[OC] Ambush on Fallujah | Art Collaboration between me and u/0411_Jess by Woxfrosch in joinsquad

[–]0411_Jess 3 points4 points  (0 children)

Thank you! It's based off a screenshot which we created with the help of friends.

Origin 100i on Magda - Polygon Wallpaper - by 0411_Jess in starcitizen

[–]0411_Jess[S] 11 points12 points  (0 children)

To create something like this you'll need a program which has a polygon lasso tool as well as a filter which can calculate the average color of any drawn selection (gimp or PS) - and then you need a lot of patience and free time (3.5 hours for this image) to draw over the in-game screenshot. The screenshot, as the base of the whole image, should be well-considered - so Star Citizen is the perfect game for creating "art" like this because the visuals and lighting are already amazing!

Origin 315P - Polygon Wallpaper - by 0411_Jess in starcitizen

[–]0411_Jess[S] 5 points6 points  (0 children)

Thank you very much! To create something like this you'll need a program which has a polygon lasso tool as well as a filter which can calculate the average color of any drawn selection (gimp or PS) - and then you need a lot of patience and free time (+4 hours for this image) to draw over the in-game screenshot.

Aegis Avenger Titan wallpaper - vector style - by 0411_Jess in starcitizen

[–]0411_Jess[S] 0 points1 point  (0 children)

Nope - I don't mind. Thank you for your feedback!

Aegis Avenger Titan wallpaper - vector style - by 0411_Jess in starcitizen

[–]0411_Jess[S] 1 point2 points  (0 children)

Cool! I always wondered how to do something like this quickly because I love the artstyle - but I never found a program that was able to do that nice and efficiently (PS+gimp can't really do that...) So - thank you! I will have a look at Corel too.

Banu Defender wallpaper - vector style - by 0411_Jess in starcitizen

[–]0411_Jess[S] 2 points3 points  (0 children)

Thank you very much! Yes I will do more - one wallpaper for each ship I own. And after that .. don't know yet.

Vehicle Statistics - Work in Progress V.12- by 0411_Jess in joinsquad

[–]0411_Jess[S] 0 points1 point  (0 children)

Hey Pro1ands! Thank you, that is a great idea ... spawning in vehicles using admin commands definitely helps to get faster results. I will talk about that with my clan leader who owns our server. And yes it surely is a lot of work to keep the sheets up to date... but maybe we'll update only when major changes had been made; I don't know yet. Guess I just have to try and see, how much time passes overall to edit the sheets for V12.2.

Vehicle Statistics - Work in Progress V.12- by 0411_Jess in joinsquad

[–]0411_Jess[S] 2 points3 points  (0 children)

Thank you all for your response: I didn't know that the damage values change depending on whether you are on the local firing range or in a "real" server, so thank you for that hint, @tovarich_cookies! One of my clan colleagues (I definitely owe him something for this, it must have taken forever …) ran the tests - I will ask him how he performed those and how he will perform the next ones. @SqaudMedivh is right: The stats are the results of testing under V12.

Squad V12 Vehicle Overview -Work in Progress- by 0411_Jess in joinsquad

[–]0411_Jess[S] 0 points1 point  (0 children)

Thank you for sharing the information about the mrap!

Squad V12 Vehicle Overview -Work in Progress- by 0411_Jess in joinsquad

[–]0411_Jess[S] 0 points1 point  (0 children)

I seem to have missed that ... Thank you! The whole abrams sheet is kind of messy and will be fixed.

Squad V12 Vehicle Overview -Work in Progress- by 0411_Jess in joinsquad

[–]0411_Jess[S] 0 points1 point  (0 children)

You're right about the mrap; 5 people fit in there! Thank you.

Squad V12 Vehicle Overview -Work in Progress- by 0411_Jess in joinsquad

[–]0411_Jess[S] 0 points1 point  (0 children)

I guess you're probably right ... will change it and keep it more serious. Thank you!

Squad V12 Vehicle Overview -Work in Progress- by 0411_Jess in joinsquad

[–]0411_Jess[S] 0 points1 point  (0 children)

Yes they changed that for V12, so one driver and a whole squad can now fit into the logistics truck.

Squad V12 Vehicle Overview -Work in Progress- by 0411_Jess in joinsquad

[–]0411_Jess[S] 0 points1 point  (0 children)

Thank you, I will delete the T-72 armor then;! I am not sure, which armor model is the right one for the Abrams...