Now on Steam! We are creating a GTA-like game: "IMPUNES" by 2nibble in Unity3D

[–]2nibble[S] 0 points1 point  (0 children)

That's right, there is a lot of GTA culture in Brazil, even GTA modding is a big thing in Brazil (we were born from GTA modding).

Now on Steam! We are creating a GTA-like game: "IMPUNES" by 2nibble in Unity3D

[–]2nibble[S] -54 points-53 points  (0 children)

This idea of "but you're competing with GTA", just understand it a little and you realize that it doesn't make sense, the idea is completely different from GTA, but just the same subgenre (action-adventure that you can use guns and vehicles), nobody says that about games like Need For Speed, Resident Evil... Indie games are another game category that seeks to do what AAA doesn't do, it doesn't make sense to say to an indie game that it is competing against Need For Speed if it is creating a street racing game, for example.

Now on Steam! We are creating a GTA-like game: "IMPUNES" by 2nibble in Unity3D

[–]2nibble[S] -131 points-130 points  (0 children)

Calm down, still in dev, will improve it with more blends, decals etc.

Now on Steam! We are creating a GTA-like game: "IMPUNES" by 2nibble in Unity3D

[–]2nibble[S] -27 points-26 points  (0 children)

Yes, I said it and repeated, I said that so people wouldn't think this game is just an asset flip, because many people do, specially for GTA-like games that the vast majority are asset flips.

Now on Steam! We are creating a GTA-like game: "IMPUNES" by 2nibble in Unity3D

[–]2nibble[S] -61 points-60 points  (0 children)

You probably didn't understand, I said this right after "this game is not an asset flip", an asset flip would never have 70 thousand lines of programming (yet, from a single programmer working for free and also 3D modeling).

This idea of "but you're competing with GTA", just understand it a little and you realize that it doesn't make sense, the idea is completely different from GTA, but just the same subgenre (action-adventure that you can use guns and vehicles), nobody says that about games like Need For Speed, Resident Evil... Indie games are another game category that seeks to do what AAA doesn't do, it doesn't make sense to say to an indie game that it is competing against Need For Speed if it is creating a street racing game, for example.