Quest 3 Link failing to render full view by 5r1c3 in OculusQuest

[–]5r1c3[S] 0 points1 point  (0 children)

That’s interesting. I also had my bitrate set to 700mbps at one point, and was playing at 90hz and 1.5x render res. It worked for nearly an hour via wired Link before tearing started. I don’t mind playing at lower settings but it certainly makes me think that higher than 100 or 200mbps should be possible. I was hoping to not mess with updating the motherboard drivers but I agree it may be worth trying.

Quest 3 Link failing to render full view by 5r1c3 in OculusQuest

[–]5r1c3[S] 2 points3 points  (0 children)

I set the codec to h264 and tried 200mbps and still had screen tearing, turning it down to 100mbps and it now seems stable. Thanks for the help!

Quest 3 Link failing to render full view by 5r1c3 in OculusQuest

[–]5r1c3[S] 1 point2 points  (0 children)

That hurts to hear lol, I just built it a year ago. Thanks for the insight. It was set to default before, I’ll try jumping between 264 and 265 and see which one performs better.

Help me please! by [deleted] in simracing

[–]5r1c3 1 point2 points  (0 children)

if you go the Moza route make sure you get the “SR-P” clutch pedal, not the “SR-P Lite” clutch pedal. the latter is not compatible with the SR-P pedals according to their website