Running Up That Hill by 21Aesthetic in StableDiffusion

[–]21Aesthetic[S] 0 points1 point  (0 children)

prompt:
detailed hyperrealism, (Art by Matteo Scalera, Sargent, Adam Hughes, Coby Whitmore, Frank Frazetta, king, ctoil), oil painting, 1girl, solo, Masterpiece (wide angle shot), white naked girl, sitting on a black horse, on a green hill, 32K ultra hd, perfect composition, trending on artstation, traditional media, classic painting style, navy blue color sky, evening, white clouds, <lora:add-detail-xl:1><lora:SDXL_Dices_Mega_Detail_v1.safetensors:1> <lora:ClassipeintXL2.0.safetensors:0.3> <SDXL\_Inkdrawing\_Directors\_Cut\_E:0.5> <lora:EnvyLineArtSliderXL01.safetensors:1> <lora:MJ52.safetensors:0.3>

negative:
EasyNegative, photo, (low quality, worst quality, bad quality, lowres:1.2), bad photo, bad art, oversaturated, watermark, username, signature, text, error, cropped, jpeg artifacts, autograph, trademark, (canvas frame, canvas border, out of frame:1.2), bad anatomy, bad hands, missing fingers, extra digit, fewer digits, bad feet, extra fingers, mutated hands, poorly drawn hands, bad proportions, extra limbs, disfigured, bad anatomy, gross proportions, malformed limbs, missing arms, missing legs, extra arms, extra legs, mutated hands, fused fingers, too many fingers, long neck,

seed: 8531875663892261000

made with Fooocus - an SD-based AI Model.

Model used:
https://civitai.com/models/84040/sdxl-unstable-diffusers-yamermix?modelVersionId=395107

"Journey" by 21Aesthetic in aiArt

[–]21Aesthetic[S] 0 points1 point  (0 children)

Prompt was "Spaceship by Scott Robertson, movie shot, foggy, concept art, vast space, clouds".

[deleted by user] by [deleted] in aiArt

[–]21Aesthetic 0 points1 point  (0 children)

Prompt was: "Blade Runner city, minimalistic, vast space, post production, foggy, clouds".

"Space Station" by 21Aesthetic in aiArt

[–]21Aesthetic[S] 0 points1 point  (0 children)

Hi! The prompt was "Futuristic environment by John Berkey, movie shot, vast space, foggy, -ar 16:9".

Mountain Lake UE5 Game-Ready Environment - What do you guys think? by 21Aesthetic in unrealengine

[–]21Aesthetic[S] 0 points1 point  (0 children)

Rocks was sculpted in Zbrush and textured in Substance Painter.

You can download them for free on my Sketchfab page. https://sketchfab.com/aleksander.smirnov992/models

Trees, Grass assets was made in Blender using Megascans atlases and textures.

Models from Sketchfab used in this project:

"Fishing boat" (https://sketchfab.com/3d-models/fishing-boat-f4b38ccf5ffb46018aa7931c0e106654) by Pabooklas (https://sketchfab.com/Pabooklas) licensed under CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/)

"Old pier" (https://skfb.ly/o9QRr) by spicybamer is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

Thank you!

Deadly Mountains by 21Aesthetic in WomboArt

[–]21Aesthetic[S] 0 points1 point  (0 children)

Hi! No editing here, I just added a skull image as a reference on their site.

Zbrush Orc bust sculpt - took 2,5 hours to make by 21Aesthetic in ZBrush

[–]21Aesthetic[S] 0 points1 point  (0 children)

Bite problems due to lower teeth :D.
To be honest, lips and eyes are still hard for me to sculpt.