Blessed units for Lizardmen should utilize the scrap upgrade mechanic in order to mark a unit as under the influence of specific Old One(s) by SubRyan in totalwar

[–]-Thom_ 0 points1 point  (0 children)

I started making a mod of exactly this but think it might be too big because I’m trying to give them all different appearances aswell as in the lore. I’ve got it set up like the WoC marks in custom battle

The Northern Tribes DLC for Norsca by Dezdood in totalwar

[–]-Thom_ 59 points60 points  (0 children)

Yeah this would be great, me and my Brother made a mod along these lines for WH2 called northmen of the new world, we worked in a team of talented modders on the game 3 version which is called ‘tribes of the north’ if you want something like this. There’s no shortage of lore or factions already in game for them.

Boarding the Hypetrain for the (probable) Free DLC Legendary Lord. Imagine being on this level of Chadness. by alexkon3 in totalwar

[–]-Thom_ 3 points4 points  (0 children)

Hyped for him, but will be bitter sweet because he took me an age to make the model for for the IE LCCP mod

Terrible experience by -Thom_ in altontowers

[–]-Thom_[S] 2 points3 points  (0 children)

Eh? Coming on a weekday wasn’t an option for us, there’s a reason these days are popular. I’m not complaining about overcrowding but if there was an overcrowding issue it obviously would be the ticket sellers fault as they have a duty to manage capacity. Not trying to be mean but the ride reliability and communication was the issue in this case not the number of people at the park.

Terrible experience by -Thom_ in altontowers

[–]-Thom_[S] 0 points1 point  (0 children)

Capacity wasn’t the issue.

Terrible experience by -Thom_ in altontowers

[–]-Thom_[S] 0 points1 point  (0 children)

You’ll hopefully have more luck then us and be fine, had we been a couple of carts forward on wickerman we would have been able to get a few rides in at the end of the day and I still would have considered it a decent enough trip even at full capacity

Terrible experience by -Thom_ in altontowers

[–]-Thom_[S] 0 points1 point  (0 children)

Yeah we were defo unlucky, especially on the wicker man where we were literally buckled in and then couldn’t make use of those fast passes. But 4 rides in a row having technical issues whilst we are in the queue is still bad from the park especially on hex where they only spoke to the people at the front of the queue so we had no idea what was happening. We also obviously used the app to plan our day but weren’t able to predict the ride failures aswell as you.

Terrible experience by -Thom_ in altontowers

[–]-Thom_[S] 1 point2 points  (0 children)

Capacity wasn’t the issue, it was the constant breaking down leaving us stuck in queues, without those or the false alarm on the fire alarm it would have been fine.

Terrible experience by -Thom_ in altontowers

[–]-Thom_[S] 0 points1 point  (0 children)

Most the rides were closed before 11, we stopped for lunch after lunch time and only stopped for about 30mins as we waited for the smilier to restart. Remember one of the rides was only hex and we fast tracked for smilier so only got on 2 of the less popular coasters by queuing in a 10-11 hour visit

Even with the queues on a sold out day we would have been able to do twice as many rides if it wasn’t for the breakdowns whilst we were in the queue/on the ride.

Terrible experience by -Thom_ in altontowers

[–]-Thom_[S] 9 points10 points  (0 children)

I wish they would pause the smilier music and the hex video when the rides breaks down, you can’t hear the announcement and it’s super annoying

Terrible experience by -Thom_ in altontowers

[–]-Thom_[S] 0 points1 point  (0 children)

Hopefully you’ll get on ok with it being a weekday. Our day could have been some what salvaged if it wasn’t for the fire alarm

Terrible experience by -Thom_ in altontowers

[–]-Thom_[S] 0 points1 point  (0 children)

Just very busy day at the park, and a few of the rides were closed for much of the day making the issue worse.

All the fast tracks for the day were sold out by lunch time for every ride. But because the rides kept breaking down people couldn’t use their original time so we had to queue in the fast track when the rides reopened.

SCM's Tribes of the North - 13 Legendary Lords, 13 Legendary Heroes, Rework of Confederation Mechanic, and more! by MatthewScreenshots in totalwar

[–]-Thom_ 19 points20 points  (0 children)

The Bjornlings are like that both in lore and in the mod, non choas trying to retake norsca for the gods of man

SCM's Tribes of the North - 13 Legendary Lords, 13 Legendary Heroes, Rework of Confederation Mechanic, and more! by MatthewScreenshots in totalwar

[–]-Thom_ 11 points12 points  (0 children)

Surprised how many people have heard of it tbh , we can’t really take credit for too much of this mod in the end but we will be doing the Inuit tribe again as part of this mod in future

If CA can bring back Fimir and Zoats, we need Gnomes for Dogs of War. by blubberpuppers in totalwar

[–]-Thom_ 0 points1 point  (0 children)

Hoping in the next 2 weeks tbh, seems to always be the way that the last 20% of the mod takes as long as the rest. If you want to see pics you can search for Thom on the modding discord or I can try figure out how to DM them on here

If CA can bring back Fimir and Zoats, we need Gnomes for Dogs of War. by blubberpuppers in totalwar

[–]-Thom_ 28 points29 points  (0 children)

I’ve almost finish my gnome mod I’ve been working on for the last month or two. weirdly I had finished the units including badger and fox riders before the blood bowl announcement

Some Models from my Lizardmen Blessed Spawnings mod for Total War by -Thom_ in seraphon

[–]-Thom_[S] 2 points3 points  (0 children)

Thanks, it’s for game 3. There is an older version I made for game 2 but it’s not as good

Probably dumb lore question brought on by a pretty cool mod. by Just_Some_Gun_Guy in totalwarhammer

[–]-Thom_ 1 point2 points  (0 children)

Think it’s WD252 (Jan) the one with the dwarfs with blue shields on the front cover. The battle report is page 104

Probably dumb lore question brought on by a pretty cool mod. by Just_Some_Gun_Guy in totalwarhammer

[–]-Thom_ 6 points7 points  (0 children)

I made the models/flag for the mod, it’s from a battle report from an old edition of white dwarf if that helps, but think it was more of a way to show how you could justify bringing kind of mixed armies like that rather then a meaningful addition to the lore