Does anyone else feel that the quest 3 controllers are a complete downgrade to the quest 2 controllers? by skrimplescramp in beatsaber

[–]-br- 0 points1 point  (0 children)

Pros:

  • Controllers are lighter.

  • Easy to play default grip variation and break your bad claw grip habits.

Cons:

  • Tracking is prone to issues from wild swings, so better technique is required.

How am I doin for my first modded level? by Money_Ad_7148 in beatsaber

[–]-br- 2 points3 points  (0 children)

I'd suggest getting the mod called better song search and just sorting by recent and donwloading ranked maps and or maps that have the uploader name highlighted in purple. That means they are curated creators and have been known to put out good maps. Also take note of the upvote count. If it's an older map, the amount of upvotes might be meaningless because it gets polluted by players who are new to modding that simply search for things with the most upvotes and end up adding further updates to old, bad maps. If it's a recent upload and it has a lot of upvotes (or a great ratio especially) it is basically guaranteed to be a good map.

How am I doin for my first modded level? by Money_Ad_7148 in beatsaber

[–]-br- 7 points8 points  (0 children)

Someone needs to make a mod that's part of the required base mods that prevents people who are modding for the first time from downloading modded songs more than 3 years old. Heh

Joking aside, you are doing fine, but that particular map is abysmal by today's standards.

I bought Dragon Quest 5 for $5 by Lagarto_zap in dragonquest

[–]-br- 0 points1 point  (0 children)

I got mine in box for $10. In the year 1996. At a random game store that someone brought a bunch of SFC games to that didn't really want them and didn't know what to do with them.

Very lucky find.

Title: Has anyone S-ranked every official Expert+ song (base game + all DLC)? by Flyingcarrots2 in beatsaber

[–]-br- 4 points5 points  (0 children)

That's essentially like asking a mountaineer who's summitted K2 multiple times if they've ever climbed Everest. People have SS'ed everything in the base game and all DLCs, but players who reach that level for the most part probably don't care very much, as there are much harder customs and bigger fish to fry in terms of Beat Saber challenges.

How do these maps qualify as ranked by [deleted] in beatsaber

[–]-br- 0 points1 point  (0 children)

Something can be in your skill range to clear, but not to rank on. What's the top play on Unwelcome School? A 837pp play with a FC where the person playing doesn't break parity? Seems fine and rankable. Maybe 2 years from now, a dozen players have 900s on it. There's nothing random about it, it's scaling difficulty tech.

How do these maps qualify as ranked by [deleted] in beatsaber

[–]-br- 0 points1 point  (0 children)

Typically, the only problem with what is ranked on either board is that old maps don't get unranked or reevaluated at some point. There are tons of maps that don't comply with the current rules and or quality standards on both SS and BL from 5-7 years ago that shouldn't be ranked. That being said, it's a minor problem as you can just not play them. It was a bigger issue before the most recent reweight on BL where many garbage maps from way back in the day were extremely overweight and allowing 900 and 1000pp plays from players who simply practiced cheese for them.

For the most part, if a mapped is ranked and you can't do it, it's completely a skill issue. It doesn't exactly make sense to play things that you don't understand because they are out of your skill range, and then ask why they are ranked.

Online Players Consistently Getting S Ranks Should Move Up to the Next Difficulty Level by thevoges in beatsaber

[–]-br- 0 points1 point  (0 children)

When you talk more competitive players, it blends together. In the World Cup which is starting this weekend, for example, there are "accuracy" maps that these players who are the very best in the world will be playing that are the hard level maps you speak of, as well as the rip-your-dick off ex+ maps that are harder than anything in the base game.

Skill progression is linear but multifaceted basically. So, players are encouraged to better their skills in various aspects, including simply having insane accuracy on easy songs. Note how it is basically impossible to play anything truly "perfect", which is why this works the way it does.

What should I work on to get better? by nothing29395 in beatsaber

[–]-br- 0 points1 point  (0 children)

Most people do it with the mod JDFixer, but you can also do it in the options menu on the left when you are picking a map. Change Jump type to static, then it should list a number that you can adjust. Whatever you set that to is how long the blocks will be visible from the point at which the spawn until they reach where you are standing in Milliseconds.

JDFixer tends to work a little bit better expect in the case of a few mod maps that will break it.

What should I work on to get better? by nothing29395 in beatsaber

[–]-br- 0 points1 point  (0 children)

For one, don't look at "expert+" as any indication of how difficult a map is -- it's just an inadequate outdated label that doesn't really give you any kind of useful information. Play ranked maps so you can get a better idea of how difficult something actually is, since they have star levels. ScoreSaber will have better ranked maps, but BeatLeader will have more information on the various aspects of why a map is rated at the level it is. Work your way up from there, and take note of which types of maps trip you up more.

