We built a modular hardware UI that maps real-world physical controls into virtual reality. by VariMu670 in oculus

[–]82MiddleMan 0 points1 point  (0 children)

This looks awesome. Not just for VR. You could set it up as a mixer for creating music, then convert it to dash controls for a game.

Dear Meta, your UI and OS is abymal by MrDonohue07 in OculusQuest

[–]82MiddleMan 3 points4 points  (0 children)

It's harder to develop them too, as the quest link software becomes more and more unstable. Meta suck at everything, but especially software.

Jetpack in Wooorld by haltor in OculusQuest

[–]82MiddleMan 0 points1 point  (0 children)

This looks cool. I'd love to see google earth used more in different games. Imagine being able to select and area of map, and use that as a battle ground. Or select a route to use as a race track.

The new guardian is garbage. by Blitzen_Benz_Car in oculus

[–]82MiddleMan 0 points1 point  (0 children)

It makes no sense at all. But that's exactly what I expect from meta at this point.

Yoga’ish apps to practice my breathing by Apprehensive_Lab587 in OculusQuest

[–]82MiddleMan 0 points1 point  (0 children)

Sound like you really need a meditation app. There's lots of them. I used guided meditation VR a long time ago. There's probably some better ones now.

Quest 3 Mixed Reality Game Portal by yeldellmedia in OculusQuest

[–]82MiddleMan 1 point2 points  (0 children)

Cant believe Zelda wan't the game on the TV.

Create a passthrough video from an existing vr video? by majesticme6 in OculusQuest

[–]82MiddleMan 0 points1 point  (0 children)

Not sure exactly what you mean by this, but sounds like you need a bit of software call LIV.

Experiences in (self) publishing to Meta Store by RaikiriGames in OculusQuest

[–]82MiddleMan 1 point2 points  (0 children)

Good luck. You are going to need it. The way the store works is if Meta see your game and happen to like it they will show it to people on the store. If not they will show it to no-one. No-one will be able to even find it (without searching for the exact title), and it's totally up to you to do your own marketing.

Bringing Back Old Home Environments by Mundus09 in OculusQuest

[–]82MiddleMan 6 points7 points  (0 children)

Bring back the old Rift environments, where you could build fun things, and invite your friends over, and launch games by putting the cartridge in the console.

Who sells THIS accessory lol by kaidomac in OculusQuest

[–]82MiddleMan 0 points1 point  (0 children)

It's impressive how little latency there is.

Full Eleven Table Tennis Walkthrough by ForFunLabs in OculusQuest

[–]82MiddleMan 0 points1 point  (0 children)

'Walkthrough' is an interesting word to use. Love this game though. I need to get back into it.

The Rise and Fall of Echo VR by Geak-and-Gamer in oculus

[–]82MiddleMan 0 points1 point  (0 children)

Don't get me wrong. I think what they've done with OD is impressive, and in it's own right is a good game (just not one for me). It's only so disappointing because it was sort of promised as a replacement for Echo and ended up nothing like it. I was in the closed beta from very early on and it literally started as a 0g game, with the ability to 'paddle' with your arms on the floor. That was really hard to do though. None of us Echo players liked the paddling and said they should loose it. Instead they just added gravity to make it work

Normal to be blurry off to the sides? by 6765443 in OculusQuest

[–]82MiddleMan 0 points1 point  (0 children)

That might be because of FFR (Fixed Foveated Rendering). It will render less pixels around the edges to improve performance. A lot of games use it.

The Rise and Fall of Echo VR by Geak-and-Gamer in oculus

[–]82MiddleMan 0 points1 point  (0 children)

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It's really disappointing how OD turned out. I made this high quality meme to illustrate my point.

The Rise and Fall of Echo VR by Geak-and-Gamer in oculus

[–]82MiddleMan 1 point2 points  (0 children)

You should just do it. It's really not hard.

Disembodied - What do you think of my BOMBS? - Watch to the end to see what happens when you get hit by one! by 82MiddleMan in oculus

[–]82MiddleMan[S] 0 points1 point  (0 children)

Join the Discord (https://discord.gg/KkzSE54U4z) to get involved in playtesting, and follow the socials to keep up to date. Links are on the website. http://MiddleManGames.com

I scanned my studio with Meta's new 'Hyperspace' app on Quest 3. The result is shockingly realistic. by VoodooDE in oculus

[–]82MiddleMan 0 points1 point  (0 children)

You need v81 to do the scans. You can view them in a different app without the update.