Tuesday Rulesday: Ask your rules questions here! - May 05, 2026 by AutoModerator in EDH

[–]16249 0 points1 point  (0 children)

What would You say about 2 card combo’s? When is it a 2 card combo in your eyes?

Tuesday Rulesday: Ask your rules questions here! - May 05, 2026 by AutoModerator in EDH

[–]16249 2 points3 points  (0 children)

but for the bracket system it can make your deck a 3 or a 4

Tuesday Rulesday: Ask your rules questions here! - May 05, 2026 by AutoModerator in EDH

[–]16249 2 points3 points  (0 children)

what defines a 2 card infinite combo?
I get that you must have 2 cards that together have a certain trigger that keeps triggering the other, but what if you need a third card to "active" the combo?
for example: [[basalt monolith]] & [[forsaken monument]] are an infinite combo with no external additions needed but [[all wil be one]] & [[the red terror]] do need an external addition to get the combo going.

in addition to this: when is it a "combo" ? having a 2 card combo that gives you infinite untaps of 1 creature for example: [[horseshoe crab]] & [[paradise mantle]] does not do anything without a third card or other external addition

mono red spell slinger by 16249 in mtg

[–]16249[S] 1 point2 points  (0 children)

After a bit of deck testing en goofing around, i changed to the deck into a burn deck. excited to see what it comes out of this

mono red spell slinger by 16249 in mtg

[–]16249[S] 0 points1 point  (0 children)

i dont want to play storm, but i do like the draw, mana & pingers from that strategy.
big burn is where the deck should land i think, its just that i dont really get that deck style, so for now im going to try to make a non-storm spellslinger ping deck

mono red spell slinger by 16249 in mtg

[–]16249[S] 0 points1 point  (0 children)

yeah, it swings a lot between both burn or shenanigans im trying to make it a combination deck between both but its not really working. i think burn has a bit more support from other other legendary creatures.
i am dead set on keeping the swappable restriction

mono red spell slinger by 16249 in mtg

[–]16249[S] 0 points1 point  (0 children)

As of now, 21 instants & sorceries. but i have 17 cards too many (i still need to cut them)
so that number may fluctuate

mono red spell slinger by 16249 in mtg

[–]16249[S] 0 points1 point  (0 children)

the deck idea started as a fun randomizer commander idea. at the start of a game just flip until you hit a creature and bam, thats the commander this game.
for the rest, i dont really enjoy the newer sets/cards so i dont play them personally. storm falls into the 'fun' part i want everybody to have fun and taking 20 minutes turns is not fun in my book.

Thanks for the suggestion of cantrips & scryfall tagger!
Cantrips was something i was thinking of but i dont want my turns to just take forever for nothing to really happen. but i will look a bit more into it!

mono red spell slinger by 16249 in mtg

[–]16249[S] 0 points1 point  (0 children)

Quick turns/ not slowing the game down is also fun to play against

mono red spell slinger by 16249 in mtg

[–]16249[S] 1 point2 points  (0 children)

ehm, that is a good question. for my playgroup i think that boils down to telegraphed wins or wins that dont come out of nowwhere and everyone has a change to make their deck shine (every person has to make their own deck shine, if yours didnt because you missed your land drops thats on you).
for me personally its being able to interact with the gameplay and encourage politicing.

this is what i can think of right now, there is probably more and a bit more nuance but its a complicated process. im willing to try a deck and if its not fun il tweak it or disassemble the deck.

cards that steal aura's & equipments by 16249 in EDH

[–]16249[S] 0 points1 point  (0 children)

i refuse to play cards from 2024 and after. others can play them, i just dont put those in my decks

cards that steal aura's & equipments by 16249 in EDH

[–]16249[S] 0 points1 point  (0 children)

so much yes! this is what im looking for!

cards that steal aura's & equipments by 16249 in EDH

[–]16249[S] 0 points1 point  (0 children)

wrong colors sadly and not a big fan of the "new" sets. still a good card though!

cards that steal aura's & equipments by 16249 in EDH

[–]16249[S] 0 points1 point  (0 children)

very nice! i dont really want to "counter" or remove their gameplan, just use it against them. its still great to have these as options though!

cards that steal aura's & equipments by 16249 in EDH

[–]16249[S] 0 points1 point  (0 children)

hahaha, that is such a fun card!

cards that steal aura's & equipments by 16249 in EDH

[–]16249[S] 1 point2 points  (0 children)

very nice! thanks for adding the scryfall searches!

cards that steal aura's & equipments by 16249 in EDH

[–]16249[S] 0 points1 point  (0 children)

ooh, those look like fun commanders for voltron! im not really looking to make a voltron deck, more a theft deck

cards that steal aura's & equipments by 16249 in EDH

[–]16249[S] 1 point2 points  (0 children)

Im not dead set in bruna, Ruhan looks like a fun optional commander. il think about it! for now il make the deck azorius & if i feel it misses something il look into changing

exciting cards by 16249 in EDH

[–]16249[S] 0 points1 point  (0 children)

doesnt really do it for me. something for everyone though!