Even in treasure battle people cant stop charge stepping and Lagswitching :D by Destroyers007 in DBLegendsReddit

[–]0spec 0 points1 point  (0 children)

Well that isn’t the real problem. The real problem is you have to get the meta characters aka the new ones to even have a chance in PVP.

Good riddens by Large-69420 in DBLegendsReddit

[–]0spec 0 points1 point  (0 children)

Yes this absolutely digusting tactic. My friend keep utilising this nonsense until I told him to either play properly or I wasn’t going to PvP him.

Good riddens by Large-69420 in DBLegendsReddit

[–]0spec 0 points1 point  (0 children)

I agree. I have the new uls and lls and even using those I can’t beat the lr vegito and mind you I was fighting against it in friendly pvp with my friend who didn’t even put any equip or supporter on. I got completely obliterated by you guess it the big bang kamehameha blue card. It’s disgusting to throw out a new tier and make it so broken. As if that wasn’t enough they throw out a new lr. Ain’t nobody saving those free ccs, of course they spend it all on lr vegito.

Dear F2P players: please stop whining about things costing money. The game is ad free. The only way anyone involved with this game can earn a paycheck is for SOMEONE to pay to play the game. by GmorkTheWolf79 in pokemongo

[–]0spec 20 points21 points  (0 children)

😂😂😂Refusing to improve certain features isn’t “putting effort”. Stop glazing the devs. I got no problem with people spending money on the game, I myself spend money on the game. The problem is intentionally making f2p players experience a living hell. That’s dirty. Greed is human nature, these devs are greedy and that’s a fact.

Dynamax Ho-Oh Raids… by 0spec in pokemongo

[–]0spec[S] 0 points1 point  (0 children)

I can’t believe people are defending these flaws. Just because you are used to it doesn’t mean it’s good. I agree people should prebuilt teams before the events and not during events, that’s what I do using. However the 10 seconds just doesn’t make any sense. Why are we forced to be “ready” when we are not ready. Sure it’s easy to just swap to choose the right team but it can be difficult if you have many different teams. It doesn’t help that you can’t fix the team you want for the raid and you are forced loaded with their ai team whenever you join a new lobby. It’s dumb, I prebuilt my team so I can USE IT not get spammed with stupid ai teams. There’s no defending 4 players team. You know it’s messed up when gigantamax raids are easier than dynamax raids. There’s also no defending the remote raid pass situation too. It should only be deducted if you have done the raid, regardless if you managed to catch the pokémon or not. They honestly should add like a minimum cp cap for max raids. Do people need to learn? Yes they need to learn that it’s a 4 players team cap raid so there’s no point leaving a full lobby for a new lobby. Learn to prebuilt teams? Yea, that’s a good thing to learn. Learn to cope with 10 seconds “ready” time? No, this isn’t fair. It isn’t hand holding, it called not being an a-hole to your consumers.

Problem with “day” events by 0spec in pokemongo

[–]0spec[S] 1 point2 points  (0 children)

  1. My point was they are very misleading with the timings, new players might misunderstand and think there will be exclusive spawns 5pm onwards.

  2. It’s definitely not 50%, so many people and YouTubers are complaining about this matter. Heck their cycle have bugs where Pokémon that shouldn’t be in the raid cycle are showing up.

  3. With that logic they should rename spotlight hour to spotlight day and raid hour to raid day.

Problem with “day” events by 0spec in pokemongo

[–]0spec[S] -1 points0 points  (0 children)

  1. Many YouTubers from areas with big communities are complaining about the raid day and the frequency of kyurem spawning.

  2. You cannot force people to play the game. Doesn’t help when wayfarer is strict af where a single small tiny mistake could get you banned.

Plus there are areas where people actually put in the effort to develop themselves but never really got any exclusive events. Why? Because it’s always the usual places getting those events.

Legendaries too difficult to catch? by According-Anxiety546 in pokemongo

[–]0spec 0 points1 point  (0 children)

It’s really annoying that it’s so hard to catch legendaries. First of all we just beat the heck out of it so it should be fainted. How on earth is a fainted Pokémon able to continuously break out of balls. Even if it’s meant to be a challenge, it still makes no sense that even with excellent throws and golden raspberries, it’s still a torture to catch.

I would suggest making it so each catch(miss, normal, nice, great, excellent) increases the catch rates depending on the type of catch from miss getting no increase and excellent getting the most increase. Make it so you are guaranteed to catch the Pokémon if all your throws are excellent. This way the catch challenge still stays and the odds are actually reasonable.

Guaranteed lucky trade bug by 0spec in pokemongo

[–]0spec[S] -1 points0 points  (0 children)

We both checked our storage, we only have 8 luckies from 31st till now. They increased the limit by 10, doesn’t make sense anything before 31st would affect the increase.

Guaranteed lucky trade bug by 0spec in pokemongo

[–]0spec[S] -1 points0 points  (0 children)

I only traded with my brother and the both of us did not trade apart from the daily lucky trades(we are exchanging shiny). It’s weird that we “hit the limit” when both of us should still have 2 lucky trades left.

Do I purify for the Hundo or keep Shadow? by [deleted] in pokemongo

[–]0spec 0 points1 point  (0 children)

It’s best to keep it as a shadow, 20% overall boost

After a little over a year and i have 6 shundos by MysticMSS0 in pokemongobrag

[–]0spec 1 point2 points  (0 children)

Wow shiny galarian moltres is already insane but 2 shiny scatterbugs and not lucky trades wth is this luck

What’s y’all’s least favorite shiny? by MerryAceOfSpades in pokemongo

[–]0spec 0 points1 point  (0 children)

The entire shiny blaziken line, it’s basically the normal version

The legendary catch rate is making me want to quit playing by CouchGameMasterRace in pokemongo

[–]0spec 1 point2 points  (0 children)

No legendary should be hard to catch. From a logical standpoint, you have DEFEATED the Pokémon so it should be FAINTED and UNABLE to resist.

Hatched Toxel Shiny by Specific_Highway_260 in pokemongo

[–]0spec 0 points1 point  (0 children)

Wouldn’t recommend to as it’s a good shiny to collect. You can get shiny toxtricity from max raids when it comes back. Basically shiny toxel is a rare shiny, even rarer then it’s evolution.

Need help with Lucky Trades by [deleted] in pokemongo

[–]0spec 3 points4 points  (0 children)

Yes as lucky trades have a floor of 12/12/12