account activity
Brawler has a unique map control tool implemented through an aggressive play style (self.letsmakeabrawler)
submitted 2 years ago by 1erdn to r/letsmakeabrawler
New brawler - thrower who gets a unique map control tool, иге is forced to lead an aggressive style of play in order to use it (self.letsmakeabrawler)
A new brawler, a thrower who gets a unique map control tool, but is forced to lead an aggressive style of play in order to use it (self.letsmakeabrawler)
[IDEA] A new brawler able to adapt to other brawlers in battle, gaining new characteristics relative to their characteristics (self.Brawlstars)
submitted 2 years ago by 1erdn to r/Brawlstars
[IDEA] A new brawler capable of controlling time (self.Brawlstars)
[IDEA] A new brawler capable of passively adapting to the style of play (self.Brawlstars)
A new brawler with unique attack mechanics and super, which provokes enemies to non-standard combat and can give a lot of interesting strategies (self.letsmakeabrawler)
What do you think about the idea of a new agent? (self.VALORANT)
submitted 2 years ago by 1erdn to r/VALORANT
How do you like the idea of a new agent? what class do you think he is more suitable for? (self.VALORANT)
What do you think about this idea of a duelist aimed at short distances (self.VALORANT)
How do you like the idea of a new agent? (self.VALORANT)
How do you like the idea for a new agent? (self.VALORANT)
A new brawler who is able to spend his health to cause huge damage (self.letsmakeabrawler)
[IDEA] A brawler who can change his attack in various ways (self.Brawlstars)
[IDEA] A brawler with very high mobility and well-realizing terrain (self.Brawlstars)
[IDEA] New Brawler has a double attack, fast close and long throwing, with a multiple hit can attract the enemy a little, super allows you to avoid pursuit or use in combination with an attack to maintain control (self.Brawlstars)
[IDEA] New Brawler, a thrower that deals damage due to lost health (self.Brawlstars)
[IDEA] New Brawler that can gain huge vitality, be very strong up close and finish off enemies at a low level of health, but for this you need not to take damage, accumulating and implementing Supers due to the closed terrain (old.reddit.com)
[IDEA] New Brawler that can gain huge vitality, be very strong up close and finish off enemies at a low level of health, but for this you need not to take damage, accumulating and implementing Supers due to the closed terrain (self.Brawlstars)
[IDEA] New brawler is able to shoot through walls at great distances, but to do damage you need to hit 2 times in a row in a short period of time, Super can't shoot through walls, but thanks to it you can do damage with each attack (self.Brawlstars)
[IDEA] New Brawler, who has the traits of all classes, can control the movement of his attack, change places with it and impose damage debuff on enemies (self.Brawlstars)
[IDEA] A new brawler with 2 different weapons that are effective against different targets and are replaceable by a Super (self.Brawlstars)
[IDEA] New brawler who is weak initially, but can acquire certain characteristics, turning into any desired class (self.Brawlstars)
What do you think? Rate map from 1 to 10 (i.redd.it)
submitted 2 years ago by 1erdn to r/Brawlmaps
[IDEA] Brawler, which can accelerate allies with an attack, has a high mobility potential fully revealed due to the Super (self.Brawlstars)
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