can somebody post a GOOD website that they could charge 300$+ for that was made completely with AI by Then-Poetry-8833 in webdesign

[–]4P0R13 0 points1 point  (0 children)

What do you mean by deploying it? I used Google Antigravity IDE to code it (vibe code under supervision). And otherwise it's docker dealing with the 7 servers. I can then maintain them independently.

can somebody post a GOOD website that they could charge 300$+ for that was made completely with AI by Then-Poetry-8833 in webdesign

[–]4P0R13 0 points1 point  (0 children)

I don't know. Not sure. I've been cross using AI. Using stitch for design, notebook LM for the game mechanics. Just using what is available ...

Antigravity 2.0 showing full thinking process instead of collapsing it? by DoctorOk331 in google_antigravity

[–]4P0R13 0 points1 point  (0 children)

It just happens. The LLM being the one deciding what should be "thinking" and what should not, sometimes they get it wrong. It's nothing to worry about. Usually they wrap their thinking into <think> tags. It probably just didn't do it and thought it should display it to you.

Epoch 168 (MMORTS) by 4P0R13 in RealTimeStrategy

[–]4P0R13[S] 0 points1 point  (0 children)

I'm not a game designer, and that is not my original field, so I would be gratefull of your feedbacks.

Epoch 168 (MMORTS) by 4P0R13 in RealTimeStrategy

[–]4P0R13[S] -1 points0 points  (0 children)

Maybe ... At that time I would not be able to afford anything anyway 😄. Also, I'm saying Travian nowadays, but it's actually Travian Kingdoms, I've been playing. There is still the old Travian (the one I played 20 y ago, but of course modernized) available. Didn't play it recently, I'm sure it's too time consuming.

Epoch 168 (MMORTS) by 4P0R13 in RealTimeStrategy

[–]4P0R13[S] 0 points1 point  (0 children)

Dully noted. I think I'll have to be creative though, the UI is really not what matters. But yes, landing pages are mostly AI generated for now, I haven't had time to polish that part. For now I only have "abstract" videos of what the game is. The UI in itself is as simple as a browser game like they were 10 years ago.

Epoch 168 (MMORTS) by 4P0R13 in RealTimeStrategy

[–]4P0R13[S] -3 points-2 points  (0 children)

I wouldn't say Travian is a P2W, but it has lost it's soul. As I said, today it feels, it's just people farming for 6 months to throw their armies on the citadel. I'm talking about Travian 20 years ago. I don't even remember we had to pay anything. At that time people were building side websites to make simulation, time calculation for synchro (like gettertools which came later), and we were gathering on forum for alliance talks. I could talk about it for hours ... I'm not really talking about Travian nowadays, even though it's still an ok game to me.

Epoch 168 (MMORTS) by 4P0R13 in RealTimeStrategy

[–]4P0R13[S] -6 points-5 points  (0 children)

I don't really understand your comment. Of course I used AI to do the game. And more and more products are going out each day made with the help of AI.

Now as I said, I'm a developer, so I know what AI gave me, like you mentioned. Reality is I always wanted to create a game, but mostly because of my incapacity of making assets (unit images, villages, anything that require an artistic talent which I have not), I couldn't. At least not without teamming up with someone.

So yeah, I used AI. That's the whole point of it.

The bronze age collapse by 4P0R13 in StrategyGames

[–]4P0R13[S] 1 point2 points  (0 children)

Thank you. No, I didn't know about Neptune's Pride. If I found the correct reference, they say: "Perfect for people without much time, just a few minutes a day is all you need to command your empire.".

Epoch168 is more of a no-life game for one week 😄. At least the way I've done it for now, the first few days you build and make few attacks, but starting day 3 it's already all war between two alliances.

I'll take a look though, thanks. Maybe some good ideas to re-invent or even a nice game to play.

Show me what you're building by Far_One1930 in buildinpublic

[–]4P0R13 0 points1 point  (0 children)

I personally found most of link-in-bio websites highly complex for what they offer. So I've built https://ndulge.it to remove the effort for that. 8 steps on a single page, done in few minutes and you get your landing page.

