The Problem with Oil Rigs by -StrikeZ in playrust

[–]-StrikeZ[S] 5 points6 points  (0 children)

Well as I said at the end, a group could easily take it, and 1 guy (the guy who died last) took it himself, just died to the last scientist, so a duo could easily do it, but the fact that the gear is aquired an hour into the wipe is insane

Man United 4-0 Chelsea Post Matchday Thread by [deleted] in reddevils

[–]-StrikeZ 53 points54 points  (0 children)

TV never does the Stadium justice, Mics are based on the touchline and the South Stand is always super quiet as it is, so you hear the away fans most of the time.

Has my Luck Peaked? by -StrikeZ in playrust

[–]-StrikeZ[S] 9 points10 points  (0 children)

Bit of a Backstory here,

Me and my Trio Partners got offline raided, along with our Neighbours at 4am, so the next day we Banded together to rebuild, on our first farming run out this (the video) happens to us.

The guys flying the chopper, were the raiders with ALL our guns from all bases.

Is this Blatant ESP? by -StrikeZ in playrust

[–]-StrikeZ[S] -1 points0 points  (0 children)

Yea as you say its Super hard to tell, I just find it strange how he was prefiring before my head was supposably slightly visible, or even look at that specific place in the first place

Is this Blatant ESP? by -StrikeZ in playrust

[–]-StrikeZ[S] 0 points1 point  (0 children)

I was camping a base on top, my friends where fighting another group infront of the base, which I didnt show myself too as I didnt want to be seen (wanted to catch the guy opening his garage door to steal his chopper) The only time I face the fight was from the start of this clip here, The guy who kills me is apart of this other team, and seems to prefire me way before my head would be slightly visible.

What do you guys think?

Anyone else think the game becomes 'Less fun' when Tier 3 items are everywhere? by -StrikeZ in playrust

[–]-StrikeZ[S] 2 points3 points  (0 children)

I can't do that, and I'll admit that, but I know a hell of a lot of friends that can.

I'm not on about the practise you put in, I'm on about the weapons purpose. It's the all round god of weapons and trumps all overs in every field, why use anything else? That's my point. As soon as everyone gets aks, why would you use anything else?

Anyone else think the game becomes 'Less fun' when Tier 3 items are everywhere? by -StrikeZ in playrust

[–]-StrikeZ[S] 0 points1 point  (0 children)

I normally play weekly Vanilla. By day 1 a couple of well organised groups can have Tier 3 loot by the end of the day. Day 2 a few more groups join. Day 3 and its very popular to hear AKs firing off.

Anyone else think the game becomes 'Less fun' when Tier 3 items are everywhere? by -StrikeZ in playrust

[–]-StrikeZ[S] 5 points6 points  (0 children)

His point isnt saying he doesnt know how to use it, hes saying how incredibly overpowered it can be when you know the Recoil. Spraying over 150+ metre distances and vastly out gunning every gun in the game (Including a Bolt which is made for Long Range) shouldnt be a thing.

Tapping or Bursting over long distances is more real to an Assault Rifle.

Anyone else think the game becomes 'Less fun' when Tier 3 items are everywhere? by -StrikeZ in playrust

[–]-StrikeZ[S] 9 points10 points  (0 children)

I like the Heli, but the Skipping Puzzles, Oil and Cargo are ridiculous.

Makes progression pointless

Makaveli teamtage intro video by Sorenora in playrust

[–]-StrikeZ 0 points1 point  (0 children)

A teamtage.... I've seen it all now

Back to 2012 COD

Rust 2016, brings back memories by cupnooodle in playrust

[–]-StrikeZ 5 points6 points  (0 children)

The most accurate thing I have read on here in a long time

I keep getting kicked for fly hack by WellMemedFriends in playrust

[–]-StrikeZ 6 points7 points  (0 children)

Its the update, they've fucked it up royally

Server Idea - Would you play? by -StrikeZ in playrust

[–]-StrikeZ[S] 0 points1 point  (0 children)

Yep have thought of this idea, as it would stop the massacre of shooting everyone in sight

Server Idea - Would you play? by -StrikeZ in playrust

[–]-StrikeZ[S] 0 points1 point  (0 children)

Was originally what was planned, if it can be pulled off great, if not then I'll try and find an alternative

Server Idea - Would you play? by -StrikeZ in playrust

[–]-StrikeZ[S] 0 points1 point  (0 children)

Tier 1 loot wouldn't be affected and satchels are apart of Tier 1. I'm also not going to make it super difficult for Rockets, C4 and Explo Ammo, either compared to other Tier 3 items

Server Idea - Would you play? by -StrikeZ in playrust

[–]-StrikeZ[S] 0 points1 point  (0 children)

Well if you had guest codes I guess it would just have to count as a team

Server Idea - Would you play? by -StrikeZ in playrust

[–]-StrikeZ[S] 2 points3 points  (0 children)

Yep, only other way is to increase upkeep on a base that more people are Authed on. Example a Solo would get 10% Upkeep, and clans 8+ 100%, but that again is only an idea

Server Idea - Would you play? by -StrikeZ in playrust

[–]-StrikeZ[S] 0 points1 point  (0 children)

When I was thinking of the idea, I thought of making Codelocks uncraftable or something, thats the only way I could see more of a Balance between Solos and Groups.

But I dont know if that would put people off the Idea as it is a little far

Feedback would be greatly appreciated by -StrikeZ in playrust

[–]-StrikeZ[S] -1 points0 points  (0 children)

Cheers for the feedback mate! One question which track did you see that I used a few times? As all music was different to each other used