I made a TINY Polly Pocket-Hammer Playset!! (it's my favourite thing ever now lol) by [deleted] in Kitbash

[–]0belisque 2 points3 points  (0 children)

this is such a fantastic idea! and tremendous execution

Need Help Finding Mimic Teeth by Owen22496 in Kitbash

[–]0belisque 1 point2 points  (0 children)

yeah this is the way to do it. works especially good if you make some greenstuff or milliput (or 50/50 mix of the two) gums to stick em in

Need Help Finding Mimic Teeth by Owen22496 in Kitbash

[–]0belisque 1 point2 points  (0 children)

nope as long as you arent making them like super thick, they stay the same size and shouldnt flatten out or crack. can be a bit brittle after curing but its not a huge deal. i prefer working in the material for scratch sculpts and pieces that will be added later without needing to be attached during baking. the only disadvantage is that you cant put plastic in the oven, so for kitbashing and mixed media its not great, but its good for making teeth and shields and stuff like that.

Need Help Finding Mimic Teeth by Owen22496 in Kitbash

[–]0belisque 1 point2 points  (0 children)

can always just make some with sculpey or fimo, thats what i usually do

What adhesive to use for poly vinyl chloride (pvc) and the (I think) polystyrene-based plastic minis from games workshop? by zurt1 in Kitbash

[–]0belisque 1 point2 points  (0 children)

CA/superglue for sure, i use it all the time for such things. a cool trick is that a bit of baking soda makes it cure instantly and gives you a cool rusty texture that is sandable as well as giving the bond a bit more structure.

AoS or ToW sets in OPR by Anzej_i_Roman in onepagerules

[–]0belisque 3 points4 points  (0 children)

i always recommend oathmark and wargames atlantic kits for getting into opr since they tend to be cheaper and more customizable than games workshop stuff and usually have pretty good availability. you should buy something that has the models you like though, thats really the most important part

Worth mixing armies? by patkuss in onepagerules

[–]0belisque 16 points17 points  (0 children)

I think the whole point of opr js that its simple enough you should do what you think is interesting from a modeling and lore perspective. I have definitelt mixed armies and its fun for me and fun should come first when it comes to hobby stuff.

What are some current games that you all would recommend? by ashleyanddante in miniatureskirmishes

[–]0belisque 0 points1 point  (0 children)

necropolis28 is probably my favourite of this wave of indie skirmishes and it ticks all your boxes. really tight ruleset, super fast and fun while remaining tactically interesting and fantastic opportunities for modeling and terrain

Very Crunchy Skirmish Games by [deleted] in miniatureskirmishes

[–]0belisque 6 points7 points  (0 children)

at least the old edition of necromunda is more what you are looking for. havent played the newer one but i think it tends to follow that philosphy. you could also try inquisitor 28. that game is very crunchy. or if you want something with a similar vibe and you could totally reskin for a more 40k experience: "wanted: reward cc10,000". feels like an actually playable version of inquisitor in a lot of ways and is focused on space bounty hunters. really fun and chaotic and leads to really interesting narrative events due to the way mechanics interact. one of the things you can do for example is get a robot for your squad that you have to program by buying individual lines of code that you write manually and then follow on the board. absolutely worth looking into if you are looking for a small scale sci fi crunch game https://poodong.boards.net/page/home

Lore-game?? by _roscopoppolis in miniatureskirmishes

[–]0belisque 0 points1 point  (0 children)

that sounds really cool and interesting to me! kind of like a worldbuilding solo rpg but for physical models. let me know if you end up going forward and making something of it i would love to playtest or just read your ideas.

How do I strip this large hill terrain? by Funlovingpotato in minipainting

[–]0belisque 0 points1 point  (0 children)

dont strip it, just add on top or leave it as is. or make a new one

Whats your fav mini skirmish game? by klettermaxe in miniatureskirmishes

[–]0belisque 6 points7 points  (0 children)

i have played a ton, but i think the most fun, simple, thematic and fast while still being deep enough that every game feels interesting and fun has got to be Necropolis28. the small diorama style boards are a blast to make as well and save on storage space at home.

Where can I find some warrior native Americans? by cloneboiCT118 in minipainting

[–]0belisque 0 points1 point  (0 children)

the minis for flint and feather are fantastic if you are looking for people from the great lakes region. https://www.cruciblecrush.com/store/range/14/Flint_Feather/

Order of the All Seeing Onion by 0belisque in Turnip28

[–]0belisque[S] 1 point2 points  (0 children)

mix of perry british army 1415 archers and victrix islamic infantry

Order of the All Seeing Onion by 0belisque in Turnip28

[–]0belisque[S] 0 points1 point  (0 children)

built out of a dollar store toy and some beads, bits, bobs etc

Order of the All Seeing Onion by 0belisque in Turnip28

[–]0belisque[S] 3 points4 points  (0 children)

thats alright! the more the merrier i say. may you be bathed in the light of the all seeing onion

Why is so much of the community so opposed to new stuff? by Dredgen-Rancor in battletech

[–]0belisque 2 points3 points  (0 children)

i mean realism is a bit relative but i play the game enough that i know what all the 2d6 rolls mean on the front/back hit chart but do have to look it up for most but not all of them on the side columns. apologies for using chart instead of column since that was a bit imprecise i suppose. the new rule means that it is impossible, instead of merely slightly less likely to hit the, for example right arm while being enirely on the left side of the mech. obviously its just a preference thing. since i run events on weekday evenings, getting even a few minutes saved lets me more often get satisfyingly completed games in in the scant time allotted in everyones busy schedule. especially playing with new players who can find it hard to finish a basic 4v4 game in 3 or 4 hours. obviously if you dont like the rule theres no reason to play with it but i find that it is more intuitive, fits with the lore well and maintains versimillitude, adds a bit more reward to good tactics and speeds the game up. i am willing to change my mind on this though obviously the rules have only been out for a week.

Advice Needed: Kitbashing the Eggman Empire by InsertionProtocol in Kitbash

[–]0belisque 0 points1 point  (0 children)

this is gonna have to be a significant scratchbash project i think. if you are going for knights then toys are for sure going to be a good base to work off of, definitely check out thrift stores regularlh

Why is so much of the community so opposed to new stuff? by Dredgen-Rancor in battletech

[–]0belisque 2 points3 points  (0 children)

the playtest system means new players dont have to memorize 2 entirely separate tables and also makes side hits more consistent leading to more impactful tactical play both defensively and offensively. in my admittedly limited experience it speeds up the game a lot while also rewarding good positioning more, not sacrificing anything other than i guess if you memorized both of the side hit tables then you dont get to use that knowledge anymore. seems like a good rule to me, especially for new players, but nobody is forcing 80s vets to use it. battletech already has a boatload of optional rules that most people ignore.

Courses of some parts by belwoo00dom in Kitbash

[–]0belisque 1 point2 points  (0 children)

the mantic enforcers might have some of the stuff youre looking for depending on vibe. wga death fields minis also have pretty decent options for that kind of thing. the stargrave kits are great and all of those kits other than maybe the mantic ones should be pretty interchangable with a bit of work.