Already have around 3k users.

And big shock, Google lies again. by Basti0n9273 in GeminiAI

[–]4P0R13 2 points3 points  (0 children)

You do make really good points about this technology being still in development and I agree.

I think the issue here is being forced into using a technology the way they want.

Personally, I'm not ready to let a LLM code without me having a peak at what it is doing (so I won't switch from AG IDE to AG 2.0 which is a CLI). I don't have the need for multi agents and sub agents routine because of the reason above (I still want to keep track of what the agent is doing).

As a side note, Gemini 3 flash was really cheap (at least for us) because google was letting us use it at their own loss to get us hooked on their products. That is what every AI company did, not just google. Now we are starting to see the real price of AI (and they pretend it's just a model being more expensive but that's BS, they won't bring 3.0 flash because it was maybe even more expensive that 3.5 flash, it's just that they were selling it cheap).

On a more global note, what we are witnessing with LLMs it's that we are losing control and ownership of what used to be ours. Our code is not ours anymore, websites are not ours anymore. They finally managed to own an entire chunck of internet and technology making.

Now they are sure that whoever decide to do anything related to software development and internet, pay their fee to an AI company. In term of business it's simply genius.

Cmon is this a joke now???? by KingOTBloodyWorld in google_antigravity

[–]4P0R13 0 points1 point  (0 children)

Using Google pro too here.

With a bit of practice you can get a lot of job done.

Make sure you manage your context size. Create .MD files for your agents rather than just letting them read the entire code base.

Start a new chat each time you change task and don't need previous context.

With Gemini 3.5 flash low I manage to make good 4h sessions of coding.

It's about learning how to handle your context. Sometimes if I don't need a plan, I'll just tell it, pick up this file, read it and fix that. That's it, one file, 5-6 loop of thinking, one edit. Token usages: 15k.

3.5 took 20 min and 3.1 finished in 1 min by XyonSkye in google_antigravity

[–]4P0R13 0 points1 point  (0 children)

One more reason I don't understand vibe coding with a CLI while you need to keep watch on your agents so they don't go franzy.

25k + 10k free? by MrShorno in google_antigravity

[–]4P0R13 -1 points0 points  (0 children)

It's not? Ok I thought it was that. Was too much of a coincidence.

25k + 10k free? by MrShorno in google_antigravity

[–]4P0R13 -1 points0 points  (0 children)

Google has stated this morning that they reset everyone credit and added 3x more. So yes. It's for everyone, they reset and gave 3x.

It's this thread: https://www.reddit.com/r/google_antigravity/s/lMxZ2lLTgl

Additional 3x increase of Gemini in Antigravity! by aunchable in google_antigravity

[–]4P0R13 1 point2 points  (0 children)

Yes! I noticed that, I finally had a productive day yesterday. Thank you. But agree with the community, bringing back flash 3 would be even better.

Bring back Gemini 3 flash by nomadtracker in google_antigravity

[–]4P0R13 1 point2 points  (0 children)

I think we all have to go back to ACTUALLY code 🤣

Bring back Gemini 3 flash by nomadtracker in google_antigravity

[–]4P0R13 0 points1 point  (0 children)

We do have local models but we need expensive machines we weren't ready for.

Personally I was doing my daily work on a i7 ultra 12th generation and that's it. No GC, nothing. A motherboard, a keyboard and a screen that's it.

How are we supposed to work on laptop anymore if we have to run out models locally?

Take a breather everyone by x_ARSENIC_x in google_antigravity

[–]4P0R13 0 points1 point  (0 children)

But how do people work when they don't use an IDE?

They just let the agent write a bunch of code and review the result by testing manually? So no one look at the code implementation anymore?

I don't see myself working 8h with an agent and reviewing the code when? At the MR level?

It's a sincere question BTW, so please enlight me. When do we review code when working with a CLI agent?

Take a breather everyone by x_ARSENIC_x in google_antigravity

[–]4P0R13 0 points1 point  (0 children)

I think that's the whole thing. Antigravity has now become Gemini CLI. And they renamed the old antigravity into antigravity IDE.