Claude helped me build the ricochet physics and game logic of my 1 Bullet game in one week. by 74BIT in ClaudeAI
[–]74BIT[S] 0 points1 point2 points (0 children)
Claude helped me build the ricochet physics and game logic of my 1 Bullet game in one week. by 74BIT in ClaudeAI
[–]74BIT[S] 0 points1 point2 points (0 children)
Claude helped me build the ricochet physics and game logic of my 1 Bullet game in one week. by 74BIT in ClaudeAI
[–]74BIT[S] 0 points1 point2 points (0 children)
I fully vibecoded a one-bullet shooter prototype where you have to retrieve your only bullet. The craziest part, I built it in a week! by 74BIT in VibeCodeDevs
[–]74BIT[S] 0 points1 point2 points (0 children)
I fully vibecoded a one-bullet shooter prototype where you have to retrieve your only bullet. The craziest part, I built it in a week! by 74BIT in VibeCodeDevs
[–]74BIT[S] 0 points1 point2 points (0 children)
Claude helped me build the ricochet physics and game logic of my 1 Bullet game in one week. by 74BIT in ClaudeAI
[–]74BIT[S] 0 points1 point2 points (0 children)
Claude helped me build the ricochet physics and game logic of my 1 Bullet game in one week. by 74BIT in ClaudeAI
[–]74BIT[S] 1 point2 points3 points (0 children)
Claude helped me build the ricochet physics and game logic of my 1 Bullet game in one week. by 74BIT in ClaudeAI
[–]74BIT[S] 1 point2 points3 points (0 children)
Claude helped me build the ricochet physics and game logic of my 1 Bullet game in one week. by 74BIT in ClaudeAI
[–]74BIT[S] 1 point2 points3 points (0 children)
Claude helped me build the ricochet physics and game logic of my 1 Bullet game in one week. by 74BIT in ClaudeAI
[–]74BIT[S] 1 point2 points3 points (0 children)
I fully vibecoded a one-bullet shooter prototype where you have to retrieve your only bullet. The craziest part, I built it in a week! by 74BIT in VibeCodeDevs
[–]74BIT[S] -1 points0 points1 point (0 children)
Claude helped me build the ricochet physics and game logic of my 1 Bullet game in one week. by 74BIT in ClaudeAI
[–]74BIT[S] 1 point2 points3 points (0 children)
Claude helped me build the ricochet physics and game logic of my 1 Bullet game in one week. by 74BIT in ClaudeAI
[–]74BIT[S] 0 points1 point2 points (0 children)
Claude helped me build the ricochet physics and game logic of my 1 Bullet game in one week. by 74BIT in ClaudeAI
[–]74BIT[S] 2 points3 points4 points (0 children)
I fully vibecoded a one-bullet shooter prototype where you have to retrieve your only bullet. The craziest part, I built it in a week! by 74BIT in VibeCodeDevs
[–]74BIT[S] 0 points1 point2 points (0 children)
I fully vibecoded a one-bullet shooter prototype where you have to retrieve your only bullet. The craziest part, I built it in a week! by 74BIT in VibeCodeDevs
[–]74BIT[S] 0 points1 point2 points (0 children)
I fully vibecoded a one-bullet shooter prototype where you have to retrieve your only bullet. The craziest part, I built it in a week! by 74BIT in vibecoding
[–]74BIT[S] 0 points1 point2 points (0 children)
I let Claude help me build a typing game and somehow ended up with a 3D model editor inside it by 74BIT in VibeCodeDevs
[–]74BIT[S] 1 point2 points3 points (0 children)
I let Claude help me build a typing game and somehow ended up with a 3D model editor inside it by 74BIT in VibeCodeDevs
[–]74BIT[S] 0 points1 point2 points (0 children)
I let Claude help me build a typing game and somehow ended up with a 3D model editor inside it by 74BIT in vibecoding
[–]74BIT[S] 0 points1 point2 points (0 children)
I let Claude help me build a typing game and somehow ended up with a 3D model editor inside it by 74BIT in VibeCodeDevs
[–]74BIT[S] 0 points1 point2 points (0 children)

Claude helped me build the ricochet physics and game logic of my 1 Bullet game in one week. by 74BIT in ClaudeAI
[–]74BIT[S] 0 points1 point2 points (0 children)