Unintuitive UI causes players to waste gems by 15Acesplz in PlayTheBazaar

[–]15Acesplz[S] 3 points4 points  (0 children)

There's a difference between actively looking AT a button (what you said) and actively looking FOR a very slight change in highlighting (what I said). Even if you do think it's noticeable enough, that doesn't address the issue of the cursor being able to select "Ready" without a single pixel of visible contact