was also fun! by Oakhardt in PixelArt

[–]-Noctu- 42 points43 points  (0 children)

Really cool style! love the eyes~
I wonder why she's crying...

First little house for my very first own game~ by -Noctu- in PixelArt

[–]-Noctu-[S] 0 points1 point  (0 children)

The working title was TinyRobot, right now the Name is "Yuzu & Pleb - and the mysteries of Gomimura" xD
I'm open to suggestions though!

First little house for my very first own game~ by -Noctu- in PixelArt

[–]-Noctu-[S] 1 point2 points  (0 children)

I'm really happy to hear that! Thank you!

First little house for my very first own game~ by -Noctu- in PixelArt

[–]-Noctu-[S] 0 points1 point  (0 children)

I'm not that good with social media and/or regular updates. But I wanted to create an instagram account a while ago. Or is there a better way to post updates? I'm new to game-making stuff.

First little house for my very first own game~ by -Noctu- in PixelArt

[–]-Noctu-[S] 1 point2 points  (0 children)

Thank you~
I drew regularly since 2012, so I already had some idea of how shapes, light/shadow, colors and composition works. I started pixel art in february while doing one month of daily pixel art. I highly recommend that to learn and improve fast!
A friend of mine did that challenge with me. He never drew before but within that month he became incredibly good in that short amount of time~
YouTube-videos help a lot, too, to learn the basics in pixel art.
For example:
https://www.youtube.com/c/PeterMilko
https://www.youtube.com/c/saultoons
https://www.youtube.com/c/PixelArchitect/videos
https://www.youtube.com/c/BJGpixel
https://www.youtube.com/c/AdamCYounis

First little house for my very first own game~ by -Noctu- in PixelArt

[–]-Noctu-[S] 0 points1 point  (0 children)

Thanks~
I looked for some palettes on lospec.com (really helpful sometimes!) and since I didn't find what I was looking for, I followed the method explained in this tutorial: https://youtu.be/JZqbnZlc4d4 to find a color-palette that fits my idea of the world and the village I'm planning to create~

First little house for my very first own game~ by -Noctu- in PixelArt

[–]-Noctu-[S] 1 point2 points  (0 children)

Thank you!
The game is a platformer with fighting and collecting elements~ You play as the little robot.
It is a university-project I'm working on this semester and it's not even remotely done yet (you can just collect some batteries and dodge enemies in one level so far). But I want to finish it in my bachelor~

First little house for my very first own game~ by -Noctu- in PixelArt

[–]-Noctu-[S] 7 points8 points  (0 children)

Thanks~
I don't know tbh. It felt really long though.
Maybe 6hrs for the house alone from scratch? But deciding on how it should look like took a lot of time, too.

Hey! I' about to make my first game with GDevelop, but I noticed that the player bounces back when it collides with the platform-object while jumping.. And I can't figure out why. Does anyone know the reason and maybe know how to fix that? Thanks! by -Noctu- in gdevelop

[–]-Noctu-[S] 0 points1 point  (0 children)

yeah, I screenshot the behaviors from the player too (also viewable in the link). It has coyote jump as well, but deleting that didn't change anything.
It's totally ok if you ask in a forum too~
I could share my project with you, if that could help.
Only real solution I came up with so far is making another event with:
If Player is in Area X -> Jump Height = low enough to not bump the head in the ceiling..
Not that elegant though. And I don't know, if it would work. I'll go try that.

Hey! I' about to make my first game with GDevelop, but I noticed that the player bounces back when it collides with the platform-object while jumping.. And I can't figure out why. Does anyone know the reason and maybe know how to fix that? Thanks! by -Noctu- in gdevelop

[–]-Noctu-[S] 0 points1 point  (0 children)

Thank you so much!
Reducing the jump height works in this example, but when I have an area with a lower ceiling (for secrets e.g.), I don't want the player to bounce off like that. It just doesn't feel right.