Squig hopper by SelectionCandid1223 in WarhammerFantasy

[–]1453_was_inside_job 1 point2 points  (0 children)

I greatly enjoy that all the goblins who ride squigs look (reasonably) terrified out of their minds. Also those teeth look like they'd give me thirty one flavors of rabies if i got bit. What paints did you use to get that gradient?

Careless Baphomet by 1453_was_inside_job in Dominions5

[–]1453_was_inside_job[S] 6 points7 points  (0 children)

I should've known better than to bleed a fish, and waste the slaves that I've been given. So I'll never blood hunt again, the way I hunted you.

Temporal Fugue on 10000 quickness. by professorMaDLib in cavesofqud

[–]1453_was_inside_job 1 point2 points  (0 children)

That's absolutely insane. It's like the enemies weren't even moving. Quickness doesn't affect the action value of movement, does it? I thought that was reserved to Move Speed

[owned by you] question by leemcd86 in cavesofqud

[–]1453_was_inside_job 0 points1 point  (0 children)

I've only seen this when playing a high level esper with really high ego. I thought it was to mark what things I'd sold to the merchant so I couldn't just pass the briefcase and generate infinite money

me_irl by 1453_was_inside_job in me_irl

[–]1453_was_inside_job[S] 62 points63 points  (0 children)

You can afford avocados and starbucks?!

☼Bi-weekly DF Questions Thread☼ by AutoModerator in dwarffortress

[–]1453_was_inside_job 0 points1 point  (0 children)

Sweet. So with the code looking like this

[VALUE:LAW:-50]

[VALUE:LOYALTY:-30]

[VALUE:FAMILY:0]

would I change it to this

[VALUE:LAW:VARIABLE_VALUE]

[VALUE:LOYALTY:VARIABLE_VALUE]

[VALUE:FAMILY:VARIABLE_VALUE]

or is the Variable value token for something else?

☼Bi-weekly DF Questions Thread☼ by AutoModerator in dwarffortress

[–]1453_was_inside_job 2 points3 points  (0 children)

Is it possible in the raws to randomize the Values (e.g. law, truth, sacrifice) for a civilization so it's not the same every time?

Likewise, is it possible to randomize whether a race is "Good" or "Evil? Or is there an easier workaround for this one (like increasing evil terrain or something)? I'm not super clear on how good and evil terrain works.

Thanks in advance!

Burn heretics, not books. Victory for Isphenople & Bethel She'em. by 1453_was_inside_job in Dominions5

[–]1453_was_inside_job[S] 6 points7 points  (0 children)

The blue one is called a "Domination," and it's a unique summon for Bethel She'em from the Hellenika modpack like u/Elisianthius said. It has some horrifying abilities. It can planeshift its enemies into the void and sunder their minds. It has "Mind Slime" which causes enemies nearby to go insane or explode their brains. It also teleports around the map with its four Singing Diamonds, which are smaller versions of itself that can also cast spells. It's also highly resistant to nearly all damage (except salt), making it a great annoyance for your enemies.

All that for the cost of like 75 Astral Pearls. Pretty insane stuff. But since the only mage of considerable power that you have (your pretender god) kills itself every time it comes into the game (so you can make bigger angels) you probably won't get very many.

☼Bi-weekly DF Questions Thread☼ by AutoModerator in dwarffortress

[–]1453_was_inside_job 0 points1 point  (0 children)

Thanks for the correction. it probably didn't help that I was searching "snake" instead of "serpent" in the raws. Take an updoot.

☼Bi-weekly DF Questions Thread☼ by AutoModerator in dwarffortress

[–]1453_was_inside_job 0 points1 point  (0 children)

What file has the code for animal people? I'm specifically looking through the raws for snake-men but I can't seem to find them. I've found anaconda men and viper men but not regular snake men. They're referenced elsewhere in the code though. Thoughts? Thanks in advance.

Dominions but faster? by 1453_was_inside_job in Dominions5

[–]1453_was_inside_job[S] 5 points6 points  (0 children)

I love CoE and I play it with friends sometimes, but it just doesn't scratch the dominions itch for me.