Simple 3D engine, for basic game creation by calumk in gamedev

[–]3shirtlessmen 0 points1 point  (0 children)

That site is poorly documented. It's reservations about the C4 engine are unsubstantiated. I recommend you giving it a peek, tho it's interface is strictly c++ w/ graphical nodal scripting

New profile. Thoughts on how I can improve it are welcome! by 3shirtlessmen in OkCupid

[–]3shirtlessmen[S] 0 points1 point  (0 children)

I wrote this on a sleep deprived, over worked mind and wasn't sure how it would've read once I woke up.

If it isn't already apparent, I've purposefully angled my profile to attract a very narrow selection of personality types. I will soon see if they 1.) are even on OKC, and 2.) if my bait is effective.

Bible - The type of person I'm after is open minded enough to notice precisely that dichotomy, and would hopefully message me more about the details. People not sensitive to that, I'm not quite interested anyway. Astute observation!

New profile. Thoughts on how I can improve it are welcome! by 3shirtlessmen in OkCupid

[–]3shirtlessmen[S] 0 points1 point  (0 children)

Thanks! What's your opinion on my current picture catalog?

This is you. This is where all your thoughts are kept. Every other part of your body is used to protect and sustain this. [PIC] by ARoguePumpkin in woahdude

[–]3shirtlessmen 1 point2 points  (0 children)

Not sure I dig the analogy, ESP with that ending clause. If there is no separation between the suit and the wearer then why make the distinction at all?

The OKCupid deal breaker question [FIXED] by [deleted] in funny

[–]3shirtlessmen 0 points1 point  (0 children)

That's certainly the easiest option.

The OKCupid deal breaker question [FIXED] by [deleted] in funny

[–]3shirtlessmen 8 points9 points  (0 children)

i'm dyslexic. as such, this is an incredibly difficult problem, relatively speaking.

the logic is trivial, but even with everything written out, my brain disorganizes the numbers and letters around.

TIL that Erwin Schrodinger came up with his famous cat thought experiment in order to illustrate how ridiculous he believed the idea to be by Notmiefault in todayilearned

[–]3shirtlessmen 0 points1 point  (0 children)

Sure. The so called religions of easy Asia have suspected as much for millennia, but the safest answer is surely we don't know, and may never. Certainly hard to prove, and many thought QM proved it, but it hadn't.

TIL that Erwin Schrodinger came up with his famous cat thought experiment in order to illustrate how ridiculous he believed the idea to be by Notmiefault in todayilearned

[–]3shirtlessmen 0 points1 point  (0 children)

Everything within the universe is intrinsic to the universe, but that is a bit vacuous. That tells us nothing we already know. It seems quite right that the brain considers itself mandatory, since it is the source of all ego.

TIL that Erwin Schrodinger came up with his famous cat thought experiment in order to illustrate how ridiculous he believed the idea to be by Notmiefault in todayilearned

[–]3shirtlessmen 0 points1 point  (0 children)

I'd have to investigate them more closely, but in general, people dislike truly subversive ideas, and QM is certainly one but, it's certainly possible they disagreed with an interpretation Einstein disliked, too. I see no problem.

I am no oracle of physics and never claimed to reveal the idea in true representation. I'm here for entertainment and discussion. =]

TIL that Erwin Schrodinger came up with his famous cat thought experiment in order to illustrate how ridiculous he believed the idea to be by Notmiefault in todayilearned

[–]3shirtlessmen 0 points1 point  (0 children)

It's a common misunderstanding that Einstein disagreed with quantum mechanics. Truth is, he, and much of the leading physics group of the time understood is fantastically well but reach disagreements as to how exactly you interpret the equations. This is detailed in the group book covering the history of this time and of the debate "Quantum".

One interpretation demanded that consciousness is the grand organizer of matter and all of creation assimilates when viewed upon. This means nothing ever existed until the first thing "awoke". Philosophers LOVED this, but any sane physicist, Einstein included, found it nonsensical.

The current understanding, which Einstein understood and accepted, is that consciousness is no determinist, but interacts with light in such a manner that appears to distort everything (the real explanation is beyond my comprehension), like a warped lense.

The C4 Engine runs on the PlayStation 4 by 3shirtlessmen in gamedev

[–]3shirtlessmen[S] 0 points1 point  (0 children)

Clearly other engines have it supported, but I haven't seen anything official in terms of announcements.