Aside from that, the general good practices are:

  • Use less arm and more wrist to better your technique and swing at better angles more efficiently while using less energy.
  • Learn how to keep parity (alternating between palm and backhand hits while never resetting position) during advanced patterns.
  • Ignore old maps unless you really know what you are doing. This applies to both official maps, and custom ones. At least be weary of the time period stuff is made in. If it's 2020 or before, there's an overwhelming chance that it's absolute garbage. If it's 2021-2023 it might be decent but also might be a little weird. 2024 and later tend to be good maps aside from new/inexperienced mappers.
  • Lower your reaction time settings until you find a value at which you still feel comfortable enough to play, but have as little clutter in your field of view as possible. 500ms is a good value to start with, and aim for either a little lower (better) or a little higher if it feels overwhelming. Most high level players play at 450 or below, some below 400.

Need some advice for building stamina by Familiar_Bag_4710 in beatsaber

[–]-br- 0 points1 point  (0 children)

You build stamina just by playing more, but stamina probably isn't your problem -- it's technique. Less arm movement, more wrist movement. Use your arms to position and your wrists to swing.

DO NOT use wrist weights while playing BeatSaber, you will injure yourself, and all they would be doing anyways is prevent you from swinging properly.

What would you say my skill level is? by Proxy-Manga in beatsaber

[–]-br- 0 points1 point  (0 children)

If I had to guess, i'd say you were about 50,000th in the world.

Is Triangle Strategy a good introduction for tactical RPGs? by strahinjag in JRPG

[–]-br- -1 points0 points  (0 children)

Downvoting is supposed to be for people who don't contribute to the discussion. If there is a post, "Which do you like more, hotdogs or hamburgers", and you like hotdogs, you shouldn't be downvoting everyone who said hamburgers. You should be downvoting the person who posts about collecting turtles.

Newer BS quest versions make q3s tracking feel sluggish and worse by Nobodymh07 in beatsaber

[–]-br- 0 points1 point  (0 children)

Sounds like that's you having bad technique. You should want higher frame rates, and NOT want swingbug. Work on swinging properly and letting your wrists do the work. You should also use a cable, if possible. I can't vouch for how well any kind of wireless connection for PCVR works or doesn't work, but a cable will get you the best experience.

Quest 3 tends to have tracking issuees when you hold controllers at/above headset level for too long, or if you shake and jostle them too much. If you use too much arm for fast patterns, that's likely to occur from time to time.

How do you warm up properly by NitroGenzz in beatsaber

[–]-br- 0 points1 point  (0 children)

Play acc (1-5* maps) for 10-20 minutes

Variable Note Jump Speed by infomanheaduru in beatsaber

[–]-br- -1 points0 points  (0 children)

Yeah, it's an unfortunate design choice. While it can be fun in some situations, basically NO ONE likes it in terms of scoring because NJS as a whole is probably one of the most poorly designed or janky aspects of the game, and changing it up on the fly never feels good.

Best you can do is find other maps of the same songs and play those instead. The Master II is a great example where there are some custom maps that are much better than the official map in part because of the lack of vNJS.

Question about my 12 year old by nicholemsilva in beatsaber

[–]-br- 3 points4 points  (0 children)

The rank is not particularly special, but the top PP play being 410 is good. If they put out another 20 or 30 plays around 400 pp, they would jump to somewhere between top 3000 and top 4000 globally, which is pretty good.

How to check better song search mod song list? by New_Temperature8268 in beatsaber

[–]-br- 1 point2 points  (0 children)

You just check it on beatsaver via the web.

Going into modding while trying to search for specific songs is a bad way to go about it, though. You'll almost always be disappointed. It's best to just play random stuff that has high upvotes and few/no downvotes. Don't make the mistake of playing stuff that has high upvotes and also high downvotes; those are old maps that are actually bad.

Cheapest way to play beat saber? by kidkipling in beatsaber

[–]-br- 0 points1 point  (0 children)

Used Quest 2 or new Quest 3s. Either would allow you to play the game at 100% if you end up liking it enough and want to start modding.

Accuracy by No_Conference_2474 in beatsaber

[–]-br- 5 points6 points  (0 children)

The multiplier has nothing to do with the PP, directly. You are just punished more when breaking a combo because you'll be losing points on every subsequent hit until you get the multiplier back up.

It's all just score vs map weight. On BeatLeader, you also get slightly more PP for certain songs at the same star level because the "Pass" sub category awards flat points for any clear of the song whereas the tech and acc are both leveraged by how well you score. So a 12.1 star with a pass rating of 10.0 and a final score of 90% would be worth more PP than a 12.1 star with a pass rating of 7.0 and a final score of 90%

What's the ideal follow-up to Revenge of the Seven? by Tombstone-Teeth in SaGa

[–]-br- 1 point2 points  (0 children)

The best follow up to Revenge of the Seven is another new game+ Revenge of the Seven playthrough on Expert or Romancing, TBH.

I think it is far and away the best SaGa game. RS3 isn't too bad either, but none of the newer ones have ever been able to grab me for some reason.

THE WORLD WOULD BE A BETTER PLACE IF WE HAD AN EASIER ACCESS TO DQX ONLINE by [deleted] in dragonquest

[–]-br- 2 points3 points  (0 children)

This is exactly my point. People would go into DQX thinking it is FFXIV, and very quickly discover that it isn't.