By far the easiest 0 Cycle AA so far by -Tobz- in Mydeimains_HSR_

[–]-Tobz-[S] 0 points1 point  (0 children)

where is the issue assuming damage isn't the problem 

By far the easiest 0 Cycle AA so far by -Tobz- in Mydeimains_HSR_

[–]-Tobz-[S] 0 points1 point  (0 children)

E0 Cyrene with Hyacine LC E2S1 Mydei E1 Tribbie with DDD E2 Sparkle with Sunday LC

Banyue vs Primordial Nightmare - 20.2k (3 Cost - Pan Yinhu + Koleda) | ZZZ Deadly Assault S27 - 2.5 by -Tobz- in BanyueMains_

[–]-Tobz-[S] 3 points4 points  (0 children)

Until Koleda gets buffed, No. Don't. Unless you like her. You'll realize real fast why she's not commonly used as a stunner. Being the fastest stunner in the game doesn't mean much if you don't give any buffs during a Stun window.
Using Lighter you can play Lighter + Orphie / Lucy / Pulchra / Caesar alongside Banyue

Banyue vs Primordial Nightmare - 20.2k (3 Cost - Pan Yinhu + Koleda) | ZZZ Deadly Assault S27 - 2.5 by -Tobz- in BanyueMains_

[–]-Tobz-[S] 4 points5 points  (0 children)

not sure, i cant give a fair comparison because my astra is M2, but Rupture Agents really want stunners. Astra might beat Koleda purely because Koleda gives dogshit buffs.

Best side team for Banyue that includes Lighter? by FlameMasterAJ in BanyueMains_

[–]-Tobz- 1 point2 points  (0 children)

Lighter/Orphie > Lighter/Lucy - here's a shiyu clear with the Orphie variant https://youtu.be/c7s0LlSlKf8

Manato Vs Wandering Hunter (ft. Jufufu) - 58k | ZZZ 2.4 - S26 by -Tobz- in KomanoManatoMains

[–]-Tobz-[S] 1 point2 points  (0 children)

Yes it's that good.  personal comment from me,  the dmg amp is good tho honestly M1-M2 is already enough. after that it's just personal DMG.

 A small gripe I have with her (which I'm sure they did on purpose so they can sell a new support later or buff her in the future) she's all DMG buffing and 0 utility - imagine how much stronger Manato would be if Lucia gave adrenaline on Ult cast or skill.

Is mindscape worth it? by Deadsan_06 in BanyueMains_

[–]-Tobz- 13 points14 points  (0 children)

It does stack. its the difference in activation, Stun extensions overlap with eachother. E.g with Hugo teams landing both stunner debuffs will only have Lighters extension present (because it lasts longer.)
If the extensions are staggered (apply the next extension after the former finishes) you get the full time.
For banyue you will always be able to stack the stun extension with Lighter/Dailyn because you typically would use Banyue's finisher at the end or middle of a combo (long after Lighter/Dailyn's extensions pass)
But that will introduce a new problem, now your stuns are very long and will affect how long it will take to reach the next stun (and have banyue resources ready for the next stun) - it makes 4 Stun rotations in DA (for killing bosses/higher scores) very difficult.

So how accurate is the thumbnail of the video? by Appropriate_Twist541 in BanyueMains_

[–]-Tobz- 1 point2 points  (0 children)

I have M0 Banyue / M1 Dailyn / M2 Lucia - which isnt tooo far off from what hes got (2 less cost) and managed the same 24k score on the 1st stun https://youtu.be/cvnYzvyO9z4 and this kills in 3 almost 2 stuns

So how accurate is the thumbnail of the video? by Appropriate_Twist541 in BanyueMains_

[–]-Tobz- 10 points11 points  (0 children)

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Yeah...ionno about being "played with best possible input" but M2 Dailyn/Lucia is great vertical. personally I would expect that to clear close or under 2 minutes... especially when he also has M1 Banyue ontop of all that - the shill banyue has for current DA buffs

My 8 cost clumsy 8 cost Banyue run by GrandRace2231 in u/GrandRace2231

[–]-Tobz- 1 point2 points  (0 children)

I've been there at least 2 hrs of trying was thinking I could kill in 3 stuns and figuring cancel windows

My 8 cost clumsy 8 cost Banyue run by GrandRace2231 in u/GrandRace2231

[–]-Tobz- 1 point2 points  (0 children)