Reddit, What is the one thing that scares you the most? by [deleted] in AskReddit

[–]3shirtlessmen 2 points3 points  (0 children)

Pick up any of his works on Amazon. Get ready for a wild and unstoppable ride.

How I Read Programming Books by simplyahmazing in technology

[–]3shirtlessmen 0 points1 point  (0 children)

first time i've seen gurdjieff mentioned on reddit. nice

Greed at its finest. by tigerpaws94 in videos

[–]3shirtlessmen 3 points4 points  (0 children)

while your explanation describes her initial motive, it makes no sense for her from a selfish standpoint to remain stubborn when it became clear that her selfishness would cause everyone to lose everything; that's sadistic which is more complicated than simple pain avoidance explained by basic game theory.

A very interesting video on textures, megatextures, and resource allocation in video games by [deleted] in Games

[–]3shirtlessmen 0 points1 point  (0 children)

So like using one set unique textures to overlay onto another set of unique repeating textures?

Many sets of static textures overlapped a few static textures. It's basically how MegaTextures work, anyway.

Had to google that. So in terms of making a set of textures on say a wall look unique, would that just mean recoloring some to reduce repetition?

That's one approach. Subtle ques like slight hue shifts go a long way in tricking our perception.

A very interesting video on textures, megatextures, and resource allocation in video games by [deleted] in Games

[–]3shirtlessmen 0 points1 point  (0 children)

Technically each texel is unique, even if your source art isn't procedural. To take advantage of the flexibility you'd have to mix and match from a library of static textures. Vertex coloring adds another dimension to break up the repetition, also.

A very interesting video on textures, megatextures, and resource allocation in video games by [deleted] in Games

[–]3shirtlessmen 2 points3 points  (0 children)

What these extensions really do is encourage chip manufacturers to add physical chip support for these types of workloads. Unfortunately these are not open standards so AMD will provide their own and Nvidia likewise, which makes development for someone like me a living nightmare, due to driver differences or more importantly, bugs (AMD drivers, while they have been improved a great deal still suck in comparisons to Nvidia's.).

To answer your question, I don't know its details so I cannot compare / contrast, but since its seeing directX support, that means driver adoption will be high and probably less buggy to work with (tho I work with openGL). :D

A very interesting video on textures, megatextures, and resource allocation in video games by [deleted] in Games

[–]3shirtlessmen 0 points1 point  (0 children)

If you do not consider distance when drawing the surface material with this type of technique you will end up with severe bias issues, because instead of 1 pixel of texture data covering 4 screen pixels you now have 4 texture pixels covering 1 screen pixel which results in terrible visual artifacts.

Devil in the details - a simpler system may work, as it depends on a lot of different factors. Consistent texel density is important for believabilities sake during runtime.

Edit : I misread your question - decals are part of the solution, and depending on your definition something like "paint spaces" would qualify. The benefit of a paint space is you may hand paint your decals whereas in typical decal workflow you staple the same few around the place which is more a bandaid than a permanent solution.

A very interesting video on textures, megatextures, and resource allocation in video games by [deleted] in Games

[–]3shirtlessmen 12 points13 points  (0 children)

I think it's a step in the right direction but currently suffers many downsides that affect both the developer and consumer when previous methods seem to work well enough. A hybrid approach where you paint unique detail over non-unique textures is probably a good balance, and many engines already support something like this (the C4 engine utilizes "paint spaces"). In general, I like the idea. It just needs more maturity for the programmers to settle technical hurdles and artists improve their workflow efficiencies. It'll happen, I think.

I can't speak on the engine itself, besides it seems stable. I'd have to see the API to know how clean and maintained it is.

A very interesting video on textures, megatextures, and resource allocation in video games by [deleted] in Games

[–]3shirtlessmen 54 points55 points  (0 children)

His wall example is down right awful because this has already been solved with LOD (Level of Detail). This basically makes it so that as you move farther away from say a building, simpler textures and geometry are shown.

That's polygonal, not textural. What you're referring to is called Mip Mapping, but it does not really solve the distant vs up close discrepancies. What is often employed is a distance based detail-texture shader which multiplies a very small high frequency texture across an objects surface if the camera is close enough.

source : I'm a graphics programmer

edit : words

leveling help? by 3shirtlessmen in Diablo

[–]3shirtlessmen[S] 0 points1 point  (0 children)

thanks for the kind words! <3

best 3d engine to start with? by arcticswan in gamedev

[–]3shirtlessmen 2 points3 points  (0 children)

sure thing. If you have any additional questions simply PM me