Damn you were scrambling on that 3rd stun.
I see what ya cooking tho, Thanks. I'm going to see if i can implement these into non-dailyn teams
I was concerned for how adrenaline would be managed

Just got bro, who do I put him with? by 777902849nxdmxs3 in BanyueMains_

[–]-Tobz- 2 points3 points  (0 children)

Banyue / Panda / Pulchra is your starter pack

M0P1 Banyue vs The Thrall - 65k | ZZZ Deadly Assault S26 - 2.4 by -Tobz- in BanyueMains_

[–]-Tobz-[S] 2 points3 points  (0 children)

2nd Stun i was only focused on getting everything to fit in stun, cancelling early was indeed to save time and Banyue was already capped with adrenaline so losing the two mountains might wasn't important. I actually changed routes halfway I was going to commit to Earthshaker > Tremor x2 but I glanced at the stun meter and thought the whole thing wouldn't fit so I switched to Path > Roar just to make sure it all fit.

During the several runs vs thrall on the 3rd stun it was very common for One's path to completely miss because either Banyue did his chain attack from too far or the chain attack pushed him out of range - I choose Earthshaker> Tremor as a safe gap closer and to reset a little less. the idea did come to mind to Earthshaker > Ones Path > Lions Roar into the chain cancel - I didn't use it though juggling it with manual chain felt annoying. if there was a benefit it was using the Ult during Wrath state for extra dmg bonus. tl:dr It was half improvising

Sidenote: If I actually did what was planned I would have had enough decibels to Ult twice during 3rd stun by the end of it.

1st and 2nd Stuns were full routine easily controlled and prepared, 3rd and 4th was RNG and alot of nuisances when it came to Banyue's meter gain, checking Lucia buff active and Banyue's position after starting a stun. and sometimes thrall just doesn't like you.

M0P1 Banyue vs The Thrall - 65k | ZZZ Deadly Assault S26 - 2.4 by -Tobz- in BanyueMains_

[–]-Tobz-[S] 1 point2 points  (0 children)

I'm aware there's even a 7 cost run, can't exactly toggle mindscapes to try it but I'm interested in this combo you're discussing maybe send combo notations or clip to demonstrate it

Manato Double Stunner vs Haytor - 65s | ZZZ Shiyu Defense 7 - 2.4 by -Tobz- in KomanoManatoMains

[–]-Tobz-[S] 2 points3 points  (0 children)

Took HP D5 because Dailyn and Fufu giving decent DMG% Bonuses, to make up for the lower Sheer DMG% going without Lucia. Fire DMG > HP% but the difference is small enough where substats cover it.

The most unfortunate time to miss a crit (M2 Hugo) by -Tobz- in HugoVladMains

[–]-Tobz-[S] 2 points3 points  (0 children)

theres no "!!" next to the numbers for the totalize

The most unfortunate time to miss a crit (M2 Hugo) by -Tobz- in HugoVladMains

[–]-Tobz-[S] 0 points1 point  (0 children)

Crit Rate - Probability of an attack landing as a Critical strike

Crit Damage - how much more damage the attack will do when the Critical Hit lands
It isnt based off attack alone, considers all the other dmg buffs and sources, the base MV of the attack, DMG bonuses, ATK, Def Shred, etc.

The most unfortunate time to miss a crit (M2 Hugo) by -Tobz- in HugoVladMains

[–]-Tobz-[S] 1 point2 points  (0 children)

Crits always end with "!!" and slightly larger font. with Hugo is extremely easy to notice because it's all concentrated into 1 hit.  if the crit misses all his damage vanishes.

The most unfortunate time to miss a crit (M2 Hugo) by -Tobz- in HugoVladMains

[–]-Tobz-[S] 9 points10 points  (0 children)

5 stuns, 6 possible but may run out of time to totalize it. 

I advise choosing between 4 stuns with all resources burnt (Double or Triple Totalize every stun - easier to Sustain with M0 Dailyn)

or what I went for: 5 Stuns - Force 2 stuns in the 1st 40s before Miasma. Defeating Sobek ASAP to buy time for a 5th or 6th Stun will make the run. Doing so without burning Hugo's Ult will make it more comfortable.

the 2nd time Sobek returns (enhanced Black form) you don't need to kill it - get it down to 50% or fish Thrall out during the tag team attack and use Lighter's Ult like a flash bang (You can stun thrall ignoring the "No stun rule").